Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BlazingSeabolt
Ravana
Level 120
God Stats
2W - 0L
1,529 SR
Queue Stats
21W - 27L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Ghostman1995
Baron Samedi
Level 140
God Stats
1W - 0L
1,393 SR
Queue Stats
15W - 13L
1,679 Elo+
Party 1
Neith
Neith
Tarranath
Neith
Level 14
God Stats
1W - 2L
1,205 SR
Queue Stats
1W - 4L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
bâby
Nu Wa
Level 68
God Stats
4W - 1L
1,982 SR
Queue Stats
46W - 17L
1,938 Elo+
Party 1
Team Averages
Level 94
1,522 SR
1,596 Elo+

VS

Team Averages
Level 83
1,559 SR
1,426 Elo+
Danzaburou
Danzaburou
ClaytonT357
Danzaburou
Level 37
God Stats
2W - 2L
1,284 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 2
Guan Yu
Guan Yu
Ken2663
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 2
Persephone
Persephone
LittleAznGirl
Persephone
Level 106
God Stats
18W - 10L
1,653 SR
Queue Stats
67W - 45L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Myselfy
Heimdallr
Level 127
God Stats
6W - 8L
1,671 SR
Queue Stats
10W - 16L
1,503 Elo+
Solo
Cthulhu
Cthulhu
bigmanburks
Cthulhu
Level 62
God Stats
14W - 9L
1,685 SR
Queue Stats
86W - 91L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 0 / 12
12,683
1,057
10,223
13,715
12,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
5 / 4 / 6
12,487
1,041
11,713
11,123
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Ghostman1995
Baron Samedi
18
7 / 0 / 10
12,580
1,048
22,992
8,035
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Tarranath
Neith
18
1 / 1 / 13
11,696
975
14,239
7,619
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
bâby
Nu Wa
19
2 / 0 / 12
12,513
1,043
17,872
8,047
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

250

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClaytonT357
Danzaburou
16
1 / 6 / 2
10,758
897
8,492
19,519
6,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ken2663
Guan Yu
16
0 / 3 / 3
10,503
875
3,999
18,099
14,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
LittleAznGirl
Persephone
16
0 / 2 / 3
11,234
936
5,523
4,418
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Myselfy
Heimdallr
17
3 / 7 / 2
12,115
1,010
15,985
24,341
8,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
bigmanburks
Cthulhu
16
1 / 2 / 2
11,087
924
6,386
12,835
10,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
20
Kills
5
5
Deaths
20
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
12
11
W
5
4
6
2
L
Danzaburou
ClaytonT357
Danzaburou
1
6
2
0.33
W
Baron Samedi
Ghostman1995
Baron Samedi
7
0
10
12
L
Guan Yu
Ken2663
Guan Yu
0
3
3
0.5
L
Persephone
LittleAznGirl
Persephone
0
2
3
0.75
L
Heimdallr
Myselfy
Heimdallr
3
7
2
0.57
W
Neith
Tarranath
Neith
1
1
13
7.5
L
Cthulhu
bigmanburks
Cthulhu
1
2
2
1
W
Nu Wa
bâby
Nu Wa
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,039
Damage
40,385
48,539
Taken
79,212
28,303
Mitigated
41,370
12,698
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,223
2,824
0
299
13,715
12,894
0
2,820
10,895
0
18,416
W
11,713
2,547
0
2,252
11,123
5,565
0
2,868
8,244
0
32,070
L
Danzaburou
ClaytonT357
Danzaburou
8,492
1,788
0
1,287
19,519
6,665
0
9,820
9,174
0
25,036
W
Baron Samedi
Ghostman1995
Baron Samedi
22,992
2,270
3,496
3,147
8,035
3,917
0
2,469
5,566
39,850
0
L
Guan Yu
Ken2663
Guan Yu
3,999
373
2,293
1,938
18,099
14,890
0
10,310
7,253
0
9,664
L
Persephone
LittleAznGirl
Persephone
5,523
0
93
226
4,418
1,073
0
3,052
1,200
39,339
0
L
Heimdallr
Myselfy
Heimdallr
15,985
4,270
0
2,443
24,341
8,437
0
9,923
14,018
0
58,833
W
Neith
Tarranath
Neith
14,239
5,959
0
1,772
7,619
3,107
0
1,048
6,571
0
36,399
L
Cthulhu
bigmanburks
Cthulhu
6,386
651
166
1,406
12,835
10,305
0
5,661
6,702
11,587
0
W
Nu Wa
bâby
Nu Wa
17,872
5,125
0
1,732
8,047
2,820
0
2,704
5,343
51,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
55,697
257
Minions Killed
238
10
Camps Cleared
5
1,183,183
Distance Traveled
963,428
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,683
1,057
16
1
0
296,268
1
W
Ravana
12,487
1,041
50
4
6
224,548
1
L
Danzaburou
10,758
897
33
3
0
210,149
0
W
Baron Samedi
12,580
1,048
43
4
1
211,410
0
L
Guan Yu
10,503
875
8
1
0
246,480
0
L
Persephone
11,234
936
93
8
1
176,873
0
L
Heimdallr
12,115
1,010
97
8
4
213,424
0
W
Neith
11,696
975
66
6
2
213,631
0
L
Cthulhu
11,087
924
7
1
0
116,502
0
W
Nu Wa
12,513
1,043
82
7
1
237,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role