Player Matchup

Bellona
Bellona
Decoldest6969
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
M00S3
Danzaburou
Level 35
God Stats
1W - 1L
1,567 SR
Queue Stats
4W - 4L
1,592 Elo+
Party 3
Mercury
Mercury
NickFury2000AD
Mercury
Level 147
God Stats
1W - 2L
1,644 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 3
The Morrigan
The Morrigan
TrickyNixon1974
The Morrigan
Level 142
God Stats
1W - 1L
1,908 SR
Queue Stats
25W - 27L
1,586 Elo+
Party 3
Artio
Artio
kh23169
Artio
Level 114
God Stats
23W - 14L
1,722 SR
Queue Stats
217W - 219L
1,570 Elo+
Party 1
Team Averages
Level 91
1,668 SR
1,505 Elo+

VS

Team Averages
Level 49
1,460 SR
1,492 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BiggReggiee
Fenrir
Level 42
God Stats
2W - 5L
1,320 SR
Queue Stats
75W - 42L
1,601 Elo+
Solo
Izanami
Izanami
CLAIRVOYANCES
Izanami
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 34L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GrislyPower6636
Kukulkan
Level 47
God Stats
10W - 4L
1,506 SR
Queue Stats
80W - 86L
1,476 Elo+
Solo
Odin
Odin
Haroldmckooz
Odin
Level 28
God Stats
1W - 2L
1,475 SR
Queue Stats
25W - 17L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 4 / 0
5,757
576
4,684
8,715
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
M00S3
Danzaburou
9
1 / 4 / 1
5,230
523
2,352
6,214
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
5,758
576
2,899
6,962
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
TrickyNixon1974
The Morrigan
9
1 / 4 / 1
5,152
515
2,286
5,731
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
kh23169
Artio
7
0 / 5 / 1
4,645
465
2,481
8,238
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 0 / 7
6,207
621
3,385
3,966
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
12
4 / 0 / 6
6,784
678
3,629
7,017
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
11
7 / 3 / 2
7,136
714
9,593
8,349
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
3 / 2 / 7
6,004
600
2,327
4,008
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 4
6,954
695
4,539
5,348
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
20
21
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
7
7.5
W
Fenrir
4
0
6
7
W
Izanami
7
3
2
2.67
L
Bellona
1
4
0
0.25
W
Kukulkan
3
2
7
3.25
W
2
0
4
4
L
Danzaburou
M00S3
Danzaburou
1
4
1
0.38
L
2
4
0
0.5
L
The Morrigan
TrickyNixon1974
The Morrigan
1
4
1
0.38
L
Artio
kh23169
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,702
Damage
23,473
35,860
Taken
28,688
14,645
Mitigated
11,985
7,249
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,385
1,393
1,310
1,454
3,966
3,175
64
1,153
2,813
14,598
4,382
W
Fenrir
3,629
1,345
0
3,750
7,017
2,900
0
829
6,188
0
39,517
W
Izanami
9,593
6,479
0
1,970
8,349
2,536
526
2,241
6,108
0
41,081
L
Bellona
4,684
1,838
0
2,915
8,715
4,978
0
763
7,952
0
31,769
W
Kukulkan
2,327
234
0
720
4,008
1,628
80
415
3,593
21,720
0
W
4,539
1,474
0
2,594
5,348
1,746
0
129
5,219
0
35,129
L
Danzaburou
M00S3
Danzaburou
2,352
573
0
1,497
6,214
1,042
0
177
6,037
0
23,205
L
2,899
1,179
0
627
6,962
1,734
0
685
6,277
0
31,568
L
The Morrigan
TrickyNixon1974
The Morrigan
2,286
308
0
652
5,731
1,319
0
1,625
4,106
26,525
0
L
Artio
kh23169
Artio
2,481
534
260
1,298
8,238
5,572
0
2,058
6,180
12,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
33,085
255
Minions Killed
325
0
Camps Cleared
0
981,917
Distance Traveled
1,040,185
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,207
621
34
3
0
195,244
3
W
Fenrir
6,784
678
80
8
0
253,273
3
W
Izanami
7,136
714
75
8
0
204,726
3
L
Bellona
5,757
576
69
7
0
198,660
5
W
Kukulkan
6,004
600
43
4
0
179,057
2
W
Odin
6,954
695
93
9
0
207,885
2
L
Danzaburou
5,230
523
46
5
0
180,924
0
L
Mercury
5,758
576
60
6
0
243,747
3
L
The Morrigan
5,152
515
51
5
0
182,772
1
L
Artio
4,645
465
29
3
0
175,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role