Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Arasakikun
Bacchus
Level 127
God Stats
0W - 1L
1,280 SR
Queue Stats
36W - 22L
1,716 Elo+
Party 1
Poseidon
Poseidon
LichKingArthas_
Poseidon
Level 68
God Stats
1W - 2L
1,485 SR
Queue Stats
33W - 24L
1,591 Elo+
Party 1
Team Averages
Level 114
1,422 SR
1,602 Elo+

VS

Team Averages
Level 123
1,414 SR
1,375 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IMtoughMONEY
Medusa
Level 75
God Stats
6W - 5L
1,450 SR
Queue Stats
325W - 377L
1,439 Elo+
Solo
Guan Yu
Guan Yu
TheSolaceSystem-
Guan Yu
Level 147
God Stats
1W - 1L
1,291 SR
Queue Stats
34W - 53L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 5 / 1
5,627
625
3,174
7,615
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Arasakikun
Bacchus
10
0 / 6 / 2
5,995
666
3,704
9,111
7,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Poseidon
10
1 / 5 / 0
5,950
661
3,613
6,278
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 0 / 11
7,831
870
5,303
3,256
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
11 / 0 / 5
8,658
962
9,830
5,827
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 14
7,391
821
3,999
10,368
9,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
16
16
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
1
0.1
W
Nu Wa
 
Nu Wa
4
0
11
9.5
L
Bacchus
Arasakikun
Bacchus
0
6
2
0.17
W
Medusa
11
0
5
13.5
L
Poseidon
1
5
0
0.2
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,491
Damage
19,132
23,004
Taken
19,451
11,505
Mitigated
12,366
3,298
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,174
1,560
0
1,333
7,615
2,594
0
1,484
6,131
0
17,103
W
Nu Wa
 
Nu Wa
5,303
2,493
0
485
3,256
1,064
1,160
1,295
1,961
26,126
0
L
Bacchus
Arasakikun
Bacchus
3,704
804
254
913
9,111
7,602
0
3,265
5,846
14,741
0
W
Medusa
9,830
4,077
276
2,023
5,827
2,133
1,040
3,082
2,745
0
34,622
L
Poseidon
3,613
601
0
798
6,278
1,309
0
764
5,514
24,893
0
W
3,999
277
1,859
3,907
10,368
9,169
133
3,228
7,140
0
9,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,572
Gold Earned
23,880
85
Minions Killed
104
2
Camps Cleared
7
441,325
Distance Traveled
529,076
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,627
625
21
2
1
129,953
3
W
Nu Wa
7,831
870
40
4
2
181,717
2
L
Bacchus
5,995
666
17
2
0
152,131
0
W
Medusa
8,658
962
53
6
4
178,607
1
L
Poseidon
5,950
661
47
5
1
159,241
4
W
Guan Yu
7,391
821
11
1
1
168,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role