Player Matchup

Nemesis
Nemesis
Arupen
Nemesis
Level 28
God Stats
6W - 4L
1,471 SR
Queue Stats
226W - 168L
1,603 Elo+
Party 3
Zhong Kui
Zhong Kui
ChopsPop
Zhong Kui
Level 82
God Stats
6W - 9L
1,346 SR
Queue Stats
339W - 262L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
Demolisher5620
Cthulhu
Level 84
God Stats
1W - 3L
1,317 SR
Queue Stats
330W - 244L
1,674 Elo+
Party 3
Horus
Horus
LeaTerraLuna
Horus
Level 82
God Stats
19W - 19L
1,534 SR
Queue Stats
99W - 108L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Sneakatron
Heimdallr
Level 119
God Stats
2W - 5L
1,368 SR
Queue Stats
129W - 146L
1,407 Elo+
Party 1
Team Averages
Level 79
1,407 SR
1,535 Elo+

VS

Team Averages
Level 59
1,610 SR
1,754 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BoinkYourPingus
Nemesis
Level 24
God Stats
4W - 1L
1,657 SR
Queue Stats
106W - 19L
1,951 Elo+
Party 2
Eset
Eset
TYjelly71
Eset
Level 14
God Stats
2W - 0L
1,896 SR
Queue Stats
18W - 2L
1,970 Elo+
Party 2
Neith
Neith
TedCruzing
Neith
Level 59
God Stats
2W - 0L
1,537 SR
Queue Stats
32W - 4L
1,941 Elo+
Party 2
Chang'e
Chang'e
scar-_-STARSTeam
Chang'e
Level 110
God Stats
17W - 17L
1,462 SR
Queue Stats
330W - 350L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arupen
Nemesis
11
1 / 5 / 1
7,537
359
2,267
10,135
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ChopsPop
Zhong Kui
17
3 / 8 / 0
10,252
488
9,916
20,841
12,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 3 / 2
11,455
545
18,147
20,627
22,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 3
7,375
351
2,989
14,117
12,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Sneakatron
Heimdallr
12
0 / 11 / 3
7,688
366
7,888
17,528
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 6 / 5
10,028
478
7,102
14,451
11,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
11 / 2 / 6
13,457
641
15,921
18,838
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
18
7 / 0 / 17
13,157
627
14,066
16,481
32,667
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
19
9 / 2 / 11
13,246
631
15,740
14,151
6,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
4 / 2 / 11
11,646
555
10,360
13,255
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
11
Kills
31
31
Deaths
12
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
6
5
0.42
L
Nemesis
Arupen
Nemesis
1
5
1
0.3
W
11
2
6
7
L
Zhong Kui
ChopsPop
Zhong Kui
3
8
0
0.38
L
7
3
2
2.67
L
0
4
3
0.38
L
Heimdallr
Sneakatron
Heimdallr
0
11
3
0.14
W
Eset
7
0
17
15.5
W
Neith
9
2
11
7.25
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,207
Damage
63,189
83,248
Taken
77,176
54,846
Mitigated
66,791
20,310
Healing
27,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,102
2,678
0
662
14,451
11,428
788
8,231
5,585
50,399
0
L
Nemesis
Arupen
Nemesis
2,267
1,096
0
3,017
10,135
2,403
0
1,268
8,867
0
26,961
W
15,921
9,015
0
7,760
18,838
10,867
0
7,354
11,062
0
111,964
L
Zhong Kui
ChopsPop
Zhong Kui
9,916
992
0
6,165
20,841
12,398
32
10,591
10,250
76,735
0
L
18,147
1,229
121
4,958
20,627
22,142
64
6,442
14,185
73,557
0
L
2,989
1,499
1,477
2,512
14,117
12,358
0
6,012
8,105
0
14,002
L
Heimdallr
Sneakatron
Heimdallr
7,888
3,783
0
2,060
17,528
5,545
0
6,615
10,913
0
43,423
W
Eset
14,066
2,697
2,023
4,045
16,481
32,667
15
3,883
12,407
58,294
8,601
W
Neith
15,740
8,799
0
5,384
14,151
6,372
8,425
3,502
10,561
0
116,396
W
10,360
273
2,507
5,372
13,255
5,457
2,944
4,588
8,504
62,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
61,534
459
Minions Killed
575
0
Camps Cleared
0
1,552,989
Distance Traveled
2,051,680
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,028
478
76
4
0
383,905
8
L
Nemesis
7,537
359
65
3
0
203,428
0
W
Nemesis
13,457
641
154
7
0
523,902
3
L
Zhong Kui
10,252
488
138
7
0
339,269
5
L
Cthulhu
11,455
545
155
7
0
398,698
8
L
Horus
7,375
351
26
1
0
307,342
5
L
Heimdallr
7,688
366
75
4
0
304,252
2
W
Eset
13,157
627
74
4
0
452,454
2
W
Neith
13,246
631
160
8
0
326,597
2
W
Chang'e
11,646
555
111
5
0
364,822
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role