Player Matchup

Medusa
Medusa
Mimi888999
Medusa
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,333 Elo+
Party 2
Gilgamesh
Gilgamesh
MisterYun
Gilgamesh
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 82L
1,387 Elo+
Solo
Bellona
Bellona
Nitame
Bellona
Level 6
God Stats
5W - 5L
1,386 SR
Queue Stats
6W - 9L
1,324 Elo+
Party 2
Ares
Ares
Rezeik
Ares
Level 15
God Stats
1W - 1L
1,755 SR
Queue Stats
19W - 20L
1,346 Elo+
Party 2
Thoth
Thoth
hoote09
Thoth
Level 62
God Stats
2W - 5L
1,427 SR
Queue Stats
43W - 58L
1,330 Elo+
Party 2
Team Averages
Level 42
1,514 SR
1,344 Elo+

VS

Team Averages
Level 57
1,449 SR
1,321 Elo+
Hera
Hera
Defenephore
Hera
Level 29
God Stats
17W - 24L
1,215 SR
Queue Stats
42W - 66L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
Helligehense
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,304 Elo+
Party 3
Awilix
Awilix
Novikuh
Awilix
Level 40
God Stats
19W - 17L
1,422 SR
Queue Stats
62W - 108L
1,198 Elo+
Party 1
Amaterasu
Amaterasu
Sekaides
Amaterasu
Level 48
God Stats
3W - 1L
1,629 SR
Queue Stats
25W - 26L
1,397 Elo+
Party 3
Chiron
Chiron
spacetokyo
Chiron
Level 159
God Stats
5W - 5L
1,481 SR
Queue Stats
293W - 288L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mimi888999
Medusa
11
1 / 1 / 1
6,502
464
4,243
5,580
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MisterYun
Gilgamesh
12
7 / 4 / 1
7,488
535
7,480
12,086
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Nitame
Bellona
12
4 / 4 / 3
7,495
535
6,634
12,481
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Rezeik
Ares
9
0 / 0 / 4
6,220
444
1,137
6,098
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
hoote09
Thoth
10
1 / 7 / 5
6,237
446
4,406
6,277
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
7,997
571
4,261
6,531
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Helligehense
Cthulhu
10
1 / 2 / 1
6,463
462
3,379
10,454
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Novikuh
Awilix
11
4 / 2 / 2
7,033
502
5,104
8,064
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Sekaides
Amaterasu
10
4 / 4 / 0
6,785
485
5,921
10,865
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
spacetokyo
Chiron
13
1 / 2 / 1
7,210
515
5,798
6,711
1,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
13
Kills
15
16
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Cthulhu
Helligehense
Cthulhu
1
2
1
0.75
L
Medusa
Mimi888999
Medusa
1
1
1
1.5
L
Gilgamesh
MisterYun
Gilgamesh
7
4
1
1.88
L
Bellona
Nitame
Bellona
4
4
3
1.38
W
Awilix
Novikuh
Awilix
4
2
2
2.5
L
Ares
Rezeik
Ares
0
0
4
2
W
Amaterasu
Sekaides
Amaterasu
4
4
0
1
L
Thoth
hoote09
Thoth
1
7
5
0.5
W
Chiron
spacetokyo
Chiron
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
24,463
42,522
Taken
42,625
18,634
Mitigated
20,948
12,233
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,261
1,868
0
2,080
6,531
1,873
1,766
2,667
3,514
43,673
0
W
Cthulhu
Helligehense
Cthulhu
3,379
209
0
861
10,454
6,257
324
1,136
9,266
20,522
0
L
Medusa
Mimi888999
Medusa
4,243
1,501
0
1,592
5,580
1,596
53
642
4,938
0
44,809
L
Gilgamesh
MisterYun
Gilgamesh
7,480
3,047
0
1,780
12,086
4,355
0
1,140
10,924
0
40,105
L
Bellona
Nitame
Bellona
6,634
3,534
0
6,013
12,481
8,149
22
1,292
11,189
0
34,497
W
Awilix
Novikuh
Awilix
5,104
1,913
0
2,765
8,064
2,329
0
34
8,030
0
32,113
L
Ares
Rezeik
Ares
1,137
134
101
2,297
6,098
2,964
0
775
5,323
7,329
0
W
Amaterasu
Sekaides
Amaterasu
5,921
3,071
0
5,164
10,865
8,731
0
1,050
9,769
0
25,470
L
Thoth
hoote09
Thoth
4,406
183
0
450
6,277
1,570
0
3,641
2,508
30,150
0
W
Chiron
spacetokyo
Chiron
5,798
2,229
40
2,524
6,711
1,758
1,190
208
6,503
0
53,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
35,488
297
Minions Killed
337
0
Camps Cleared
0
1,285,472
Distance Traveled
1,348,977
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,997
571
101
7
0
250,294
3
W
Cthulhu
6,463
462
29
2
0
270,844
4
L
Medusa
6,502
464
89
6
0
253,269
7
L
Gilgamesh
7,488
535
65
5
0
254,217
4
L
Bellona
7,495
535
65
5
0
263,131
3
W
Awilix
7,033
502
55
4
0
288,008
2
L
Ares
6,220
444
16
1
0
266,390
4
W
Amaterasu
6,785
485
55
4
0
268,021
5
L
Thoth
6,237
446
62
4
0
248,465
0
W
Chiron
7,210
515
97
7
0
271,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role