Player Matchup

Jormungandr
Jormungandr
BCDARCKONPAN
Jormungandr
Level 98
God Stats
9W - 16L
1,490 SR
Queue Stats
244W - 280L
1,357 Elo+
Party 3
Khepri
Khepri
ProfesaFinessa
Khepri
Level 53
God Stats
18W - 23L
1,388 SR
Queue Stats
89W - 100L
1,438 Elo+
Party 2
Bakasura
Bakasura
SpacePicky23
Bakasura
Level 86
God Stats
5W - 3L
1,309 SR
Queue Stats
251W - 277L
1,417 Elo+
Party 3
Hou Yi
Hou Yi
WhyMiio
Hou Yi
Level 64
God Stats
36W - 21L
1,583 SR
Queue Stats
307W - 351L
1,372 Elo+
Party 2
Janus
Janus
diogo_chumbinho
Janus
Level 153
God Stats
2W - 2L
1,744 SR
Queue Stats
17W - 12L
1,528 Elo+
Solo
Team Averages
Level 91
1,503 SR
1,423 Elo+

VS

Team Averages
Level 95
1,458 SR
1,456 Elo+
Nox
Nox
MrChettManly
Nox
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 44L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Raiden13798
Gilgamesh
Level 99
God Stats
0W - 6L
1,124 SR
Queue Stats
384W - 387L
1,447 Elo+
Solo
Chaac
Chaac
TRUE_OneShot22
Chaac
Level 105
God Stats
5W - 7L
1,551 SR
Queue Stats
437W - 414L
1,441 Elo+
Party 1
Medusa
Medusa
TRUE_Rxmbo03
Medusa
Level 67
God Stats
12W - 7L
1,652 SR
Queue Stats
239W - 264L
1,432 Elo+
Party 1
Shiva
Shiva
allens2
Shiva
Level 87
God Stats
9W - 10L
1,465 SR
Queue Stats
67W - 58L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BCDARCKONPAN
Jormungandr
16
6 / 3 / 3
9,693
570
10,019
13,923
13,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 6
7,893
464
3,380
9,099
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
SpacePicky23
Bakasura
15
6 / 4 / 3
9,328
549
10,632
12,866
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
WhyMiio
Hou Yi
13
0 / 4 / 3
8,116
477
5,442
13,107
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 2
9,451
556
8,492
8,739
7,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,495
500
5,548
8,623
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Raiden13798
Gilgamesh
11
4 / 6 / 2
7,650
450
8,385
14,308
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 1 / 2
6,750
397
7,376
13,235
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
13
3 / 2 / 2
7,877
463
8,366
9,797
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
allens2
Shiva
12
4 / 5 / 3
7,714
454
9,048
13,571
10,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
17
Kills
14
15
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BCDARCKONPAN
Jormungandr
6
3
3
2.5
L
2
3
4
1.33
W
0
1
6
3
L
Gilgamesh
Raiden13798
Gilgamesh
4
6
2
0.83
W
Bakasura
SpacePicky23
Bakasura
6
4
3
1.88
L
1
1
2
2
L
Medusa
3
2
2
2
W
Hou Yi
WhyMiio
Hou Yi
0
4
3
0.38
L
Shiva
allens2
Shiva
4
5
3
1.1
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
38,723
57,734
Taken
59,534
38,855
Mitigated
32,509
12,850
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BCDARCKONPAN
Jormungandr
10,019
2,516
60
1,954
13,923
13,595
146
1,021
12,836
54,019
0
L
5,548
391
0
1,179
8,623
3,494
0
5,752
2,871
40,901
0
W
3,380
152
0
2,405
9,099
8,585
225
1,955
6,889
13,790
6,602
L
Gilgamesh
Raiden13798
Gilgamesh
8,385
4,307
0
3,294
14,308
5,318
0
5,530
8,371
0
37,716
W
Bakasura
SpacePicky23
Bakasura
10,632
6,153
0
3,240
12,866
5,259
1,120
0
12,766
0
57,191
L
7,376
783
391
3,372
13,235
9,640
15
3,541
9,017
0
30,178
L
Medusa
8,366
2,938
77
3,277
9,797
3,062
1,000
645
8,703
0
48,828
W
Hou Yi
WhyMiio
Hou Yi
5,442
2,712
0
3,945
13,107
4,090
804
297
12,524
0
47,937
L
Shiva
allens2
Shiva
9,048
1,720
252
1,642
13,571
10,995
0
5,656
7,597
0
29,039
W
8,492
832
88
1,158
8,739
7,326
1,149
2,275
6,378
62,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
38,486
454
Minions Killed
299
0
Camps Cleared
0
1,586,625
Distance Traveled
1,561,133
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,693
570
107
6
0
311,034
4
L
Nox
8,495
500
77
5
0
291,604
5
W
Khepri
7,893
464
32
2
0
312,826
2
L
Gilgamesh
7,650
450
58
3
0
327,031
0
W
Bakasura
9,328
549
110
6
0
392,158
2
L
Chaac
6,750
397
44
3
0
332,523
4
L
Medusa
7,877
463
76
4
0
301,836
1
W
Hou Yi
8,116
477
86
5
0
262,049
1
L
Shiva
7,714
454
44
3
0
308,139
3
W
Janus
9,451
556
119
7
0
308,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role