Player Matchup

Loki
Loki
ErebusG_voador
Loki
Level 106
God Stats
11W - 10L
1,480 SR
Queue Stats
174W - 187L
1,381 Elo+
Solo
Janus
Janus
TRUE_OneShot22
Janus
Level 105
God Stats
2W - 2L
1,491 SR
Queue Stats
437W - 414L
1,431 Elo+
Party 2
Medusa
Medusa
TRUE_Rxmbo03
Medusa
Level 67
God Stats
12W - 7L
1,633 SR
Queue Stats
239W - 264L
1,422 Elo+
Party 2
Ra
Ra
allens2
Ra
Level 87
God Stats
14W - 18L
1,151 SR
Queue Stats
67W - 58L
1,450 Elo+
Solo
Thanatos
Thanatos
danni0104Madsend
Thanatos
Level 46
God Stats
27W - 28L
1,624 SR
Queue Stats
221W - 224L
1,429 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,423 Elo+

VS

Team Averages
Level 59
1,402 SR
1,419 Elo+
Thanatos
Thanatos
II Blicky II872
Thanatos
Level 5
God Stats
0W - 4L
1,159 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 1
Medusa
Medusa
II Trickyy II
Medusa
Level 39
God Stats
0W - 3L
1,143 SR
Queue Stats
37W - 36L
1,410 Elo+
Party 1
Anubis
Anubis
Mushu Mercy
Anubis
Level 122
God Stats
5W - 7L
1,584 SR
Queue Stats
158W - 188L
1,424 Elo+
Party 1
Sobek
Sobek
POLLO_Black_
Sobek
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Chaac
Chaac
runner1248
Chaac
Level 93
God Stats
0W - 1L
1,625 SR
Queue Stats
38W - 36L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,344
634
4,549
6,764
1,847
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 3 / 2
6,215
622
4,556
4,670
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
6 / 1 / 3
6,235
624
7,367
6,791
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 7
5,389
539
4,116
3,796
2,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
4 / 4 / 3
5,735
574
5,100
6,974
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 5 / 0
5,976
598
4,155
8,919
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 5 / 2
5,512
551
3,167
6,207
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
4 / 3 / 2
6,143
614
5,478
6,846
3,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
4,518
452
1,164
6,975
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
10
1 / 3 / 3
6,002
600
3,956
9,091
3,247
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
12
13
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
Thanatos
5
5
0
1
L
2
5
2
0.6
L
Anubis
4
3
2
1.67
L
0
2
1
0.25
W
4
3
2
1.67
W
Medusa
6
1
3
7.5
W
1
2
7
2.25
W
4
4
3
1.38
L
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
17,920
28,995
Taken
38,038
7,586
Mitigated
13,037
9,683
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,549
853
0
1,213
6,764
1,847
0
0
6,764
0
35,395
L
Thanatos
4,155
783
0
5,891
8,919
2,346
0
1,817
7,102
0
21,336
L
3,167
1,392
0
866
6,207
1,232
0
901
5,306
0
22,370
L
Anubis
5,478
37
0
3,095
6,846
3,070
0
3,011
3,835
29,662
0
L
1,164
93
190
2,214
6,975
3,142
250
2,436
4,539
6,972
0
W
4,556
273
0
1,000
4,670
734
0
2,331
2,339
24,788
0
W
Medusa
7,367
3,266
116
1,967
6,791
1,397
27
1,609
5,182
0
29,349
W
4,116
894
697
1,366
3,796
2,052
50
1,553
2,243
15,562
0
W
5,100
1,690
0
3,324
6,974
1,556
0
1,149
5,825
0
18,524
L
Chaac
3,956
918
0
1,985
9,091
3,247
357
507
8,584
0
29,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
28,151
215
Minions Killed
220
0
Camps Cleared
0
997,236
Distance Traveled
949,381
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,344
634
74
7
0
210,059
1
L
Thanatos
5,976
598
44
4
0
204,275
0
L
Medusa
5,512
551
49
5
0
195,728
4
L
Anubis
6,143
614
49
5
0
171,255
1
L
Sobek
4,518
452
7
1
0
195,049
0
W
Janus
6,215
622
46
5
0
174,949
2
W
Medusa
6,235
624
36
4
0
193,221
1
W
Ra
5,389
539
32
3
0
200,118
6
W
Thanatos
5,735
574
27
3
0
218,889
2
L
Chaac
6,002
600
71
7
0
183,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role