Player Matchup

Bellona
Bellona
ADRO7O7
Bellona
Level 49
God Stats
15W - 14L
1,583 SR
Queue Stats
236W - 231L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
Adam0512
Heimdallr
Level 81
God Stats
0W - 3L
1,331 SR
Queue Stats
91W - 103L
1,508 Elo+
Solo
Ares
Ares
Herecomesvader
Ares
Level 59
God Stats
7W - 9L
1,495 SR
Queue Stats
140W - 140L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ihatenergos
Tsukuyomi
Level 7
God Stats
6W - 3L
1,886 SR
Queue Stats
14W - 16L
1,742 Elo+
Party 2
Agni
Agni
brayden821
Agni
Level 60
God Stats
12W - 11L
1,635 SR
Queue Stats
249W - 230L
1,525 Elo+
Party 2
Team Averages
Level 51
1,586 SR
1,567 Elo+

VS

Team Averages
Level 65
1,534 SR
1,574 Elo+
Danzaburou
Danzaburou
ChaunceyJ
Danzaburou
Level 147
God Stats
3W - 8L
1,466 SR
Queue Stats
437W - 465L
1,442 Elo+
Solo
Khepri
Khepri
KuuuVampir
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Nox
Nox
LegacyRawr
Nox
Level 24
God Stats
6W - 1L
1,660 SR
Queue Stats
189W - 118L
1,755 Elo+
Party 1
Vulcan
Vulcan
Pokecrafter999
Vulcan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,446 Elo+
Party 3
Bakasura
Bakasura
ToSBreaker
Bakasura
Level 43
God Stats
7W - 6L
1,543 SR
Queue Stats
198W - 80L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADRO7O7
Bellona
12
0 / 4 / 2
7,210
451
6,358
10,606
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Adam0512
Heimdallr
13
0 / 8 / 0
7,158
447
3,181
13,157
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 1
6,428
402
2,908
15,472
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ihatenergos
Tsukuyomi
14
4 / 9 / 1
8,974
561
8,472
14,579
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 9 / 2
8,927
558
7,725
11,991
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaunceyJ
Danzaburou
15
1 / 2 / 7
8,891
556
7,251
11,699
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
KuuuVampir
Khepri
11
2 / 1 / 11
8,281
518
3,948
6,195
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 3 / 12
10,133
633
15,182
7,841
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 6
10,576
661
10,675
9,387
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
ToSBreaker
Bakasura
19
14 / 1 / 5
11,515
720
15,026
12,458
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
8
Kills
36
36
Deaths
8
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
ADRO7O7
Bellona
0
4
2
0.25
L
Heimdallr
Adam0512
Heimdallr
0
8
0
0
W
Danzaburou
ChaunceyJ
Danzaburou
1
2
7
2.25
L
1
6
1
0.25
L
Tsukuyomi
Ihatenergos
Tsukuyomi
4
9
1
0.5
W
Khepri
KuuuVampir
Khepri
2
1
11
7.5
W
11
3
12
5.67
W
8
1
6
11
W
Bakasura
ToSBreaker
Bakasura
14
1
5
16.5
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
52,082
65,805
Taken
47,580
29,576
Mitigated
24,858
7,410
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ADRO7O7
Bellona
6,358
1,903
0
1,237
10,606
6,352
0
3,755
6,774
0
45,190
L
Heimdallr
Adam0512
Heimdallr
3,181
1,182
0
3,105
13,157
4,835
1,393
9,129
3,846
0
40,399
W
Danzaburou
ChaunceyJ
Danzaburou
7,251
4,138
0
5,873
11,699
4,671
664
1,506
10,193
0
69,375
L
2,908
242
0
1,551
15,472
9,301
0
6,362
7,846
10,253
0
L
Tsukuyomi
Ihatenergos
Tsukuyomi
8,472
2,468
0
503
14,579
5,069
0
4,860
8,659
0
50,031
W
Khepri
KuuuVampir
Khepri
3,948
475
0
1,780
6,195
4,690
0
2,277
3,918
15,386
0
W
15,182
2,472
0
1,091
7,841
3,255
0
2,893
4,948
51,424
0
W
10,675
2,772
0
3,100
9,387
7,216
2,494
549
8,838
66,359
0
W
Bakasura
ToSBreaker
Bakasura
15,026
10,095
0
4,207
12,458
5,026
0
3,408
9,050
0
83,317
L
7,725
798
0
1,014
11,991
4,019
0
5,699
5,961
47,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
49,396
360
Minions Killed
494
0
Camps Cleared
0
1,435,392
Distance Traveled
1,708,732
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,210
451
81
5
0
335,441
7
L
Heimdallr
7,158
447
91
6
0
257,616
3
W
Danzaburou
8,891
556
126
8
0
255,710
1
L
Ares
6,428
402
19
1
0
309,375
1
L
Tsukuyomi
8,974
561
76
5
0
284,908
0
W
Khepri
8,281
518
17
1
0
333,913
1
W
Nox
10,133
633
66
4
0
324,540
0
W
Vulcan
10,576
661
126
8
0
388,548
5
W
Bakasura
11,515
720
159
10
0
406,021
2
L
Agni
8,927
558
93
6
0
248,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role