Player Matchup

Yemoja
Yemoja
Garruk_Apex
Yemoja
Level 126
God Stats
2W - 0L
1,559 SR
Queue Stats
42W - 28L
1,592 Elo+
Party 1
Zeus
Zeus
YorkPlays
Zeus
Level 128
God Stats
6W - 2L
1,856 SR
Queue Stats
55W - 35L
1,581 Elo+
Party 1
Neith
Neith
beckyb863
Neith
Level 17
God Stats
4W - 2L
1,565 SR
Queue Stats
19W - 12L
1,691 Elo+
Party 1
Team Averages
Level 90
1,660 SR
1,621 Elo+

VS

Team Averages
Level 89
1,383 SR
1,330 Elo+
Skadi
Skadi
AWESOME_MARK_559
Skadi
Level 108
God Stats
12W - 17L
1,276 SR
Queue Stats
107W - 142L
1,338 Elo+
Solo
King Arthur
King Arthur
TheBiggEZE
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,377 Elo+
Solo
Kukulkan
Kukulkan
UnsealedBoss7
Kukulkan
Level 72
God Stats
283W - 516L
1,372 SR
Queue Stats
344W - 638L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 13
8,675
723
4,047
11,093
12,310
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
16
15 / 1 / 1
10,962
914
15,461
8,734
3,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
beckyb863
Neith
11
0 / 4 / 8
8,071
673
3,927
9,128
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,557
713
10,647
11,998
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
TheBiggEZE
King Arthur
11
2 / 5 / 3
7,718
643
4,641
10,237
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
UnsealedBoss7
Kukulkan
12
2 / 3 / 2
8,164
680
7,512
6,342
2,421
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Yemoja
1
1
13
7.5
L
King Arthur
TheBiggEZE
King Arthur
2
5
3
0.7
L
Kukulkan
UnsealedBoss7
Kukulkan
2
3
2
1
W
Zeus
15
1
1
15.5
W
Neith
beckyb863
Neith
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
22,800
28,955
Taken
28,577
18,591
Mitigated
13,970
8,400
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,647
4,918
156
2,217
11,998
4,730
0
8,380
3,618
0
24,455
W
Yemoja
4,047
938
2,027
3,124
11,093
12,310
719
3,029
7,826
12,182
0
L
King Arthur
TheBiggEZE
King Arthur
4,641
1,093
146
678
10,237
6,819
0
6,026
4,211
0
10,289
L
Kukulkan
UnsealedBoss7
Kukulkan
7,512
66
0
1,322
6,342
2,421
0
5,526
816
31,408
0
W
Zeus
15,461
4,867
0
3,225
8,734
3,055
712
2,577
6,058
47,101
0
W
Neith
beckyb863
Neith
3,927
1,534
0
24
9,128
3,226
128
2,409
6,566
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
24,439
133
Minions Killed
99
6
Camps Cleared
3
635,437
Distance Traveled
578,831
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,557
713
31
3
2
186,106
0
W
Yemoja
8,675
723
16
1
0
223,674
1
L
King Arthur
7,718
643
12
1
0
205,817
0
L
Kukulkan
8,164
680
56
5
1
186,908
0
W
Zeus
10,962
914
69
6
6
211,622
2
W
Neith
8,071
673
48
4
0
200,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role