Player Matchup

Cernunnos
Cernunnos
Adziii00
Cernunnos
Level 10
God Stats
2W - 3L
1,341 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 1
Thanatos
Thanatos
CoakIey
Thanatos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,337 Elo+
Party 1
Scylla
Scylla
JanDAK
Scylla
Level 42
God Stats
3W - 3L
1,467 SR
Queue Stats
22W - 31L
1,435 Elo+
Party 3
Atlas
Atlas
JayRegxn
Atlas
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,337 Elo+
Party 1
Bellona
Bellona
geradezu_Doktor
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 3
Team Averages
Level 45
1,462 SR
1,428 Elo+

VS

Team Averages
Level 62
1,547 SR
1,517 Elo+
Medusa
Medusa
Bisse89
Medusa
Level 88
God Stats
41W - 48L
1,626 SR
Queue Stats
162W - 190L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Cyal8R
Baron Samedi
Level 43
God Stats
24W - 22L
1,522 SR
Queue Stats
82W - 67L
1,585 Elo+
Party 2
Kali
Kali
Fartosis89
Kali
Level 65
God Stats
30W - 26L
1,565 SR
Queue Stats
144W - 173L
1,509 Elo+
Party 2
Janus
Janus
Morrbotten
Janus
Level 89
God Stats
9W - 12L
1,482 SR
Queue Stats
110W - 149L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
Puntos1422
Sylvanus
Level 23
God Stats
15W - 11L
1,540 SR
Queue Stats
37W - 32L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adziii00
Cernunnos
10
0 / 3 / 4
6,317
451
3,400
7,400
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CoakIey
Thanatos
12
5 / 4 / 0
7,397
528
5,932
12,147
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
JanDAK
Scylla
10
0 / 4 / 1
6,238
446
5,280
7,831
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
JayRegxn
Atlas
10
1 / 3 / 3
6,423
459
2,986
8,968
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 2
6,038
431
2,560
11,343
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bisse89
Medusa
15
4 / 2 / 4
8,969
641
8,008
9,641
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Cyal8R
Baron Samedi
11
1 / 1 / 12
7,496
535
3,459
7,057
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
8 / 0 / 5
8,756
625
7,855
10,764
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
2 / 3 / 8
7,568
541
6,253
8,128
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Puntos1422
Sylvanus
13
4 / 0 / 8
8,478
606
6,418
7,491
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
19
19
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adziii00
Cernunnos
0
3
4
0.67
W
Medusa
Bisse89
Medusa
4
2
4
3
L
Thanatos
CoakIey
Thanatos
5
4
0
1.25
W
Baron Samedi
Cyal8R
Baron Samedi
1
1
12
7
W
8
0
5
10.5
L
Scylla
JanDAK
Scylla
0
4
1
0.13
L
Atlas
JayRegxn
Atlas
1
3
3
0.83
W
Janus
2
3
8
2
W
Sylvanus
Puntos1422
Sylvanus
4
0
8
8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,158
Damage
31,993
47,689
Taken
43,081
18,594
Mitigated
21,793
16,377
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adziii00
Cernunnos
3,400
1,472
0
2,156
7,400
1,495
144
858
6,500
0
28,462
W
Medusa
Bisse89
Medusa
8,008
3,140
0
4,662
9,641
3,197
715
897
8,744
0
67,825
L
Thanatos
CoakIey
Thanatos
5,932
1,101
0
9,312
12,147
3,527
0
2,215
9,810
0
37,491
W
Baron Samedi
Cyal8R
Baron Samedi
3,459
332
653
2,054
7,057
5,201
145
1,519
5,538
16,876
0
W
7,855
3,660
0
3,841
10,764
4,048
371
1,406
9,358
0
58,605
L
Scylla
JanDAK
Scylla
5,280
0
0
1,360
7,831
2,315
92
4,077
3,594
35,528
0
L
Atlas
JayRegxn
Atlas
2,986
992
0
1,162
8,968
5,241
0
1,988
6,980
17,750
0
W
Janus
6,253
596
0
1,890
8,128
3,245
432
2,270
5,858
36,077
0
W
Sylvanus
Puntos1422
Sylvanus
6,418
1,455
3,682
4,044
7,491
6,102
434
2,174
5,317
30,677
6,834
L
2,560
925
0
2,387
11,343
6,016
425
6,104
5,122
0
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
41,267
255
Minions Killed
339
0
Camps Cleared
0
1,273,161
Distance Traveled
1,371,836
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,317
451
58
4
0
224,890
2
W
Medusa
8,969
641
115
8
0
240,140
4
L
Thanatos
7,397
528
61
4
0
253,533
2
W
Baron Samedi
7,496
535
18
1
0
262,411
7
W
Kali
8,756
625
79
6
0
327,990
3
L
Scylla
6,238
446
64
5
0
258,224
3
L
Atlas
6,423
459
20
1
0
264,048
4
W
Janus
7,568
541
60
4
0
283,645
2
W
Sylvanus
8,478
606
67
5
0
257,650
2
L
Bellona
6,038
431
52
4
0
272,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role