Player Matchup

Cerberus
Cerberus
Corbinou666
Cerberus
Level 58
God Stats
10W - 9L
1,487 SR
Queue Stats
40W - 60L
1,395 Elo+
Party 1
Arachne
Arachne
RAHZELL25
Arachne
Level 78
God Stats
1W - 9L
1,340 SR
Queue Stats
31W - 46L
1,398 Elo+
Party 1
Zeus
Zeus
siwyrealmadrid
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,230 Elo+
Solo
Team Averages
Level 88
1,442 SR
1,341 Elo+

VS

Team Averages
Level 97
1,466 SR
1,372 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Wolf_Of_Olympos
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,368 Elo+
Party 2
Persephone
Persephone
xLunariaa
Persephone
Level 69
God Stats
2W - 3L
1,398 SR
Queue Stats
5W - 10L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Corbinou666
Cerberus
12
2 / 4 / 3
7,825
652
7,635
20,699
23,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
RAHZELL25
Arachne
12
3 / 7 / 2
8,363
697
5,284
12,376
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 3
6,939
578
4,736
3,760
1,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 1 / 8
8,977
748
8,030
11,936
10,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Wolf_Of_Olympos
Baron Samedi
14
7 / 2 / 5
9,688
807
11,254
6,232
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
xLunariaa
Persephone
12
1 / 3 / 10
8,590
716
10,702
10,824
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
12
12
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
8
8
L
Cerberus
Corbinou666
Cerberus
2
4
3
0.88
L
Arachne
RAHZELL25
Arachne
3
7
2
0.57
W
Baron Samedi
Wolf_Of_Olympos
Baron Samedi
7
2
5
4.75
L
0
1
3
1.5
W
Persephone
xLunariaa
Persephone
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
29,986
36,835
Taken
28,992
29,700
Mitigated
17,136
5,281
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,030
490
782
1,561
11,936
10,708
707
3,347
8,348
30,239
0
L
Cerberus
Corbinou666
Cerberus
7,635
491
323
2,378
20,699
23,416
0
17,389
3,310
23,868
0
L
Arachne
RAHZELL25
Arachne
5,284
3,073
0
1,947
12,376
5,048
0
9,918
2,458
0
16,578
W
Baron Samedi
Wolf_Of_Olympos
Baron Samedi
11,254
1,725
2,611
1,990
6,232
2,864
1,380
3,938
2,072
28,409
0
L
4,736
378
138
495
3,760
1,236
0
3,139
621
17,623
0
W
Persephone
xLunariaa
Persephone
10,702
1,417
0
2,947
10,824
3,564
524
4,713
5,808
34,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
27,255
96
Minions Killed
154
4
Camps Cleared
4
487,668
Distance Traveled
626,184
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,977
748
44
4
3
222,992
3
L
Cerberus
7,825
652
33
3
0
196,185
1
L
Arachne
8,363
697
24
2
4
164,943
4
W
Baron Samedi
9,688
807
46
4
1
203,138
0
L
Zeus
6,939
578
39
3
0
126,540
1
W
Persephone
8,590
716
64
5
0
200,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role