Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Jusunio
Bellona
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 47L
1,517 Elo+
Party 1
Ares
Ares
PeterNghiem
Ares
Level 21
God Stats
2W - 3L
1,521 SR
Queue Stats
2W - 6L
1,315 Elo+
Party 3
Bastet
Bastet
PinkHoneyBuns
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,315 Elo+
Party 3
Izanami
Izanami
Sympaloo
Izanami
Level 29
God Stats
7W - 5L
1,542 SR
Queue Stats
42W - 58L
1,407 Elo+
Party 1
Team Averages
Level 72
1,513 SR
1,411 Elo+

VS

Team Averages
Level 88
1,512 SR
1,424 Elo+
Scylla
Scylla
JackalYackal
Scylla
Level 159
God Stats
1W - 0L
1,462 SR
Queue Stats
52W - 70L
1,522 Elo+
Party 2
Bellona
Bellona
Riotnation
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,309 Elo+
Party 2
Zeus
Zeus
S1nyail
Zeus
Level 16
God Stats
6W - 7L
1,443 SR
Queue Stats
23W - 25L
1,475 Elo+
Solo
Odin
Odin
Smoughdin
Odin
Level 17
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 2
Chiron
Chiron
WillOfOrion
Chiron
Level 142
God Stats
1W - 0L
1,768 SR
Queue Stats
6W - 10L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 5 / 6
8,569
714
6,414
10,964
5,115
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Jusunio
Bellona
16
6 / 4 / 4
9,917
826
12,997
16,792
19,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 7
9,353
779
6,234
17,280
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 6
7,928
661
3,113
11,263
6,293
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Sympaloo
Izanami
13
1 / 7 / 5
7,955
663
5,011
11,258
4,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 2 / 13
9,300
775
7,588
7,381
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Riotnation
Bellona
18
9 / 0 / 12
10,439
870
12,723
9,037
7,126
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
S1nyail
Zeus
18
5 / 2 / 11
10,473
873
16,174
7,821
3,570
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
1 / 5 / 12
8,846
737
2,832
8,639
4,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
17
9 / 4 / 11
10,439
870
16,954
10,362
4,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
13
Kills
27
27
Deaths
13
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
6
1
W
Scylla
3
2
13
4.75
L
Bellona
Jusunio
Bellona
6
4
4
2
L
3
7
7
0.93
L
1
4
6
1
W
Bellona
Riotnation
Bellona
9
0
12
15
W
Zeus
S1nyail
Zeus
5
2
11
5.25
W
Odin
1
5
12
1.4
L
Izanami
Sympaloo
Izanami
1
7
5
0.5
W
Chiron
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,769
Damage
56,271
67,557
Taken
43,240
56,438
Mitigated
22,025
6,511
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,414
343
0
2,640
10,964
5,115
0
4,481
6,483
29,336
0
W
Scylla
7,588
280
0
1,854
7,381
2,586
1,959
2,828
4,553
24,475
0
L
Bellona
Jusunio
Bellona
12,997
3,193
1,053
1,080
16,792
19,025
33
5,480
11,312
85
30,273
L
6,234
705
0
913
17,280
21,888
0
5,627
11,653
12,705
0
L
3,113
464
0
517
11,263
6,293
0
2,892
8,371
0
9,940
W
Bellona
Riotnation
Bellona
12,723
2,225
0
199
9,037
7,126
1,877
1,385
7,652
429
22,422
W
Zeus
S1nyail
Zeus
16,174
2,025
0
1,654
7,821
3,570
774
1,798
6,023
55,907
0
W
Odin
2,832
645
0
380
8,639
4,708
0
2,668
5,971
0
9,474
L
Izanami
Sympaloo
Izanami
5,011
2,217
0
308
11,258
4,117
604
5,453
5,805
0
17,098
W
Chiron
16,954
7,381
1,011
2,139
10,362
4,035
2,182
3,998
6,364
0
32,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
49,497
140
Minions Killed
217
0
Camps Cleared
0
1,096,167
Distance Traveled
1,232,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,569
714
49
4
0
213,479
3
W
Scylla
9,300
775
42
4
0
262,943
0
L
Bellona
9,917
826
42
4
0
245,485
2
L
Ares
9,353
779
6
1
0
185,177
1
L
Bastet
7,928
661
12
1
0
239,546
0
W
Bellona
10,439
870
26
2
0
282,396
1
W
Zeus
10,473
873
86
7
0
223,726
3
W
Odin
8,846
737
20
2
0
219,479
0
L
Izanami
7,955
663
31
3
0
212,480
0
W
Chiron
10,439
870
43
4
0
244,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role