Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Axphz
Zeus
Level 122
God Stats
5W - 0L
1,677 SR
Queue Stats
143W - 158L
1,456 Elo+
Party 1
Odin
Odin
Urxly
Odin
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
312W - 318L
1,577 Elo+
Party 1
Team Averages
Level 133
1,559 SR
1,511 Elo+

VS

Team Averages
Level 37
1,391 SR
1,044 Elo+
Ganesha
Ganesha
Kidbat
Ganesha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,044 Elo+
Party 2
Danzaburou
Danzaburou
RyanXLVI
Danzaburou
Level 27
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 10L
1,044 Elo+
Party 2
Persephone
Persephone
sanityOptional
Persephone
Level 41
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 10L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
9 / 0 / 9
8,886
987
9,780
6,384
2,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Axphz
Zeus
12
6 / 2 / 12
8,158
906
11,018
5,083
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Urxly
Odin
13
4 / 0 / 14
8,115
902
5,223
6,832
5,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kidbat
Ganesha
10
0 / 6 / 2
6,295
699
1,897
12,818
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RyanXLVI
Danzaburou
8
0 / 7 / 2
5,670
630
2,352
8,771
3,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
sanityOptional
Persephone
10
2 / 5 / 0
7,144
794
4,690
7,859
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
2
2
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
0
9
13.5
W
Zeus
Axphz
Zeus
6
2
12
6
L
Ganesha
Kidbat
Ganesha
0
6
2
0.17
L
Danzaburou
RyanXLVI
Danzaburou
0
7
2
0.14
W
Odin
Urxly
Odin
4
0
14
11
L
Persephone
sanityOptional
Persephone
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
8,939
18,299
Taken
29,448
9,290
Mitigated
16,206
5,491
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,780
8,121
0
3,830
6,384
2,112
1,443
1,986
4,220
0
48,335
W
Zeus
Axphz
Zeus
11,018
405
0
699
5,083
1,541
524
1,652
3,253
24,592
0
L
Ganesha
Kidbat
Ganesha
1,897
146
269
973
12,818
10,371
0
3,459
8,975
8,405
0
L
Danzaburou
RyanXLVI
Danzaburou
2,352
921
0
581
8,771
3,168
0
3,488
4,925
0
11,606
W
Odin
Urxly
Odin
5,223
699
0
962
6,832
5,637
412
3,145
3,477
0
13,265
L
Persephone
sanityOptional
Persephone
4,690
433
0
181
7,859
2,667
0
3,054
4,526
17,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
19,109
134
Minions Killed
49
9
Camps Cleared
0
506,981
Distance Traveled
434,470
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,886
987
79
9
5
195,283
2
W
Zeus
8,158
906
37
4
3
138,722
0
L
Ganesha
6,295
699
1
0
0
164,127
0
L
Danzaburou
5,670
630
14
2
0
120,218
0
W
Odin
8,115
902
18
2
1
172,976
1
L
Persephone
7,144
794
34
4
0
150,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role