Player Matchup

Gilgamesh
Gilgamesh
ISmallNuts
Gilgamesh
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
384W - 423L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
Jester658
Heimdallr
Level 89
God Stats
5W - 0L
1,886 SR
Queue Stats
337W - 350L
1,356 Elo+
Solo
Agni
Agni
Mattronicks
Agni
Level 48
God Stats
1W - 0L
1,298 SR
Queue Stats
19W - 13L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Xanthrax1
Danzaburou
Level 66
God Stats
2W - 4L
1,197 SR
Queue Stats
262W - 253L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xelor93
Tsukuyomi
Level 88
God Stats
7W - 9L
1,399 SR
Queue Stats
343W - 364L
1,473 Elo+
Party 1
Team Averages
Level 64
1,456 SR
1,407 Elo+

VS

Team Averages
Level 79
1,543 SR
1,354 Elo+
Eset
Eset
Baderlionheart
Eset
Level 159
God Stats
3W - 3L
1,714 SR
Queue Stats
254W - 298L
1,346 Elo+
Solo
Hachiman
Hachiman
JuanSolo666
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,312 Elo+
Solo
Atlas
Atlas
Sneaky_Pretzel90
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,302 Elo+
Party 2
Thoth
Thoth
drakefranco
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,383 Elo+
Solo
Kali
Kali
mr-mute0-0
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ISmallNuts
Gilgamesh
17
7 / 3 / 17
10,499
750
11,465
19,091
27,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Jester658
Heimdallr
18
5 / 3 / 19
11,080
791
11,717
11,708
5,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 10
10,073
720
5,007
8,897
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Xanthrax1
Danzaburou
20
13 / 1 / 15
12,633
902
13,774
10,322
4,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Xelor93
Tsukuyomi
18
6 / 3 / 19
10,928
781
14,116
14,589
14,203
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
8,517
608
8,157
9,205
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
JuanSolo666
Hachiman
17
4 / 8 / 2
10,328
738
7,521
11,825
4,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 4 / 4
9,154
654
9,778
13,911
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
2 / 10 / 3
8,436
603
9,370
12,951
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 4
10,359
740
9,045
15,496
8,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
31
33
Kills
13
13
Deaths
33
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Gilgamesh
ISmallNuts
Gilgamesh
7
3
17
5.17
W
Heimdallr
Jester658
Heimdallr
5
3
19
4.83
L
Hachiman
JuanSolo666
Hachiman
4
8
2
0.63
W
2
3
10
2.33
L
2
4
4
1
W
Danzaburou
Xanthrax1
Danzaburou
13
1
15
20.5
W
Tsukuyomi
Xelor93
Tsukuyomi
6
3
19
5.17
L
2
10
3
0.35
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,079
Damage
43,871
64,607
Taken
63,388
56,147
Mitigated
36,978
22,085
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
923
1,276
2,732
9,205
3,714
0
976
8,193
13,432
0
W
Gilgamesh
ISmallNuts
Gilgamesh
11,465
2,636
4,771
4,680
19,091
27,812
227
5,955
12,930
548
16,606
W
Heimdallr
Jester658
Heimdallr
11,717
4,220
668
1,871
11,708
5,886
2,251
4,541
7,031
0
33,877
L
Hachiman
JuanSolo666
Hachiman
7,521
2,079
0
599
11,825
4,415
1,148
653
10,986
0
19,676
W
5,007
416
1,158
1,992
8,897
3,547
1,202
4,098
4,523
16,860
0
L
9,778
1,630
0
1,318
13,911
15,386
0
1,125
12,521
21,497
0
W
Danzaburou
Xanthrax1
Danzaburou
13,774
5,174
1,078
3,811
10,322
4,699
1,121
6,184
3,888
0
32,528
W
Tsukuyomi
Xelor93
Tsukuyomi
14,116
3,945
1,038
1,018
14,589
14,203
950
5,561
8,930
0
25,109
L
9,370
943
928
777
12,951
4,568
670
1,730
11,148
17,200
0
L
9,045
4,009
0
2,164
15,496
8,895
0
1,071
14,153
0
19,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,213
Gold Earned
46,794
134
Minions Killed
82
0
Camps Cleared
0
1,338,091
Distance Traveled
1,066,644
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,517
608
7
1
0
167,836
0
W
Gilgamesh
10,499
750
6
0
0
289,760
0
W
Heimdallr
11,080
791
46
3
0
250,467
1
L
Hachiman
10,328
738
18
1
0
175,473
0
W
Agni
10,073
720
28
2
0
252,332
0
L
Atlas
9,154
654
17
1
0
249,319
0
W
Danzaburou
12,633
902
36
3
0
272,686
1
W
Tsukuyomi
10,928
781
18
1
0
272,846
0
L
Thoth
8,436
603
18
1
0
211,643
0
L
Kali
10,359
740
22
2
0
262,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role