Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Asdwi
Eset
Level 139
God Stats
6W - 4L
1,831 SR
Queue Stats
245W - 204L
1,465 Elo+
Party 3
Ullr
Ullr
Olvaax
Ullr
Level 137
God Stats
2W - 3L
1,310 SR
Queue Stats
263W - 230L
1,488 Elo+
Party 3
Cliodhna
Cliodhna
Weedyc
Cliodhna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 143L
1,629 Elo+
Party 3
Team Averages
Level 135
1,528 SR
1,516 Elo+

VS

Team Averages
Level 57
1,449 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DieuNOVA
Heimdallr
Level 34
God Stats
0W - 2L
1,200 SR
Queue Stats
73W - 93L
1,313 Elo+
Solo
Bellona
Bellona
Dounj
Bellona
Level 37
God Stats
1W - 2L
1,341 SR
Queue Stats
63W - 74L
1,381 Elo+
Party 1
Nemesis
Nemesis
GetThornsorDie
Nemesis
Level 34
God Stats
4W - 6L
1,706 SR
Queue Stats
67W - 45L
1,620 Elo+
Party 1
Yemoja
Yemoja
MAJ BuGGaNuTzZ
Yemoja
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 21L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 1 / 8
8,130
542
10,232
11,236
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
 
Horus
12
0 / 1 / 7
7,080
472
4,523
10,807
5,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Asdwi
Eset
12
3 / 1 / 9
8,069
538
6,491
11,066
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Olvaax
Ullr
14
3 / 1 / 6
8,140
543
9,010
7,704
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cliodhna
Weedyc
Cliodhna
14
6 / 1 / 5
8,228
549
7,536
11,684
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 1
6,534
436
4,183
9,361
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
DieuNOVA
Heimdallr
9
0 / 4 / 1
5,833
389
3,374
10,613
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Dounj
Bellona
13
3 / 2 / 0
8,106
540
6,669
9,222
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 2
7,707
514
7,593
12,558
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 1
6,580
439
3,978
10,915
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
16
Kills
5
5
Deaths
16
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
8
8
W
Horus
 
Horus
0
1
7
3.5
L
Neith
 
Neith
0
4
1
0.13
W
Eset
Asdwi
Eset
3
1
9
7.5
L
Heimdallr
DieuNOVA
Heimdallr
0
4
1
0.13
L
Bellona
Dounj
Bellona
3
2
0
1.5
L
2
4
2
0.75
L
0
2
1
0.25
W
Ullr
Olvaax
Ullr
3
1
6
6
W
Cliodhna
Weedyc
Cliodhna
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
25,797
52,497
Taken
52,669
28,769
Mitigated
23,730
15,164
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,232
1,402
0
1,915
11,236
5,820
1,058
521
10,715
0
48,814
W
Horus
 
Horus
4,523
1,999
1,765
2,908
10,807
5,413
641
942
9,865
1,322
33,886
L
Neith
 
Neith
4,183
1,281
0
1,300
9,361
3,413
156
1,293
8,068
0
41,718
W
Eset
Asdwi
Eset
6,491
644
352
3,114
11,066
9,886
240
1,304
9,762
21,081
4,159
L
Heimdallr
DieuNOVA
Heimdallr
3,374
1,104
0
2,825
10,613
2,961
0
1,086
9,527
0
25,963
L
Bellona
Dounj
Bellona
6,669
1,316
0
2,656
9,222
5,573
0
645
8,577
0
42,079
L
7,593
3,785
0
3,272
12,558
6,046
0
789
11,769
0
55,248
L
3,978
1,021
2,334
2,124
10,915
5,737
0
1,907
9,008
18,652
0
W
Ullr
Olvaax
Ullr
9,010
3,470
0
850
7,704
3,210
944
858
6,606
0
52,752
W
Cliodhna
Weedyc
Cliodhna
7,536
531
0
4,260
11,684
4,440
204
353
11,331
0
47,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
34,760
362
Minions Killed
330
0
Camps Cleared
0
1,618,215
Distance Traveled
1,398,613
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,130
542
82
5
0
397,738
2
W
Horus
7,080
472
64
4
0
307,306
3
L
Neith
6,534
436
81
5
0
257,497
1
W
Eset
8,069
538
34
2
0
283,118
2
L
Heimdallr
5,833
389
39
3
0
260,657
1
L
Bellona
8,106
540
84
6
0
302,142
4
L
Nemesis
7,707
514
92
6
0
318,725
3
L
Yemoja
6,580
439
34
2
0
259,592
1
W
Ullr
8,140
543
92
6
0
275,189
6
W
Cliodhna
8,228
549
90
6
0
354,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role