Player Matchup

Neith
Neith
CkuChuChu
Neith
Level 75
God Stats
5W - 5L
1,548 SR
Queue Stats
141W - 167L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
YxuGxtClapped
Gilgamesh
Level 17
God Stats
3W - 1L
1,494 SR
Queue Stats
9W - 5L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
ZeroDeath178
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,644 Elo+
Party 2
Team Averages
Level 84
1,514 SR
1,559 Elo+

VS

Team Averages
Level 46
1,227 SR
1,214 Elo+
Osiris
Osiris
FacadeHardBoi
Osiris
Level 62
God Stats
0W - 5L
1,472 SR
Queue Stats
69W - 115L
1,270 Elo+
Party 1
Chronos
Chronos
MistyStarStrike
Chronos
Level 8
God Stats
0W - 8L
990 SR
Queue Stats
1W - 17L
1,107 Elo+
Party 1
Raijin
Raijin
TruB1u3
Raijin
Level 68
God Stats
0W - 4L
1,220 SR
Queue Stats
65W - 120L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CkuChuChu
Neith
16
13 / 1 / 14
11,092
1,008
17,741
11,601
4,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
YxuGxtClapped
Gilgamesh
13
5 / 2 / 15
9,678
880
5,491
10,684
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ZeroDeath178
Baron Samedi
15
11 / 0 / 13
10,277
934
15,216
9,930
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
7,113
647
7,018
15,635
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 12 / 1
6,976
634
3,935
14,267
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
TruB1u3
Raijin
12
1 / 8 / 2
7,837
712
6,906
11,719
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
29
Kills
3
3
Deaths
29
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
CkuChuChu
Neith
13
1
14
20
L
1
9
1
0.17
L
1
12
1
0.13
L
Raijin
TruB1u3
Raijin
1
8
2
0.25
W
Gilgamesh
YxuGxtClapped
Gilgamesh
5
2
15
6.25
W
Baron Samedi
ZeroDeath178
Baron Samedi
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
17,859
32,215
Taken
41,621
18,809
Mitigated
21,528
15,322
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CkuChuChu
Neith
17,741
5,945
0
6,300
11,601
4,466
1,232
3,963
7,202
0
51,655
L
7,018
1,373
0
1,254
15,635
12,350
0
7,498
7,754
0
12,220
L
3,935
1,303
0
453
14,267
5,525
0
4,134
9,849
10,066
954
L
Raijin
TruB1u3
Raijin
6,906
650
0
869
11,719
3,653
0
2,663
8,802
27,078
0
W
Gilgamesh
YxuGxtClapped
Gilgamesh
5,491
1,182
0
3,008
10,684
10,117
74
2,806
7,551
0
26,639
W
Baron Samedi
ZeroDeath178
Baron Samedi
15,216
1,514
943
5,071
9,930
4,226
961
3,824
5,596
28,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
21,926
146
Minions Killed
77
8
Camps Cleared
0
597,090
Distance Traveled
494,904
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,092
1,008
78
7
0
206,828
1
L
Osiris
7,113
647
7
1
0
187,706
3
L
Chronos
6,976
634
7
1
0
149,212
2
L
Raijin
7,837
712
63
6
0
157,986
0
W
Gilgamesh
9,678
880
34
3
6
193,831
1
W
Baron Samedi
10,277
934
34
3
2
196,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role