Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Garebare272
Sobek
Level 28
God Stats
1W - 2L
1,808 SR
Queue Stats
160W - 147L
1,493 Elo+
Party 3
Cupid
Cupid
SquishyHappyPoo
Cupid
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 119L
1,454 Elo+
Party 3
The Morrigan
The Morrigan
wolfrik99
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,611 Elo+
Solo
Team Averages
Level 39
1,562 SR
1,511 Elo+

VS

Team Averages
Level 61
1,600 SR
1,560 Elo+
Hades
Hades
CaloJerome_N-47
Hades
Level 157
God Stats
7W - 3L
1,767 SR
Queue Stats
150W - 127L
1,603 Elo+
Party 2
The Morrigan
The Morrigan
DreckigerDan698
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,634 Elo+
Party 2
Erlang Shen
Erlang Shen
Mr921Panda34
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,484 Elo+
Solo
Agni
Agni
S1nyail
Agni
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,513 Elo+
Solo
Cupid
Cupid
Valeterasu7
Cupid
Level 77
God Stats
3W - 0L
1,735 SR
Queue Stats
112W - 110L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 3 / 2
6,459
1,077
6,101
5,193
2,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
 
Fafnir
9
0 / 3 / 4
5,484
914
3,001
6,696
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 3 / 5
5,201
867
2,377
6,215
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 4 / 3
6,014
1,002
2,634
5,764
1,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
wolfrik99
The Morrigan
7
0 / 6 / 1
4,833
806
809
5,619
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
7,401
1,234
7,067
7,251
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
DreckigerDan698
The Morrigan
10
3 / 2 / 10
6,640
1,107
2,588
2,821
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Mr921Panda34
Erlang Shen
13
1 / 0 / 16
7,377
1,230
5,966
4,641
4,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
S1nyail
Agni
12
4 / 1 / 6
7,188
1,198
5,476
3,269
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 2 / 8
6,962
1,160
5,199
4,374
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
4
Kills
19
19
Deaths
6
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
2
1.33
L
Fafnir
 
Fafnir
0
3
4
0.67
W
6
1
9
10.5
W
The Morrigan
DreckigerDan698
The Morrigan
3
2
10
4
L
0
3
5
0.83
W
Erlang Shen
Mr921Panda34
Erlang Shen
1
0
16
9
W
Agni
S1nyail
Agni
4
1
6
7
L
1
4
3
0.63
W
5
2
8
4.5
L
The Morrigan
wolfrik99
The Morrigan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,922
Damage
26,296
29,487
Taken
22,356
16,739
Mitigated
13,297
5,510
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,101
3,433
919
796
5,193
2,074
0
3,153
2,040
0
13,153
L
Fafnir
 
Fafnir
3,001
538
251
1,287
6,696
6,125
0
2,368
4,328
5,839
0
W
7,067
242
1,232
3,378
7,251
5,345
186
2,609
4,502
15,065
0
W
The Morrigan
DreckigerDan698
The Morrigan
2,588
283
366
436
2,821
931
581
567
2,206
6,489
0
L
2,377
145
25
681
6,215
4,890
0
2,167
4,048
6,031
0
W
Erlang Shen
Mr921Panda34
Erlang Shen
5,966
2,674
1,172
1,674
4,641
4,042
820
1,340
3,199
0
14,143
W
Agni
S1nyail
Agni
5,476
238
745
948
3,269
1,037
855
426
2,843
12,097
0
L
2,634
826
944
545
5,764
1,931
0
4,162
1,602
0
5,166
W
5,199
2,529
698
405
4,374
1,942
885
736
3,624
0
12,302
L
The Morrigan
wolfrik99
The Morrigan
809
98
0
62
5,619
1,719
0
3,250
2,338
2,019
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
35,568
29
Minions Killed
67
0
Camps Cleared
0
483,335
Distance Traveled
606,532
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,459
1,077
19
3
0
117,984
0
L
Fafnir
5,484
914
2
0
0
99,605
0
W
Hades
7,401
1,234
23
4
0
116,078
0
W
The Morrigan
6,640
1,107
9
2
0
114,302
0
L
Sobek
5,201
867
5
1
0
93,075
0
W
Erlang Shen
7,377
1,230
12
2
0
144,466
0
W
Agni
7,188
1,198
15
3
0
130,526
3
L
Cupid
6,014
1,002
3
1
0
103,261
1
W
Cupid
6,962
1,160
8
1
0
101,160
0
L
The Morrigan
4,833
806
0
0
0
69,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role