Player Matchup

Morgan Le Fay
Morgan Le Fay
Hero Obliviates
Morgan Le Fay
Level 147
God Stats
2W - 4L
1,489 SR
Queue Stats
196W - 192L
1,474 Elo+
Solo
Bellona
Bellona
Maxellz
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,791 Elo+
Solo
Kukulkan
Kukulkan
MochaCartoon519
Kukulkan
Level 2
God Stats
0W - 2L
1,207 SR
Queue Stats
6W - 12L
1,206 Elo+
Solo
Xing Tian
Xing Tian
Remedy2738
Xing Tian
Level 40
God Stats
18W - 20L
1,579 SR
Queue Stats
141W - 152L
1,757 Elo+
Solo
Agni
Agni
TXGAMERDAD
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Team Averages
Level 40
1,455 SR
1,546 Elo+

VS

Team Averages
Level 115
1,575 SR
1,540 Elo+
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 63
God Stats
501W - 555L
1,494 SR
Queue Stats
526W - 599L
1,416 Elo+
Solo
Cernunnos
Cernunnos
Jadizi
Cernunnos
Level 158
God Stats
8W - 10L
1,451 SR
Queue Stats
423W - 460L
1,453 Elo+
Solo
Olorun
Olorun
MercWorks60
Olorun
Level 147
God Stats
2W - 0L
1,598 SR
Queue Stats
4W - 1L
1,736 Elo+
Party 1
Ganesha
Ganesha
PoofyBuddydog7
Ganesha
Level 106
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 6L
1,679 Elo+
Party 1
Horus
Horus
StepBrother5617
Horus
Level 102
God Stats
20W - 10L
1,596 SR
Queue Stats
246W - 259L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hero Obliviates
Morgan Le Fay
15
1 / 4 / 1
8,265
689
8,750
10,910
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maxellz
Bellona
14
3 / 5 / 3
8,143
679
11,570
15,790
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
17
1 / 1 / 3
9,023
752
8,745
5,275
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Remedy2738
Xing Tian
13
2 / 6 / 4
8,186
682
6,309
18,346
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 4 / 2
7,527
627
4,762
6,395
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
9,024
752
11,566
8,242
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Jadizi
Cernunnos
17
8 / 1 / 8
9,765
814
14,875
11,736
4,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
17
3 / 1 / 12
9,749
812
12,790
12,206
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 2 / 16
9,300
775
5,512
11,816
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 7
9,077
756
5,729
12,214
10,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
20
20
Deaths
8
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Morgan Le Fay
Hero Obliviates
Morgan Le Fay
1
4
1
0.38
W
Cernunnos
Jadizi
Cernunnos
8
1
8
12
L
Bellona
Maxellz
Bellona
3
5
3
0.9
W
Olorun
3
1
12
9
L
Kukulkan
1
1
3
2.5
W
0
2
16
4
L
Xing Tian
Remedy2738
Xing Tian
2
6
4
0.67
W
4
2
7
3.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
50,472
56,716
Taken
56,214
35,044
Mitigated
34,124
4,546
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,566
5,168
31
387
8,242
2,885
856
4,609
3,342
22,420
0
L
Morgan Le Fay
Hero Obliviates
Morgan Le Fay
8,750
1,576
0
1,209
10,910
4,063
0
5,867
4,814
31,615
0
W
Cernunnos
Jadizi
Cernunnos
14,875
10,041
0
4,832
11,736
4,641
2,162
6,386
4,994
0
40,080
L
Bellona
Maxellz
Bellona
11,570
1,175
0
1,377
15,790
12,700
0
8,612
6,969
2,365
24,549
W
Olorun
12,790
6,413
376
4,835
12,206
5,152
1,053
5,701
6,035
57,797
0
L
Kukulkan
8,745
149
346
1,251
5,275
1,673
310
3,310
1,903
54,365
0
W
5,512
517
0
2,002
11,816
11,407
336
5,169
6,394
18,819
0
L
Xing Tian
Remedy2738
Xing Tian
6,309
189
0
363
18,346
14,626
0
6,842
11,204
14,291
0
W
5,729
2,910
4,239
4,626
12,214
10,039
343
6,745
5,249
0
16,208
L
4,762
131
0
0
6,395
1,982
0
4,304
1,958
17,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
46,915
242
Minions Killed
230
0
Camps Cleared
0
1,149,698
Distance Traveled
1,203,816
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,024
752
26
2
0
243,895
0
L
Morgan Le Fay
8,265
689
65
5
0
219,978
0
W
Cernunnos
9,765
814
61
5
0
241,016
3
L
Bellona
8,143
679
27
2
0
245,134
0
W
Olorun
9,749
812
102
9
0
229,687
0
L
Kukulkan
9,023
752
103
9
0
228,018
0
W
Ganesha
9,300
775
6
1
0
236,700
4
L
Xing Tian
8,186
682
13
1
0
243,506
2
W
Horus
9,077
756
35
3
0
252,518
3
L
Agni
7,527
627
34
3
0
213,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role