Player Matchup

Skadi
Skadi
Ajax_137
Skadi
Level 103
God Stats
4W - 1L
1,632 SR
Queue Stats
143W - 120L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
Alchemylord87
Jormungandr
Level 105
God Stats
0W - 1L
1,505 SR
Queue Stats
31W - 29L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
Blade21213
Sylvanus
Level 40
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 17L
1,243 Elo+
Party 1
Discordia
Discordia
DevGuy
Discordia
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,320 Elo+
Party 1
Thor
Thor
Frostymarcus3287
Thor
Level 121
God Stats
0W - 1L
1,619 SR
Queue Stats
27W - 19L
1,391 Elo+
Party 1
Team Averages
Level 86
1,599 SR
1,360 Elo+

VS

Team Averages
Level 107
1,567 SR
1,461 Elo+
Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BlancoCholo420
Loki
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
314W - 351L
1,436 Elo+
Solo
Bellona
Bellona
BongoDrumme
Bellona
Level 51
God Stats
8W - 10L
1,695 SR
Queue Stats
345W - 319L
1,433 Elo+
Party 2
Izanami
Izanami
crookedcait
Izanami
Level 137
God Stats
12W - 3L
1,640 SR
Queue Stats
261W - 286L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ajax_137
Skadi
17
4 / 5 / 8
10,071
719
9,966
14,821
5,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Alchemylord87
Jormungandr
17
5 / 7 / 8
10,514
751
13,558
18,275
15,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Blade21213
Sylvanus
17
1 / 7 / 12
9,953
711
4,576
21,964
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
DevGuy
Discordia
16
3 / 6 / 6
9,855
704
16,148
10,154
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 6 / 7
10,686
763
14,276
17,507
7,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 1 / 22
12,168
869
11,067
15,480
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
 
Hera
18
5 / 6 / 9
10,998
786
16,093
11,739
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 6 / 18
11,758
840
12,901
15,702
5,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
BongoDrumme
Bellona
20
12 / 5 / 14
13,637
974
20,605
22,691
20,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
crookedcait
Izanami
17
6 / 4 / 10
10,917
780
12,250
9,946
3,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
22
Kills
31
31
Deaths
22
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
22
13
W
Hera
 
Hera
5
6
9
1.58
L
Skadi
Ajax_137
Skadi
4
5
8
1.6
L
Jormungandr
Alchemylord87
Jormungandr
5
7
8
1.29
L
Sylvanus
Blade21213
Sylvanus
1
7
12
1
W
6
6
18
2.5
W
Bellona
BongoDrumme
Bellona
12
5
14
3.8
L
Discordia
DevGuy
Discordia
3
6
6
1
L
9
6
7
2.08
W
Izanami
crookedcait
Izanami
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,524
Damage
72,916
82,721
Taken
75,558
45,771
Mitigated
50,587
21,563
Healing
30,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,067
803
5,255
6,426
15,480
17,479
713
7,126
8,354
22,565
0
W
Hera
 
Hera
16,093
2,672
0
1,466
11,739
3,856
239
3,092
8,647
31,658
0
L
Skadi
Ajax_137
Skadi
9,966
3,934
0
2,480
14,821
5,796
322
4,925
9,896
0
32,509
L
Jormungandr
Alchemylord87
Jormungandr
13,558
3,476
1,038
2,215
18,275
15,230
0
3,646
14,629
32,150
0
L
Sylvanus
Blade21213
Sylvanus
4,576
635
4,868
5,016
21,964
13,747
0
8,467
13,497
6,287
0
W
12,901
2,497
1,974
4,702
15,702
5,970
833
7,421
8,281
0
20,791
W
Bellona
BongoDrumme
Bellona
20,605
2,516
2,882
4,494
22,691
20,111
374
10,801
11,890
1,013
36,640
L
Discordia
DevGuy
Discordia
16,148
1,156
730
998
10,154
3,724
0
4,241
5,913
30,104
0
L
14,276
2,342
1,013
3,205
17,507
7,274
0
6,230
11,277
0
28,941
W
Izanami
crookedcait
Izanami
12,250
6,135
1,827
1,776
9,946
3,171
3,585
5,842
4,104
0
30,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
59,478
119
Minions Killed
164
0
Camps Cleared
0
1,123,933
Distance Traveled
1,329,522
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,168
869
28
2
0
295,092
3
W
Hera
10,998
786
38
3
0
238,710
1
L
Skadi
10,071
719
33
2
0
201,972
0
L
Jormungandr
10,514
751
28
2
0
240,388
1
L
Sylvanus
9,953
711
4
0
0
223,884
0
W
Loki
11,758
840
17
1
0
283,196
0
W
Bellona
13,637
974
27
2
0
287,927
0
L
Discordia
9,855
704
21
2
0
229,658
3
L
Thor
10,686
763
33
2
0
228,031
3
W
Izanami
10,917
780
54
4
0
224,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role