Player Matchup

Shiva
Shiva
Abram28
Shiva
Level 59
God Stats
17W - 20L
1,522 SR
Queue Stats
119W - 148L
1,413 Elo+
Solo
Ullr
Ullr
CheekssClapped
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,403 Elo+
Party 1
Tiamat
Tiamat
ITsDarkrai0421
Tiamat
Level 106
God Stats
0W - 4L
1,555 SR
Queue Stats
169W - 175L
1,495 Elo+
Solo
Fenrir
Fenrir
KGMONEY2218
Fenrir
Level 124
God Stats
3W - 7L
1,398 SR
Queue Stats
237W - 234L
1,486 Elo+
Solo
Sobek
Sobek
Sureshotcod4fan
Sobek
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 113L
1,411 Elo+
Party 1
Team Averages
Level 99
1,495 SR
1,442 Elo+

VS

Team Averages
Level 82
1,494 SR
1,442 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
TGR Man1aco
Bellona
Level 68
God Stats
12W - 8L
1,663 SR
Queue Stats
377W - 411L
1,445 Elo+
Party 3
Medusa
Medusa
TRUE_OneShot22
Medusa
Level 105
God Stats
8W - 8L
1,563 SR
Queue Stats
437W - 414L
1,419 Elo+
Party 2
Janus
Janus
TRUE_Rxmbo03
Janus
Level 67
God Stats
14W - 20L
1,364 SR
Queue Stats
239W - 264L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
allens2
Xing Tian
Level 87
God Stats
5W - 4L
1,382 SR
Queue Stats
67W - 58L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Abram28
Shiva
5
1 / 2 / 0
3,321
664
1,678
3,124
970
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 3 / 1
2,834
567
701
3,851
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
924
185
0
0
0
Fenrir
5
0 / 2 / 1
3,364
673
730
3,915
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 2 / 0
3,066
613
1,640
3,656
1,768
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
2 / 0 / 2
3,657
731
2,670
2,130
1,000
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
TGR Man1aco
Bellona
6
1 / 1 / 1
3,789
758
818
2,790
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
4 / 0 / 2
3,800
760
3,608
2,265
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,621
724
992
1,397
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
allens2
Xing Tian
5
1 / 1 / 5
3,699
740
1,465
3,924
1,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
2
3
L
Shiva
Abram28
Shiva
1
2
0
0.5
L
0
3
1
0.17
L
0
0
0
0
L
Fenrir
0
2
1
0.25
L
1
2
0
0.5
W
Bellona
TGR Man1aco
Bellona
1
1
1
1.5
W
4
0
2
5
W
1
0
1
1.5
W
Xing Tian
allens2
Xing Tian
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,749
Damage
9,553
14,546
Taken
12,506
4,575
Mitigated
5,102
3,462
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,670
517
0
858
2,130
1,000
0
100
2,030
10,000
0
L
Shiva
Abram28
Shiva
1,678
496
0
523
3,124
970
107
1,195
1,929
0
8,731
L
701
162
75
1,063
3,851
818
0
1,449
2,402
0
6,078
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
730
186
0
344
3,915
1,019
0
1,034
2,881
0
10,764
L
1,640
218
113
1,344
3,656
1,768
0
1,449
2,207
6,807
0
W
Bellona
TGR Man1aco
Bellona
818
247
0
838
2,790
1,716
522
0
2,790
0
10,156
W
3,608
1,267
0
1,151
2,265
542
0
555
1,710
0
14,790
W
992
106
0
250
1,397
324
688
407
990
14,199
0
W
Xing Tian
allens2
Xing Tian
1,465
146
222
1,065
3,924
1,520
0
578
3,346
5,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,509
Gold Earned
18,566
72
Minions Killed
115
0
Camps Cleared
0
381,496
Distance Traveled
489,569
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,657
731
23
5
0
101,157
2
L
Shiva
3,321
664
21
4
0
98,042
1
L
Ullr
2,834
567
9
2
0
91,462
0
L
Tiamat
924
185
0
0
0
0
0
L
Fenrir
3,364
673
30
6
0
104,106
2
L
Sobek
3,066
613
12
2
0
87,886
0
W
Bellona
3,789
758
23
5
0
102,318
1
W
Medusa
3,800
760
24
5
0
94,590
1
W
Janus
3,621
724
35
7
0
95,684
1
W
Xing Tian
3,699
740
10
2
0
95,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role