Player Matchup

Agni
Agni
Dajisupplethighs
Agni
Level 126
God Stats
1W - 2L
1,567 SR
Queue Stats
86W - 79L
1,563 Elo+
Solo
Horus
Horus
Devil Forge1652
Horus
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
517W - 563L
1,425 Elo+
Solo
Athena
Athena
DraftyDrawers
Athena
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 75L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
Fatchicks6620
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Solo
Ullr
Ullr
Krsus
Ullr
Level 147
God Stats
2W - 1L
1,597 SR
Queue Stats
218W - 230L
1,516 Elo+
Solo
Team Averages
Level 88
1,533 SR
1,481 Elo+

VS

Team Averages
Level 107
1,627 SR
1,479 Elo+
Chang'e
Chang'e
Nejifan86
Chang'e
Level 154
God Stats
3W - 0L
1,474 SR
Queue Stats
96W - 94L
1,536 Elo+
Solo
Rama
Rama
RGbooker
Rama
Level 16
God Stats
4W - 1L
1,725 SR
Queue Stats
136W - 136L
1,208 Elo+
Solo
Sol
Sol
Timmytwotoes231
Sol
Level 99
God Stats
3W - 3L
1,722 SR
Queue Stats
107W - 104L
1,536 Elo+
Solo
Ganesha
Ganesha
saintgucci69
Ganesha
Level 125
God Stats
9W - 11L
1,544 SR
Queue Stats
750W - 659L
1,594 Elo+
Solo
Persephone
Persephone
sirkenedy
Persephone
Level 141
God Stats
2W - 0L
1,669 SR
Queue Stats
65W - 59L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 9
10,571
813
16,845
13,276
5,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 5
9,455
727
9,768
17,786
21,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 8 / 5
9,115
701
8,972
23,285
28,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
13
1 / 9 / 5
8,728
671
7,150
18,726
20,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Krsus
Ullr
20
8 / 6 / 6
12,449
958
14,193
20,049
9,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nejifan86
Chang'e
20
14 / 4 / 22
12,480
960
15,203
16,893
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
18
9 / 3 / 23
11,491
884
14,919
13,302
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 23
11,260
866
18,794
12,900
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
saintgucci69
Ganesha
18
2 / 2 / 37
11,733
903
8,943
18,441
23,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
sirkenedy
Persephone
19
9 / 3 / 23
12,173
936
22,206
13,303
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
171
14
Kills
43
43
Deaths
15
30
Assists
128
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
L
1
10
5
0.35
L
3
8
5
0.69
L
Kuzenbo
1
9
5
0.39
L
Ullr
Krsus
Ullr
8
6
6
1.83
W
Chang'e
Nejifan86
Chang'e
14
4
22
6.25
W
Rama
9
3
23
6.83
W
9
3
23
6.83
W
Ganesha
saintgucci69
Ganesha
2
2
37
10.25
W
Persephone
sirkenedy
Persephone
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,928
Damage
80,065
93,122
Taken
74,839
86,148
Mitigated
45,843
14,495
Healing
42,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,845
1,704
580
414
13,276
5,975
0
10,920
2,356
39,665
0
L
9,768
3,614
2,502
2,304
17,786
21,453
0
11,564
6,222
0
15,956
L
8,972
1,879
972
860
23,285
28,517
177
14,821
8,464
15,946
0
L
Kuzenbo
7,150
1,594
262
998
18,726
20,824
0
11,972
6,754
12,994
0
L
Ullr
Krsus
Ullr
14,193
6,418
202
5,401
20,049
9,379
1,641
15,869
4,180
0
37,657
W
Chang'e
Nejifan86
Chang'e
15,203
565
11,292
7,094
16,893
7,162
865
7,331
9,562
32,861
0
W
Rama
14,919
12,786
1,517
3,234
13,302
5,030
1,591
5,818
6,209
0
22,087
W
18,794
7,811
877
3,089
12,900
4,991
1,258
5,659
7,241
36,057
0
W
Ganesha
saintgucci69
Ganesha
8,943
1,144
5,055
5,120
18,441
23,298
485
7,553
10,299
17,443
0
W
Persephone
sirkenedy
Persephone
22,206
2,197
1,975
2,786
13,303
5,362
1,610
6,605
6,695
44,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,318
Gold Earned
59,137
120
Minions Killed
155
0
Camps Cleared
0
974,729
Distance Traveled
1,140,073
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,571
813
45
3
0
182,384
0
L
Horus
9,455
727
14
1
0
198,469
1
L
Athena
9,115
701
9
1
0
200,072
0
L
Kuzenbo
8,728
671
6
0
0
192,340
0
L
Ullr
12,449
958
46
4
0
201,464
0
W
Chang'e
12,480
960
44
3
0
252,240
0
W
Rama
11,491
884
18
1
0
176,443
0
W
Sol
11,260
866
37
3
0
244,635
1
W
Ganesha
11,733
903
0
0
0
239,342
1
W
Persephone
12,173
936
56
4
0
227,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role