Player Matchup

Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum II
Gropius
Atlas
Platinum II
Level 160
God Stats
5W - 4L
1,710 SR
Queue Stats
42W - 53L
1,835 MMR
Solo
Poseidon
Poseidon
Platinum IV
Macklouding
Poseidon
Platinum IV
Level 43
God Stats
3W - 4L
1,647 SR
Queue Stats
103W - 93L
1,952 MMR
Solo
Loki
Loki
Platinum I
нαdeѕн
Loki
Platinum I
Level 160
God Stats
36W - 38L
1,535 SR
Queue Stats
218W - 239L
1,908 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,578 SR
1,739 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,512 SR
1,604 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond III
 
Vamana
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum I
 
Eset
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
BĘLFÈGØR
Ravana
Platinum V
Level 157
God Stats
7W - 2L
1,761 SR
Queue Stats
136W - 124L
1,882 MMR
Party 1
Cupid
Cupid
Gold I
DiosYasha
Cupid
Gold I
Level 160
God Stats
1W - 1L
1,298 SR
Queue Stats
88W - 83L
1,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 4 / 1
7,876
606
7,683
10,655
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 2 / 0
5,672
436
1,723
4,353
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Gropius
Atlas
10
0 / 3 / 2
6,355
489
4,195
10,216
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Macklouding
Poseidon
13
1 / 3 / 2
7,402
569
3,116
7,227
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 4 / 0
6,239
480
3,707
8,778
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
FenrirUllrBastet

VS

Bans
ThothHe BoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 1 / 1
8,438
649
7,161
6,999
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
 
Vamana
13
1 / 1 / 3
8,043
619
4,930
8,935
5,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
 
Eset
12
1 / 2 / 4
7,143
549
2,301
5,862
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
15
6 / 0 / 5
8,689
668
8,977
5,147
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
DiosYasha
Cupid
14
3 / 2 / 2
8,416
647
7,001
8,760
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
16
16
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
1
1.13
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Zeus
 
Zeus
5
1
1
5.5
W
Vamana
 
Vamana
1
1
3
2.5
W
Eset
 
Eset
1
2
4
1.5
W
Ravana
6
0
5
8.5
W
Cupid
DiosYasha
Cupid
3
2
2
2
L
Atlas
Gropius
Atlas
0
3
2
0.33
L
Poseidon
Macklouding
Poseidon
1
3
2
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
30,370
41,229
Taken
35,703
16,898
Mitigated
16,403
10,720
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,683
3,802
0
3,796
10,655
3,335
0
3,099
7,556
0
52,338
L
Ah Muzen Cab
 
Ah Muzen Cab
1,723
387
0
2,042
4,353
1,344
0
2,372
1,981
0
29,441
W
Zeus
 
Zeus
7,161
1,546
0
3,739
6,999
2,214
0
1,940
5,059
60,155
0
W
Vamana
 
Vamana
4,930
2,045
0
3,069
8,935
5,866
210
1,728
7,207
0
56,963
W
Eset
 
Eset
2,301
675
0
1,157
5,862
3,603
41
1,324
4,538
25,483
0
W
Ravana
8,977
2,996
0
1,107
5,147
2,088
230
1,162
3,985
0
62,816
W
Cupid
DiosYasha
Cupid
7,001
4,431
0
3,219
8,760
2,632
1,426
1,157
7,603
0
53,896
L
Atlas
Gropius
Atlas
4,195
1,971
0
1,476
10,216
7,652
0
2,547
7,669
20,456
0
L
Poseidon
Macklouding
Poseidon
3,116
637
0
1,139
7,227
2,057
0
1,444
5,783
52,078
0
L
3,707
499
0
2,267
8,778
2,510
0
0
8,778
0
36,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
40,729
389
Minions Killed
499
0
Camps Cleared
0
1,157,479
Distance Traveled
1,341,592
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,876
606
97
7
0
228,537
1
L
Ah Muzen Cab
5,672
436
68
5
0
151,292
3
W
Zeus
8,438
649
123
9
0
241,091
7
W
Vamana
8,043
619
106
8
0
271,254
5
W
Eset
7,143
549
50
4
0
265,645
1
W
Ravana
8,689
668
106
8
0
314,022
6
W
Cupid
8,416
647
114
9
0
249,580
4
L
Atlas
6,355
489
39
3
0
271,064
2
L
Poseidon
7,402
569
110
8
0
261,850
5
L
Loki
6,239
480
75
6
0
244,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role