Player Matchup

Discordia
Discordia
Gameress
Discordia
Level 149
God Stats
4W - 3L
1,241 SR
Queue Stats
174W - 189L
1,523 Elo+
Solo
Amaterasu
Amaterasu
King Kovalev
Amaterasu
Level 160
God Stats
3W - 4L
1,590 SR
Queue Stats
44W - 32L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xxl Titan lxX
Cu Chulainn
Level 160
God Stats
1W - 2L
1,312 SR
Queue Stats
122W - 91L
1,548 Elo+
Party 1
Scylla
Scylla
evanhend
Scylla
Level 149
God Stats
6W - 5L
1,549 SR
Queue Stats
189W - 172L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
xl SlMBA lx
Kukulkan
Level 160
God Stats
2W - 4L
1,285 SR
Queue Stats
388W - 300L
1,596 Elo+
Party 1
Team Averages
Level 156
1,395 SR
1,566 Elo+

VS

Team Averages
Level 135
1,543 SR
1,508 Elo+
Chaac
Chaac
Grahamble
Chaac
Level 160
God Stats
10W - 9L
1,541 SR
Queue Stats
685W - 725L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
MarioG12345
Gilgamesh
Level 143
God Stats
5W - 2L
1,703 SR
Queue Stats
418W - 457L
1,564 Elo+
Solo
Xing Tian
Xing Tian
Sharknador
Xing Tian
Level 147
God Stats
4W - 5L
1,562 SR
Queue Stats
481W - 493L
1,452 Elo+
Solo
He Bo
He Bo
SloshFace
He Bo
Level 102
God Stats
2W - 0L
1,696 SR
Queue Stats
44W - 46L
1,564 Elo+
Solo
Neith
Neith
zebazzx
Neith
Level 121
God Stats
2W - 0L
1,215 SR
Queue Stats
31W - 37L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gameress
Discordia
17
4 / 6 / 5
10,598
662
13,324
10,707
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
King Kovalev
Amaterasu
17
3 / 7 / 6
10,671
667
7,359
21,613
25,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Xxl Titan lxX
Cu Chulainn
17
2 / 7 / 10
10,895
681
10,941
22,198
33,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
evanhend
Scylla
17
3 / 6 / 7
10,382
649
14,840
11,032
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
xl SlMBA lx
Kukulkan
19
2 / 4 / 9
10,830
677
17,558
11,989
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grahamble
Chaac
20
6 / 1 / 22
12,631
789
19,904
27,953
19,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
MarioG12345
Gilgamesh
17
3 / 4 / 18
11,934
746
6,657
17,747
20,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Sharknador
Xing Tian
18
4 / 3 / 20
12,158
760
9,453
25,597
24,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
SloshFace
He Bo
20
8 / 3 / 13
12,393
775
15,417
9,084
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
zebazzx
Neith
18
8 / 4 / 10
12,183
761
16,208
13,548
5,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
14
Kills
29
30
Deaths
15
37
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Discordia
Gameress
Discordia
4
6
5
1.08
W
Chaac
Grahamble
Chaac
6
1
22
17
L
Amaterasu
King Kovalev
Amaterasu
3
7
6
0.86
W
Gilgamesh
MarioG12345
Gilgamesh
3
4
18
3
W
Xing Tian
Sharknador
Xing Tian
4
3
20
4.67
W
He Bo
SloshFace
He Bo
8
3
13
4.83
L
Cu Chulainn
Xxl Titan lxX
Cu Chulainn
2
7
10
1
L
Scylla
evanhend
Scylla
3
6
7
1.08
L
Kukulkan
xl SlMBA lx
Kukulkan
2
4
9
1.63
W
Neith
zebazzx
Neith
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,022
Damage
67,639
77,539
Taken
93,929
72,460
Mitigated
74,677
14,532
Healing
46,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Gameress
Discordia
13,324
277
898
1,019
10,707
4,137
243
4,476
6,231
26,495
0
W
Chaac
Grahamble
Chaac
19,904
3,378
3,000
18,006
27,953
19,387
1,240
13,845
14,108
0
40,915
L
Amaterasu
King Kovalev
Amaterasu
7,359
1,919
386
5,415
21,613
25,082
415
9,657
11,956
0
18,189
W
Gilgamesh
MarioG12345
Gilgamesh
6,657
1,443
4,190
4,179
17,747
20,879
740
7,789
9,958
0
15,921
W
Xing Tian
Sharknador
Xing Tian
9,453
499
2,334
8,336
25,597
24,761
150
11,832
13,765
25,822
0
W
He Bo
SloshFace
He Bo
15,417
1,013
105
1,552
9,084
4,102
1,196
4,426
4,540
28,440
0
L
Cu Chulainn
Xxl Titan lxX
Cu Chulainn
10,941
2,143
253
1,795
22,198
33,327
151
5,494
16,704
0
26,016
L
Scylla
evanhend
Scylla
14,840
465
684
908
11,032
4,374
787
2,215
8,817
25,057
0
L
Kukulkan
xl SlMBA lx
Kukulkan
17,558
1,073
825
2,349
11,989
5,540
988
3,028
8,961
45,871
0
W
Neith
zebazzx
Neith
16,208
7,388
841
4,174
13,548
5,548
3,538
7,830
5,718
0
34,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,376
Gold Earned
61,299
156
Minions Killed
143
0
Camps Cleared
0
1,310,571
Distance Traveled
1,486,968
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,598
662
32
2
0
271,495
0
W
Chaac
12,631
789
20
1
0
337,183
3
L
Amaterasu
10,671
667
15
1
0
277,277
1
W
Gilgamesh
11,934
746
16
1
0
279,259
1
W
Xing Tian
12,158
760
18
1
0
308,977
1
W
He Bo
12,393
775
39
2
0
303,757
0
L
Cu Chulainn
10,895
681
13
1
0
190,215
2
L
Scylla
10,382
649
44
3
0
299,744
0
L
Kukulkan
10,830
677
52
3
0
271,840
0
W
Neith
12,183
761
50
3
0
257,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role