Player Matchup

Thor
Thor
CreamyRepublican
Thor
Level 16
God Stats
1W - 1L
1,535 SR
Queue Stats
10W - 10L
1,573 Elo+
Solo
Cabrakan
Cabrakan
SDarkVoidS
Cabrakan
Level 72
God Stats
23W - 20L
1,590 SR
Queue Stats
272W - 254L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Tsuki_Oh
Jing Wei
Level 160
God Stats
4W - 2L
1,338 SR
Queue Stats
354W - 325L
1,527 Elo+
Party 1
Tyr
Tyr
justcoldk
Tyr
Level 48
God Stats
4W - 3L
1,298 SR
Queue Stats
119W - 91L
1,548 Elo+
Party 1
Zeus
Zeus
xlovables
Zeus
Level 66
God Stats
20W - 10L
1,647 SR
Queue Stats
195W - 153L
1,469 Elo+
Party 1
Team Averages
Level 72
1,482 SR
1,522 Elo+

VS

Team Averages
Level 58
1,506 SR
1,526 Elo+
Artemis
Artemis
H_Cerco
Artemis
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,298 Elo+
Solo
Aphrodite
Aphrodite
MrCamper2468
Aphrodite
Level 44
God Stats
0W - 2L
1,171 SR
Queue Stats
42W - 39L
1,583 Elo+
Solo
Yemoja
Yemoja
Submitted Clips
Yemoja
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,410 Elo+
Solo
Discordia
Discordia
abbyjsub
Discordia
Level 8
God Stats
2W - 2L
1,470 SR
Queue Stats
2W - 2L
1,731 Elo+
Party 2
Chaac
Chaac
somebodyepic24
Chaac
Level 126
God Stats
0W - 1L
1,887 SR
Queue Stats
10W - 8L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
12,784
752
18,087
15,944
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SDarkVoidS
Cabrakan
18
4 / 1 / 19
12,767
751
5,145
13,220
22,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Tsuki_Oh
Jing Wei
20
2 / 0 / 11
12,354
727
15,427
8,373
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 12
12,680
746
14,395
19,426
20,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
20
10 / 3 / 10
12,980
764
29,635
11,328
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H_Cerco
Artemis
18
1 / 7 / 4
11,088
652
5,442
17,100
6,698
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
MrCamper2468
Aphrodite
18
3 / 4 / 2
11,451
674
11,485
18,046
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 4 / 3
11,233
661
4,658
19,374
16,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
abbyjsub
Discordia
17
1 / 9 / 3
10,536
620
6,498
12,581
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 5 / 4
12,200
718
19,479
25,370
30,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
29
Kills
9
9
Deaths
29
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Artemis
H_Cerco
Artemis
1
7
4
0.43
L
Aphrodite
MrCamper2468
Aphrodite
3
4
2
1
W
Cabrakan
SDarkVoidS
Cabrakan
4
1
19
13.5
L
1
4
3
0.63
W
Jing Wei
Tsuki_Oh
Jing Wei
2
0
11
7.5
L
Discordia
abbyjsub
Discordia
1
9
3
0.28
W
7
3
12
4.33
L
3
5
4
1
W
Zeus
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,689
Damage
47,562
68,291
Taken
92,471
61,723
Mitigated
66,411
11,692
Healing
28,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,087
2,961
0
1,499
15,944
9,137
747
5,897
10,047
0
54,326
L
Artemis
H_Cerco
Artemis
5,442
1,719
0
336
17,100
6,698
270
8,730
7,881
0
23,392
L
Aphrodite
MrCamper2468
Aphrodite
11,485
617
5,750
8,866
18,046
9,141
0
5,433
12,122
41,489
0
W
Cabrakan
SDarkVoidS
Cabrakan
5,145
896
0
1,879
13,220
22,474
798
4,047
9,173
19,438
0
L
4,658
1,167
4,051
2,761
19,374
16,859
252
9,686
8,922
18,754
0
W
Jing Wei
Tsuki_Oh
Jing Wei
15,427
13,415
0
2,026
8,373
4,074
5,015
1,767
6,606
0
57,682
L
Discordia
abbyjsub
Discordia
6,498
197
0
124
12,581
3,531
198
3,668
8,734
16,551
0
W
14,395
1,740
0
5,703
19,426
20,897
228
7,154
12,125
2,356
37,455
L
19,479
2,846
0
6,459
25,370
30,182
89
6,160
18,609
204
55,553
W
Zeus
29,635
1,211
0
585
11,328
5,141
533
3,970
7,358
68,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,565
Gold Earned
56,508
332
Minions Killed
235
0
Camps Cleared
0
1,724,312
Distance Traveled
1,476,593
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,784
752
78
5
0
365,582
4
L
Artemis
11,088
652
37
2
0
252,149
2
L
Aphrodite
11,451
674
72
4
0
311,572
2
W
Cabrakan
12,767
751
22
1
0
339,940
0
L
Yemoja
11,233
661
22
1
0
271,211
7
W
Jing Wei
12,354
727
101
6
0
340,573
3
L
Discordia
10,536
620
26
2
0
278,790
0
W
Tyr
12,680
746
50
3
0
363,018
0
L
Chaac
12,200
718
78
5
0
362,871
1
W
Zeus
12,980
764
81
5
0
315,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role