Player Matchup

Cerberus
Cerberus
Arneel
Cerberus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 127L
1,344 Elo+
Party 2
Neith
Neith
Jasko98
Neith
Level 122
God Stats
7W - 13L
1,690 SR
Queue Stats
78W - 148L
1,271 Elo+
Party 2
Nu Wa
Nu Wa
qjoaoq
Nu Wa
Level 94
God Stats
2W - 2L
1,545 SR
Queue Stats
22W - 22L
1,492 Elo+
Solo
Team Averages
Level 93
1,578 SR
1,369 Elo+

VS

Team Averages
Level 84
1,376 SR
1,312 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Zukafuu
Jormungandr
Level 52
God Stats
8W - 15L
1,128 SR
Queue Stats
13W - 31L
935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arneel
Cerberus
4
0 / 1 / 0
6,772
484
132
2,762
1,325
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Jasko98
Neith
13
0 / 6 / 2
8,282
592
8,010
10,285
3,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
qjoaoq
Nu Wa
14
2 / 3 / 0
9,156
654
11,080
11,155
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
9 / 1 / 0
10,558
754
11,438
15,067
5,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
 
Nox
15
1 / 1 / 9
9,498
678
6,664
8,115
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Zukafuu
Jormungandr
15
0 / 0 / 7
10,305
736
4,431
9,554
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
1
0
9
W
Nox
 
Nox
1
1
9
5.5
L
Cerberus
Arneel
Cerberus
0
1
0
0
L
Neith
Jasko98
Neith
0
6
2
0.17
W
Jormungandr
Zukafuu
Jormungandr
0
0
7
3.5
L
Nu Wa
qjoaoq
Nu Wa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
22,533
24,202
Taken
32,736
8,479
Mitigated
18,223
1,957
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,438
6,485
0
5,836
15,067
5,613
2,025
4,744
10,323
0
52,167
W
Nox
 
Nox
6,664
34
0
814
8,115
3,114
410
3,208
4,907
32,926
0
L
Cerberus
Arneel
Cerberus
132
57
0
235
2,762
1,325
0
244
2,518
1,017
0
L
Neith
Jasko98
Neith
8,010
3,089
0
660
10,285
3,572
0
5,124
5,161
0
24,900
W
Jormungandr
Zukafuu
Jormungandr
4,431
274
0
2,827
9,554
9,496
446
3,723
5,831
39,237
0
L
Nu Wa
qjoaoq
Nu Wa
11,080
2,780
0
1,062
11,155
3,582
6
5,899
5,256
41,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
30,361
110
Minions Killed
189
3
Camps Cleared
9
448,721
Distance Traveled
768,617
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,558
754
75
5
6
230,218
4
W
Nox
9,498
678
63
5
2
267,284
3
L
Cerberus
6,772
484
6
0
0
29,551
0
L
Neith
8,282
592
40
3
0
185,499
0
W
Jormungandr
10,305
736
51
4
1
271,115
4
L
Nu Wa
9,156
654
64
5
3
233,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role