Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fernyr
Khepri
Level 128
God Stats
4W - 5L
1,608 SR
Queue Stats
138W - 146L
1,548 Elo+
Solo
Guan Yu
Guan Yu
carlosverno
Guan Yu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Solo
Cabrakan
Cabrakan
oskarwtf
Cabrakan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,587 Elo+
Party 1
Team Averages
Level 100
1,522 SR
1,571 Elo+

VS

Team Averages
Level 119
1,487 SR
1,519 Elo+
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kodpingvin
Zeus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Methamphetameme
Ah Muzen Cab
Level 125
God Stats
4W - 5L
1,437 SR
Queue Stats
299W - 275L
1,519 Elo+
Solo
Chang'e
Chang'e
Rasnewman
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 154L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
Куинси
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
14 / 2 / 7
12,457
890
16,346
9,625
5,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
 
Tsukuyomi
18
8 / 4 / 14
11,382
813
21,514
14,186
9,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Fernyr
Khepri
18
0 / 3 / 21
10,103
722
6,147
15,309
16,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
carlosverno
Guan Yu
16
2 / 5 / 16
10,539
753
5,816
14,190
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
oskarwtf
Cabrakan
19
3 / 1 / 20
10,619
759
9,614
13,351
14,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 5 / 5
9,876
705
9,383
11,250
3,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 8
8,886
635
10,345
11,171
4,033
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Methamphetameme
Ah Muzen Cab
17
1 / 5 / 10
9,576
684
14,322
12,475
3,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rasnewman
Chang'e
16
1 / 6 / 10
8,956
640
6,679
16,126
4,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Куинси
Tsukuyomi
16
3 / 5 / 8
9,537
681
10,533
13,031
3,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
27
Kills
15
15
Deaths
27
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
2
7
8.75
W
Tsukuyomi
 
Tsukuyomi
8
4
14
3.75
L
He Bo
 
He Bo
7
5
5
1.9
W
Khepri
Fernyr
Khepri
0
3
21
3.5
L
3
6
8
1.17
L
Ah Muzen Cab
Methamphetameme
Ah Muzen Cab
1
5
10
1.2
L
Chang'e
Rasnewman
Chang'e
1
6
10
1
W
Guan Yu
carlosverno
Guan Yu
2
5
16
2
W
Cabrakan
oskarwtf
Cabrakan
3
1
20
13
L
Tsukuyomi
Куинси
Tsukuyomi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,437
Damage
51,262
66,661
Taken
64,053
66,978
Mitigated
19,062
24,096
Healing
18,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,346
148
845
882
9,625
5,737
2,040
3,634
5,991
42,672
0
W
Tsukuyomi
 
Tsukuyomi
21,514
4,500
1,821
2,644
14,186
9,680
1,489
5,760
7,671
0
36,256
L
He Bo
 
He Bo
9,383
877
601
1,092
11,250
3,214
0
4,420
6,541
13,852
0
W
Khepri
Fernyr
Khepri
6,147
176
901
2,371
15,309
16,889
628
7,082
8,227
20,306
0
L
10,345
1,654
138
514
11,171
4,033
0
5,814
5,197
17,942
0
L
Ah Muzen Cab
Methamphetameme
Ah Muzen Cab
14,322
2,174
1,484
1,899
12,475
3,878
0
6,142
6,168
0
35,610
L
Chang'e
Rasnewman
Chang'e
6,679
461
5,585
5,115
16,126
4,224
0
8,358
7,570
21,735
0
W
Guan Yu
carlosverno
Guan Yu
5,816
475
7,426
3,567
14,190
19,960
290
5,134
9,056
0
10,471
W
Cabrakan
oskarwtf
Cabrakan
9,614
1,030
1,557
2,082
13,351
14,712
1,348
4,797
8,554
19,771
0
L
Tsukuyomi
Куинси
Tsukuyomi
10,533
2,686
182
2,360
13,031
3,713
0
7,373
5,384
0
23,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
46,831
160
Minions Killed
140
0
Camps Cleared
0
1,390,821
Distance Traveled
1,153,249
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,457
890
53
4
0
276,228
0
W
Tsukuyomi
11,382
813
21
2
0
301,171
0
L
He Bo
9,876
705
7
1
0
233,623
5
W
Khepri
10,103
722
41
3
0
251,798
0
L
Zeus
8,886
635
19
1
0
198,657
0
L
Ah Muzen Cab
9,576
684
47
3
0
244,487
0
L
Chang'e
8,956
640
39
3
0
255,558
1
W
Guan Yu
10,539
753
13
1
0
282,797
1
W
Cabrakan
10,619
759
32
2
0
278,827
3
L
Tsukuyomi
9,537
681
28
2
0
220,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role