Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Anubis_AJ
Zeus
Level 31
God Stats
3W - 6L
1,519 SR
Queue Stats
14W - 24L
1,247 Elo+
Party 2
Cernunnos
Cernunnos
alexpelon81
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,297 Elo+
Party 2
Team Averages
Level 31
1,506 SR
1,348 Elo+

VS

Team Averages
Level 32
1,482 SR
1,390 Elo+
Bacchus
Bacchus
Durty Sprite
Bacchus
Level 8
God Stats
1W - 3L
1,265 SR
Queue Stats
6W - 6L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
Silver Chikara
Gilgamesh
Level 44
God Stats
8W - 3L
1,782 SR
Queue Stats
36W - 39L
1,393 Elo+
Party 1
Charybdis
Charybdis
Silver Ikari
Charybdis
Level 45
God Stats
4W - 3L
1,401 SR
Queue Stats
22W - 23L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 10 / 2
7,785
649
7,177
14,048
4,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
2 / 6 / 4
8,295
691
9,926
7,437
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
alexpelon81
Cernunnos
13
4 / 9 / 4
9,748
812
8,366
12,742
3,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Durty Sprite
Bacchus
14
4 / 2 / 18
10,523
877
4,318
11,530
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Silver Chikara
Gilgamesh
16
16 / 3 / 7
11,911
993
18,266
15,236
11,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Silver Ikari
Charybdis
13
5 / 3 / 14
9,700
808
6,885
9,293
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
8
Kills
25
25
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
10
2
0.3
L
Zeus
2
6
4
0.67
W
Bacchus
Durty Sprite
Bacchus
4
2
18
6.5
W
Gilgamesh
Silver Chikara
Gilgamesh
16
3
7
6.5
W
Charybdis
Silver Ikari
Charybdis
5
3
14
4
L
Cernunnos
alexpelon81
Cernunnos
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
29,469
34,227
Taken
36,059
9,262
Mitigated
27,117
2,776
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,177
553
0
713
14,048
4,395
0
2,752
11,296
16,055
0
L
Zeus
9,926
675
0
677
7,437
1,474
0
698
6,739
28,736
0
W
Bacchus
Durty Sprite
Bacchus
4,318
720
482
2,038
11,530
12,482
252
6,953
4,577
12,284
0
W
Gilgamesh
Silver Chikara
Gilgamesh
18,266
6,228
286
1,799
15,236
11,749
0
6,965
8,271
0
40,935
W
Charybdis
Silver Ikari
Charybdis
6,885
2,842
104
1,525
9,293
2,886
2,148
3,486
5,807
0
32,803
L
Cernunnos
alexpelon81
Cernunnos
8,366
2,610
34
1,352
12,742
3,393
0
1,779
10,963
0
28,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
32,134
112
Minions Killed
116
5
Camps Cleared
5
498,628
Distance Traveled
691,968
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,785
649
19
2
4
166,292
0
L
Zeus
8,295
691
41
3
0
180,981
1
W
Bacchus
10,523
877
16
1
0
252,351
2
W
Gilgamesh
11,911
993
46
4
5
224,943
0
W
Charybdis
9,700
808
54
5
0
214,674
2
L
Cernunnos
9,748
812
52
4
1
151,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role