Player Matchup

Cerberus
Cerberus
BLA1Z3N
Cerberus
Level 159
God Stats
7W - 0L
1,506 SR
Queue Stats
122W - 95L
1,706 Elo+
Party 1
Ra
Ra
MadMidichlorian
Ra
Level 157
God Stats
3W - 3L
1,457 SR
Queue Stats
151W - 134L
1,639 Elo+
Party 1
Nike
Nike
Mak3emPaY
Nike
Level 160
God Stats
2W - 4L
1,695 SR
Queue Stats
109W - 117L
1,540 Elo+
Party 1
Team Averages
Level 159
1,553 SR
1,628 Elo+

VS

Team Averages
Level 151
1,551 SR
1,514 Elo+
Nu Wa
Nu Wa
ResakoffGamer
Nu Wa
Level 160
God Stats
0W - 1L
1,451 SR
Queue Stats
107W - 116L
1,564 Elo+
Solo
Mulan
Mulan
TOTOMENDO
Mulan
Level 145
God Stats
170W - 141L
1,632 SR
Queue Stats
384W - 405L
1,517 Elo+
Solo
Atlas
Atlas
ZeroTheKiller69
Atlas
Level 149
God Stats
3W - 2L
1,570 SR
Queue Stats
4W - 8L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLA1Z3N
Cerberus
12
1 / 1 / 8
7,466
747
4,836
9,857
7,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 0 / 5
7,934
793
7,829
4,926
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
13
5 / 1 / 5
7,951
795
6,186
9,715
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,302
630
6,056
6,375
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TOTOMENDO
Mulan
11
2 / 2 / 0
6,937
694
4,561
9,396
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 4 / 2
5,919
592
2,619
6,448
2,801
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BLA1Z3N
Cerberus
1
1
8
5
W
4
0
5
6.5
W
Nike
5
1
5
7.5
L
0
4
2
0.25
L
Mulan
TOTOMENDO
Mulan
2
2
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
13,236
24,498
Taken
22,219
15,295
Mitigated
10,375
10,034
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BLA1Z3N
Cerberus
4,836
275
157
2,575
9,857
7,604
332
3,606
5,739
24,325
0
W
7,829
935
1,544
1,831
4,926
1,567
1,162
2,160
2,497
27,975
0
W
Nike
6,186
514
321
3,606
9,715
6,124
659
2,571
6,872
1,799
23,134
L
6,056
1,889
0
230
6,375
1,678
0
3,179
2,992
19,568
0
L
Mulan
TOTOMENDO
Mulan
4,561
778
0
1,481
9,396
5,896
0
5,417
3,716
0
21,109
L
2,619
996
262
699
6,448
2,801
0
4,522
1,724
8,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
19,158
151
Minions Killed
84
8
Camps Cleared
1
561,012
Distance Traveled
396,719
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,466
747
53
5
2
185,957
3
W
Ra
7,934
793
63
6
6
173,798
3
W
Nike
7,951
795
35
4
0
201,257
2
L
Nu Wa
6,302
630
46
5
1
125,442
2
L
Mulan
6,937
694
27
3
0
164,112
2
L
Atlas
5,919
592
11
1
0
107,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role