Player Matchup

Loki
Loki
PepperySaltino
Loki
Level 33
God Stats
43W - 32L
1,523 SR
Queue Stats
172W - 169L
1,511 Elo+
Solo
Bellona
Bellona
SmigSmoof
Bellona
Level 15
God Stats
2W - 2L
1,798 SR
Queue Stats
2W - 2L
1,782 Elo+
Solo
Nu Wa
Nu Wa
eeeee13
Nu Wa
Level 24
God Stats
1W - 3L
1,297 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 1
Heimdallr
Heimdallr
iLuvBBW
Heimdallr
Level 27
God Stats
0W - 3L
1,544 SR
Queue Stats
51W - 47L
1,564 Elo+
Solo
Ganesha
Ganesha
rychue
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Party 1
Team Averages
Level 24
1,532 SR
1,477 Elo+

VS

Team Averages
Level 66
1,617 SR
1,510 Elo+
Ganesha
Ganesha
TanknSteak
Ganesha
Level 63
God Stats
3W - 0L
2,002 SR
Queue Stats
46W - 49L
1,455 Elo+
Party 2
Erlang Shen
Erlang Shen
XBitLooneyXTTV
Erlang Shen
Level 28
God Stats
45W - 27L
1,715 SR
Queue Stats
348W - 332L
1,524 Elo+
Party 2
Hel
Hel
amis26
Hel
Level 76
God Stats
14W - 7L
1,660 SR
Queue Stats
271W - 266L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
pablitomix
Xbalanque
Level 146
God Stats
2W - 1L
1,207 SR
Queue Stats
72W - 61L
1,529 Elo+
Solo
Horus
Horus
wueryer
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
12,736
749
6,020
7,999
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SmigSmoof
Bellona
17
3 / 7 / 4
10,686
629
5,740
17,487
12,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
eeeee13
Nu Wa
17
0 / 3 / 5
10,474
616
6,376
8,461
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
iLuvBBW
Heimdallr
19
4 / 7 / 7
11,811
695
26,243
19,186
8,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
rychue
Ganesha
18
0 / 2 / 9
11,620
684
11,022
16,204
23,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TanknSteak
Ganesha
19
0 / 1 / 19
11,767
692
9,402
21,494
27,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
XBitLooneyXTTV
Erlang Shen
18
2 / 3 / 11
12,559
739
5,317
13,480
11,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
amis26
Hel
20
4 / 2 / 14
12,439
732
14,725
13,699
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
pablitomix
Xbalanque
20
10 / 4 / 9
13,679
805
20,634
12,392
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
wueryer
Horus
20
5 / 1 / 10
12,467
733
6,982
13,793
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
11
Kills
21
21
Deaths
11
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Bellona
SmigSmoof
Bellona
3
7
4
0.71
W
Ganesha
TanknSteak
Ganesha
0
1
19
9.5
W
Erlang Shen
XBitLooneyXTTV
Erlang Shen
2
3
11
2.5
W
Hel
amis26
Hel
4
2
14
5.5
L
Nu Wa
eeeee13
Nu Wa
0
3
5
0.83
L
Heimdallr
iLuvBBW
Heimdallr
4
7
7
1.07
W
Xbalanque
pablitomix
Xbalanque
10
4
9
3.63
L
Ganesha
rychue
Ganesha
0
2
9
2.25
W
Horus
wueryer
Horus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,401
Damage
57,060
69,337
Taken
74,858
50,837
Mitigated
56,355
9,797
Healing
37,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,020
1,981
0
2,388
7,999
3,042
1,795
1,017
6,982
0
62,584
L
Bellona
SmigSmoof
Bellona
5,740
1,188
0
349
17,487
12,357
50
7,809
9,678
0
12,228
W
Ganesha
TanknSteak
Ganesha
9,402
814
228
2,291
21,494
27,187
723
4,642
16,852
47,822
0
W
Erlang Shen
XBitLooneyXTTV
Erlang Shen
5,317
2,460
2,097
1,968
13,480
11,198
942
3,690
9,790
0
20,713
W
Hel
amis26
Hel
14,725
272
14,449
10,158
13,699
5,371
1,005
3,017
10,682
49,665
0
L
Nu Wa
eeeee13
Nu Wa
6,376
1,455
265
589
8,461
3,323
554
4,141
4,320
26,783
0
L
Heimdallr
iLuvBBW
Heimdallr
26,243
14,376
0
4,732
19,186
8,734
0
6,189
12,997
0
68,728
W
Xbalanque
pablitomix
Xbalanque
20,634
8,783
0
1,274
12,392
4,761
3,316
2,055
10,337
0
80,644
L
Ganesha
rychue
Ganesha
11,022
591
0
1,474
16,204
23,381
0
4,971
11,233
37,554
0
W
Horus
wueryer
Horus
6,982
3,104
702
4,292
13,793
7,838
3,062
3,994
9,799
0
27,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
62,911
299
Minions Killed
326
0
Camps Cleared
0
1,657,495
Distance Traveled
1,804,373
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,736
749
109
6
0
394,426
5
L
Bellona
10,686
629
26
2
0
318,480
0
W
Ganesha
11,767
692
17
1
0
376,451
3
W
Erlang Shen
12,559
739
43
3
0
398,514
0
W
Hel
12,439
732
98
6
0
374,229
0
L
Nu Wa
10,474
616
62
4
0
317,542
3
L
Heimdallr
11,811
695
83
5
0
290,958
0
W
Xbalanque
13,679
805
117
7
0
293,554
2
L
Ganesha
11,620
684
19
1
0
336,089
3
W
Horus
12,467
733
51
3
0
361,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role