Player Matchup

Atlas
Atlas
Fikizolo
Atlas
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 37L
1,312 Elo+
Solo
Set
Set
JustViva5838
Set
Level 18
God Stats
5W - 8L
1,362 SR
Queue Stats
86W - 112L
1,206 Elo+
Party 1
Achilles
Achilles
M4ssCorruption
Achilles
Level 111
God Stats
1W - 4L
1,260 SR
Queue Stats
75W - 116L
1,357 Elo+
Solo
Fenrir
Fenrir
WiredDread55377
Fenrir
Level 63
God Stats
11W - 18L
1,375 SR
Queue Stats
139W - 148L
1,354 Elo+
Solo
Sol
Sol
Y0shiiro
Sol
Level 69
God Stats
2W - 7L
1,213 SR
Queue Stats
105W - 144L
1,294 Elo+
Party 1
Team Averages
Level 61
1,342 SR
1,305 Elo+

VS

Team Averages
Level 67
1,513 SR
1,389 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chemyname
Skadi
Level 69
God Stats
5W - 2L
1,730 SR
Queue Stats
58W - 69L
1,374 Elo+
Solo
Thanatos
Thanatos
Kluzulu
Thanatos
Level 67
God Stats
95W - 89L
1,482 SR
Queue Stats
188W - 192L
1,400 Elo+
Solo
Nox
Nox
YakamiSuzuya770
Nox
Level 99
God Stats
19W - 17L
1,459 SR
Queue Stats
276W - 289L
1,348 Elo+
Solo
Freya
Freya
xuplamunou
Freya
Level 61
God Stats
5W - 3L
1,393 SR
Queue Stats
25W - 39L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fikizolo
Atlas
10
3 / 2 / 0
6,479
540
4,431
7,925
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 6 / 2
5,920
493
3,950
10,288
5,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
12
5 / 2 / 0
6,899
575
5,503
9,663
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 5 / 2
6,147
512
3,989
8,366
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 2
5,825
485
4,632
5,972
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 2 / 5
6,319
527
3,712
9,256
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Chemyname
Skadi
11
6 / 2 / 1
6,834
570
7,028
6,126
1,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Kluzulu
Thanatos
12
5 / 3 / 5
7,259
605
7,295
10,418
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 2
7,419
618
5,749
6,508
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
11
0 / 4 / 4
6,615
551
4,636
7,475
2,282
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
13
Kills
19
19
Deaths
13
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
5
1.75
W
Skadi
Chemyname
Skadi
6
2
1
3.25
L
Atlas
Fikizolo
Atlas
3
2
0
1.5
L
2
6
2
0.5
W
Thanatos
Kluzulu
Thanatos
5
3
5
2.5
L
Achilles
5
2
0
2.5
L
2
5
2
0.6
L
1
4
2
0.5
W
7
2
2
4
W
Freya
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
28,420
42,214
Taken
39,783
19,051
Mitigated
14,414
7,548
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,712
1,074
276
1,844
9,256
4,537
13
2,850
6,406
14,954
0
W
Skadi
Chemyname
Skadi
7,028
3,124
0
360
6,126
1,593
236
1,191
4,935
0
40,636
L
Atlas
Fikizolo
Atlas
4,431
2,241
0
1,131
7,925
4,513
0
2,350
5,575
20,685
0
L
3,950
1,528
0
411
10,288
5,821
67
4,327
5,961
0
19,832
W
Thanatos
Kluzulu
Thanatos
7,295
1,983
0
9,024
10,418
3,618
110
1,647
8,709
0
30,002
L
Achilles
5,503
2,039
0
2,555
9,663
4,860
524
4,150
5,513
0
33,269
L
3,989
1,258
139
2,193
8,366
2,498
0
1,362
7,004
0
20,195
L
4,632
977
0
1,119
5,972
1,359
316
1,908
4,064
26,573
3,058
W
5,749
611
188
1,498
6,508
2,384
736
3,044
3,464
37,479
0
W
Freya
4,636
1,996
0
1,389
7,475
2,282
126
0
7,091
32,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
34,446
221
Minions Killed
290
0
Camps Cleared
0
1,144,038
Distance Traveled
1,211,257
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,319
527
23
2
0
257,379
1
W
Skadi
6,834
570
57
5
0
236,095
4
L
Atlas
6,479
540
31
3
0
237,830
6
L
Set
5,920
493
42
4
0
235,486
0
W
Thanatos
7,259
605
48
4
0
266,490
1
L
Achilles
6,899
575
61
5
0
239,082
1
L
Fenrir
6,147
512
37
3
0
224,444
4
L
Sol
5,825
485
50
4
0
207,196
4
W
Nox
7,419
618
83
7
0
235,804
3
W
Freya
6,615
551
79
7
0
215,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role