Player Matchup

Bacchus
Bacchus
Bazzanellas
Bacchus
Level 109
God Stats
9W - 3L
1,710 SR
Queue Stats
38W - 26L
1,549 Elo+
Solo
Hun Batz
Hun Batz
HR PuffinStuffz
Hun Batz
Level 160
God Stats
5W - 4L
1,603 SR
Queue Stats
397W - 295L
1,536 Elo+
Party 3
Merlin
Merlin
Joshgc
Merlin
Level 126
God Stats
13W - 12L
1,454 SR
Queue Stats
157W - 117L
1,543 Elo+
Party 3
Xing Tian
Xing Tian
Magthel
Xing Tian
Level 102
God Stats
2W - 1L
1,586 SR
Queue Stats
44W - 43L
1,509 Elo+
Solo
Danzaburou
Danzaburou
stevbot
Danzaburou
Level 103
God Stats
3W - 3L
1,536 SR
Queue Stats
108W - 114L
1,512 Elo+
Party 3
Team Averages
Level 120
1,578 SR
1,530 Elo+

VS

Team Averages
Level 80
1,512 SR
1,515 Elo+
Nu Wa
Nu Wa
ElExtrañoJack
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,412 Elo+
Solo
Chiron
Chiron
TXO Puffjon
Chiron
Level 60
God Stats
166W - 183L
1,475 SR
Queue Stats
368W - 423L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
davieryan
Jormungandr
Level 121
God Stats
57W - 62L
1,511 SR
Queue Stats
316W - 341L
1,481 Elo+
Party 2
Sol
Sol
jumperKING59
Sol
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
135W - 78L
1,634 Elo+
Party 1
Bakasura
Bakasura
tomtomatos
Bakasura
Level 109
God Stats
2W - 2L
1,300 SR
Queue Stats
282W - 226L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bazzanellas
Bacchus
18
3 / 1 / 18
12,961
1,178
13,672
17,195
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
18
8 / 2 / 11
12,865
1,170
21,273
12,335
4,308
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Joshgc
Merlin
18
5 / 5 / 13
12,448
1,132
17,062
14,747
5,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Magthel
Xing Tian
18
2 / 2 / 13
11,902
1,082
10,287
17,550
21,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
stevbot
Danzaburou
18
3 / 1 / 10
11,643
1,058
13,625
9,231
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

206

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
11,035
1,003
15,044
17,243
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
0 / 5 / 9
10,897
991
12,023
15,570
5,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
davieryan
Jormungandr
17
0 / 3 / 7
10,968
997
12,940
18,037
21,957
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 3 / 5
10,863
988
12,056
13,287
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
tomtomatos
Bakasura
17
8 / 5 / 3
12,659
1,151
13,299
15,359
6,151
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
21
Kills
11
11
Deaths
22
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bazzanellas
Bacchus
3
1
18
12
L
1
6
8
0.83
W
Hun Batz
8
2
11
6.75
W
Merlin
Joshgc
Merlin
5
5
13
2.3
W
Xing Tian
Magthel
Xing Tian
2
2
13
4.25
L
Chiron
0
5
9
0.9
L
Jormungandr
davieryan
Jormungandr
0
3
7
1.17
L
2
3
5
1.5
W
Danzaburou
stevbot
Danzaburou
3
1
10
8
L
Bakasura
tomtomatos
Bakasura
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,919
Damage
65,362
71,058
Taken
79,496
57,962
Mitigated
42,465
17,785
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bazzanellas
Bacchus
13,672
1,491
0
5,757
17,195
22,259
0
9,161
7,444
24,740
0
L
15,044
3,079
195
1,001
17,243
5,513
0
9,574
7,669
43,466
0
W
Hun Batz
21,273
3,388
0
250
12,335
4,308
0
7,710
4,339
0
40,547
W
Merlin
Joshgc
Merlin
17,062
1,013
576
4,852
14,747
5,962
0
6,532
7,174
67,819
0
W
Xing Tian
Magthel
Xing Tian
10,287
725
0
4,134
17,550
21,496
0
9,798
6,913
18,821
0
L
Chiron
12,023
5,637
957
2,659
15,570
5,243
0
9,928
5,642
0
35,839
L
Jormungandr
davieryan
Jormungandr
12,940
1,365
323
505
18,037
21,957
0
8,956
9,081
38,145
0
L
12,056
4,025
0
1,814
13,287
3,601
0
6,025
7,262
22,191
0
W
Danzaburou
stevbot
Danzaburou
13,625
7,611
0
2,216
9,231
3,937
0
6,839
2,252
0
42,795
L
Bakasura
tomtomatos
Bakasura
13,299
8,244
0
1,000
15,359
6,151
0
6,538
8,821
0
17,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,819
Gold Earned
56,422
256
Minions Killed
232
7
Camps Cleared
8
1,139,187
Distance Traveled
1,086,254
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,961
1,178
19
2
0
243,666
0
L
Nu Wa
11,035
1,003
57
5
3
197,739
2
W
Hun Batz
12,865
1,170
26
2
1
239,570
3
W
Merlin
12,448
1,132
135
12
2
198,466
0
W
Xing Tian
11,902
1,082
17
2
1
239,544
0
L
Chiron
10,897
991
56
5
1
200,145
1
L
Jormungandr
10,968
997
67
6
0
212,413
0
L
Sol
10,863
988
32
3
0
214,582
0
W
Danzaburou
11,643
1,058
59
5
3
217,941
0
L
Bakasura
12,659
1,151
20
2
4
261,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role