Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Nordbergzz
Poseidon
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 54L
1,470 Elo+
Solo
Da Ji
Da Ji
Solmeru
Da Ji
Level 158
God Stats
7W - 4L
1,506 SR
Queue Stats
78W - 64L
1,594 Elo+
Party 1
Athena
Athena
Succinctly_
Athena
Level 5
God Stats
43W - 7L
1,832 SR
Queue Stats
111W - 16L
1,734 Elo+
Party 1
Neith
Neith
vikingbox1
Neith
Level 147
God Stats
3W - 1L
1,760 SR
Queue Stats
417W - 285L
1,660 Elo+
Party 1
Team Averages
Level 114
1,620 SR
1,592 Elo+

VS

Team Averages
Level 51
1,466 SR
1,413 Elo+
Scylla
Scylla
GriffDawg98
Scylla
Level 48
God Stats
1W - 1L
1,553 SR
Queue Stats
109W - 110L
1,519 Elo+
Party 2
Bellona
Bellona
II ErraKis II
Bellona
Level 30
God Stats
0W - 4L
1,147 SR
Queue Stats
1W - 7L
1,207 Elo+
Solo
He Bo
He Bo
LokiDeezBaws
He Bo
Level 38
God Stats
0W - 1L
1,690 SR
Queue Stats
106W - 71L
1,563 Elo+
Solo
Neith
Neith
MekiFlipsOut
Neith
Level 105
God Stats
0W - 1L
1,670 SR
Queue Stats
70W - 73L
1,468 Elo+
Party 2
Mulan
Mulan
ylehdan
Mulan
Level 33
God Stats
1W - 3L
1,271 SR
Queue Stats
6W - 15L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 0 / 3
6,689
608
3,885
5,178
2,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
Nordbergzz
Poseidon
12
8 / 0 / 3
7,221
656
8,275
4,247
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Solmeru
Da Ji
11
5 / 0 / 4
6,632
603
5,251
7,323
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
3 / 0 / 10
6,340
576
3,540
8,498
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
10
2 / 4 / 2
5,991
545
5,782
5,537
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 4 / 0
5,356
487
3,585
5,490
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
8
0 / 4 / 0
5,122
466
3,925
8,757
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,557
505
2,832
7,146
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 2
5,777
525
4,748
5,628
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ylehdan
Mulan
8
2 / 5 / 0
5,351
486
4,426
12,020
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
4
4
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
0
3
2.5
L
Scylla
0
4
0
0
L
Bellona
0
4
0
0
L
0
3
0
0
L
2
3
2
1
W
Poseidon
Nordbergzz
Poseidon
8
0
3
9.5
W
Da Ji
Solmeru
Da Ji
5
0
4
7
W
Athena
3
0
10
8
W
Neith
2
4
2
0.75
L
Mulan
ylehdan
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
19,516
30,783
Taken
39,041
13,799
Mitigated
17,671
7,393
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,885
481
0
1,626
5,178
2,407
1,024
1,803
3,375
0
39,019
L
Scylla
3,585
459
0
861
5,490
1,657
50
2,370
3,120
33,180
0
L
Bellona
3,925
1,361
0
1,775
8,757
6,458
174
3,435
5,322
0
24,797
L
2,832
286
0
2,557
7,146
1,895
0
1,723
5,423
38,885
0
L
4,748
1,694
0
1,625
5,628
1,963
70
800
4,828
0
30,229
W
Poseidon
Nordbergzz
Poseidon
8,275
1,267
0
879
4,247
1,260
384
1,520
2,727
43,615
0
W
Da Ji
Solmeru
Da Ji
5,251
1,109
0
2,086
7,323
2,457
0
2,104
5,219
0
28,597
W
Athena
3,540
1,026
0
1,799
8,498
5,703
0
915
7,583
12,625
0
W
Neith
5,782
2,093
0
1,003
5,537
1,972
0
75
5,462
0
33,136
L
Mulan
ylehdan
Mulan
4,426
1,053
75
2,825
12,020
5,698
0
3,487
8,533
0
21,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
27,163
317
Minions Killed
291
0
Camps Cleared
0
1,116,413
Distance Traveled
1,040,444
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,689
608
95
9
0
233,029
3
L
Scylla
5,356
487
57
5
0
179,876
1
L
Bellona
5,122
466
63
6
0
211,479
0
L
He Bo
5,557
505
89
8
0
227,820
0
L
Neith
5,777
525
47
4
0
213,547
0
W
Poseidon
7,221
656
88
8
0
228,416
3
W
Da Ji
6,632
603
53
5
0
224,767
2
W
Athena
6,340
576
17
2
0
237,010
0
W
Neith
5,991
545
64
6
0
193,191
3
L
Mulan
5,351
486
35
3
0
207,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role