Player Matchup

Tsukuyomi
Tsukuyomi
Bronze V
 
Tsukuyomi
Bronze V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
ATL Insanityy
Hachiman
Gold II
Level 156
God Stats
0W - 4L
1,233 SR
Queue Stats
466W - 471L
1,518 MMR
Solo
Pele
Pele
Gold III
GyrateTuba72304
Pele
Gold III
Level 119
God Stats
3W - 3L
1,478 SR
Queue Stats
81W - 81L
1,536 MMR
Solo
Scylla
Scylla
Gold IV
KingMacK OG
Scylla
Gold IV
Level 96
God Stats
17W - 19L
1,636 SR
Queue Stats
327W - 331L
1,527 MMR
Solo
Sylvanus
Sylvanus
Bronze III
TM4C305
Sylvanus
Bronze III
Level 83
God Stats
2W - 11L
1,465 SR
Queue Stats
27W - 51L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,462 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,565 SR
1,517 MMR
Athena
Athena
Silver I
Dancing--Dolphin
Athena
Silver I
Level 151
God Stats
1W - 1L
1,794 SR
Queue Stats
3W - 1L
1,545 MMR
Party 1
Neith
Neith
Gold III
Is Dumbledore
Neith
Gold III
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 139L
1,545 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
LeonDTS
Ao Kuang
Bronze III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Vx Regicide xV
Bellona
Gold II
Level 158
God Stats
8W - 7L
1,604 SR
Queue Stats
177W - 185L
1,493 MMR
Solo
Charybdis
Charybdis
Bronze V
hersh85
Charybdis
Bronze V
Level 160
God Stats
1W - 0L
1,429 SR
Queue Stats
5W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 4 / 0
5,225
475
4,306
7,026
2,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
ATL Insanityy
Hachiman
3
0 / 2 / 0
4,014
365
1,180
2,603
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 1
6,226
566
3,086
5,667
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
10
1 / 3 / 1
5,673
516
1,209
5,471
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TM4C305
Sylvanus
6
0 / 3 / 1
4,430
403
2,104
4,531
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioAtlasBakasura

VS

Bans
CliodhnaGilgameshAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
6,561
596
2,366
6,107
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 0
7,467
679
2,579
2,650
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
LeonDTS
Ao Kuang
8
0 / 2 / 5
5,436
494
2,870
7,849
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 1
7,161
651
2,658
4,966
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
hersh85
Charybdis
11
5 / 2 / 3
6,919
629
6,099
5,181
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
0
0.25
L
Hachiman
ATL Insanityy
Hachiman
0
2
0
0
W
2
0
6
5
L
2
1
1
2.5
W
4
0
0
4
L
Scylla
1
3
1
0.5
W
Ao Kuang
LeonDTS
Ao Kuang
0
2
5
1.25
L
Sylvanus
TM4C305
Sylvanus
0
3
1
0.17
W
2
0
1
2.5
W
Charybdis
hersh85
Charybdis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,885
Damage
16,572
25,298
Taken
26,753
7,590
Mitigated
14,253
5,771
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,306
1,172
0
768
7,026
2,024
0
1,070
5,956
0
28,584
L
Hachiman
ATL Insanityy
Hachiman
1,180
755
0
779
2,603
412
0
733
1,870
0
7,251
W
2,366
1,079
0
1,638
6,107
5,119
114
769
5,338
13,910
0
L
3,086
711
0
2,473
5,667
1,448
0
1,689
3,978
0
27,979
W
2,579
717
0
1,670
2,650
1,042
830
559
2,091
0
48,031
L
Scylla
1,209
435
0
640
5,471
1,346
0
636
4,835
30,724
0
W
Ao Kuang
LeonDTS
Ao Kuang
2,870
851
0
3,272
7,849
1,833
288
261
7,588
18,103
0
L
Sylvanus
TM4C305
Sylvanus
2,104
899
137
974
4,531
2,360
0
1,108
3,423
7,852
3,078
W
2,658
898
0
2,583
4,966
4,864
0
0
4,966
0
41,574
W
Charybdis
hersh85
Charybdis
6,099
3,199
0
701
5,181
1,395
1,706
1,261
3,542
0
38,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
33,544
205
Minions Killed
366
0
Camps Cleared
0
806,691
Distance Traveled
1,087,338
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,225
475
46
4
0
163,646
2
L
Hachiman
4,014
365
9
1
0
51,467
0
W
Athena
6,561
596
24
2
0
249,963
2
L
Pele
6,226
566
70
6
0
248,215
0
W
Neith
7,467
679
112
10
0
205,850
1
L
Scylla
5,673
516
56
5
0
201,169
2
W
Ao Kuang
5,436
494
38
3
0
220,078
5
L
Sylvanus
4,430
403
24
2
0
142,194
1
W
Bellona
7,161
651
113
10
0
221,614
3
W
Charybdis
6,919
629
79
7
0
189,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role