Player Matchup

Thor
Thor
CallmeUseless
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 15L
1,648 Elo+
Party 2
Hel
Hel
DraewW
Hel
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 72L
1,564 Elo+
Solo
Odin
Odin
HammondMain
Odin
Level 105
God Stats
8W - 3L
1,541 SR
Queue Stats
148W - 43L
1,713 Elo+
Party 2
Team Averages
Level 73
1,514 SR
1,642 Elo+

VS

Team Averages
Level 137
1,497 SR
1,521 Elo+
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LovelyLlama
Hercules
Level 156
God Stats
2W - 1L
1,674 SR
Queue Stats
40W - 28L
1,664 Elo+
Party 1
Anubis
Anubis
bluekart
Anubis
Level 118
God Stats
2W - 4L
1,318 SR
Queue Stats
115W - 136L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,379
638
4,082
4,030
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
DraewW
Hel
10
2 / 7 / 0
6,790
679
3,570
11,845
3,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 2
6,160
616
2,775
10,193
6,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 1 / 3
7,659
766
10,383
5,608
1,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
LovelyLlama
Hercules
12
2 / 1 / 6
7,288
729
6,130
10,362
9,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
bluekart
Anubis
12
3 / 0 / 5
7,647
765
5,405
2,917
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
3
4.5
L
0
0
2
1
L
Hel
DraewW
Hel
2
7
0
0.29
L
0
1
2
1
W
Hercules
LovelyLlama
Hercules
2
1
6
5
W
Anubis
bluekart
Anubis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,427
Damage
21,918
26,068
Taken
18,887
11,609
Mitigated
12,295
6,640
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,383
4,889
0
1,154
5,608
1,797
1,484
1,574
4,034
0
35,539
L
4,082
249
0
479
4,030
1,622
0
1,590
2,440
0
22,645
L
Hel
DraewW
Hel
3,570
278
2,125
3,970
11,845
3,805
0
3,249
8,596
14,329
0
L
2,775
488
0
66
10,193
6,182
0
911
9,282
0
8,064
W
Hercules
LovelyLlama
Hercules
6,130
1,747
280
2,803
10,362
9,469
84
2,067
8,295
0
11,817
W
Anubis
bluekart
Anubis
5,405
150
0
56
2,917
1,029
419
246
2,671
23,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,329
Gold Earned
22,594
73
Minions Killed
114
3
Camps Cleared
6
576,627
Distance Traveled
601,946
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,659
766
63
6
5
181,964
3
L
Thor
6,379
638
36
4
3
203,378
2
L
Hel
6,790
679
29
3
0
170,778
4
L
Odin
6,160
616
8
1
0
202,471
1
W
Hercules
7,288
729
13
1
0
217,394
2
W
Anubis
7,647
765
38
4
1
202,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role