Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Hk83Lrusse08
Shiva
Level 106
God Stats
13W - 15L
1,508 SR
Queue Stats
108W - 107L
1,461 Elo+
Solo
Hera
Hera
OakBarbedboat
Hera
Level 124
God Stats
11W - 11L
1,427 SR
Queue Stats
55W - 43L
1,525 Elo+
Solo
Cupid
Cupid
Sawkuma
Cupid
Level 139
God Stats
8W - 8L
1,655 SR
Queue Stats
392W - 383L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
phlanic
Morgan Le Fay
Level 159
God Stats
11W - 14L
1,556 SR
Queue Stats
262W - 239L
1,568 Elo+
Party 1
Team Averages
Level 138
1,529 SR
1,530 Elo+

VS

Team Averages
Level 116
1,622 SR
1,350 Elo+
Athena
Athena
All-Dat-Gravy
Athena
Level 88
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 11L
1,090 Elo+
Party 2
Mulan
Mulan
Kidd_Wonder261
Mulan
Level 79
God Stats
0W - 1L
1,757 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 2
Bellona
Bellona
Kioh_Dunna
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,335 Elo+
Party 2
Medusa
Medusa
TheTranzition
Medusa
Level 154
God Stats
0W - 1L
1,603 SR
Queue Stats
7W - 11L
1,517 Elo+
Solo
Merlin
Merlin
Walle_World_
Merlin
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 1 / 15
8,216
747
10,515
7,789
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 15
8,277
752
11,095
11,292
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 0 / 11
9,003
818
9,488
4,587
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Sawkuma
Cupid
16
7 / 0 / 6
9,431
857
9,624
7,224
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
phlanic
Morgan Le Fay
14
1 / 1 / 14
8,033
730
8,995
6,618
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,799
709
3,659
15,643
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 8 / 1
6,596
600
2,579
12,868
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Kioh_Dunna
Bellona
12
1 / 5 / 1
6,855
623
3,649
12,786
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 1
7,576
689
6,379
10,043
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 2 / 0
8,263
751
9,648
6,462
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
21
Kills
6
6
Deaths
21
61
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
15
10.5
L
2
2
2
1.5
W
3
4
15
2.63
L
0
8
1
0.06
L
Bellona
Kioh_Dunna
Bellona
1
5
1
0.3
W
7
0
11
12.5
W
Cupid
Sawkuma
Cupid
7
0
6
10
L
1
4
1
0.38
L
Merlin
2
2
0
1
W
Morgan Le Fay
phlanic
Morgan Le Fay
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,717
Damage
25,914
37,510
Taken
57,802
18,682
Mitigated
40,637
8,427
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,515
477
0
3,242
7,789
6,184
0
3,504
4,045
17,601
0
L
3,659
310
144
3,616
15,643
11,147
0
7,947
6,876
7,086
0
W
11,095
2,638
0
1,229
11,292
5,468
1,506
4,922
6,194
0
16,138
L
2,579
314
171
937
12,868
11,473
0
5,898
6,503
0
8,411
L
Bellona
Kioh_Dunna
Bellona
3,649
1,463
0
604
12,786
11,445
0
5,291
7,226
0
11,234
W
9,488
2,870
0
0
4,587
1,475
1,643
1,155
3,333
22,926
0
W
Cupid
Sawkuma
Cupid
9,624
5,095
786
2,147
7,224
2,759
1,094
2,567
4,593
0
42,176
L
6,379
2,364
0
1,913
10,043
3,828
0
5,864
3,966
0
33,929
L
Merlin
9,648
220
0
500
6,462
2,744
0
2,877
3,357
37,154
0
W
Morgan Le Fay
phlanic
Morgan Le Fay
8,995
724
0
1,023
6,618
2,796
419
1,159
5,335
28,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
37,089
183
Minions Killed
163
0
Camps Cleared
0
1,224,262
Distance Traveled
1,070,260
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,216
747
10
1
0
263,239
5
L
Athena
7,799
709
6
1
0
239,972
0
W
Shiva
8,277
752
13
1
0
225,446
0
L
Mulan
6,596
600
8
1
0
189,519
0
L
Bellona
6,855
623
7
1
0
212,509
1
W
Hera
9,003
818
41
4
0
242,319
1
W
Cupid
9,431
857
71
6
0
250,534
5
L
Medusa
7,576
689
70
6
0
227,422
3
L
Merlin
8,263
751
72
7
0
200,838
1
W
Morgan Le Fay
8,033
730
48
4
0
242,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role