Player Matchup

Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver III
AirKouilßß
Bellona
Silver III
Level 123
God Stats
67W - 56L
1,527 SR
Queue Stats
551W - 580L
1,051 MMR
Solo
Poseidon
Poseidon
Silver III
Spoon3674
Poseidon
Silver III
Level 58
God Stats
3W - 5L
1,473 SR
Queue Stats
32W - 48L
1,060 MMR
Solo
Loki
Loki
Silver V
ooOkarmaxOoo
Loki
Silver V
Level 125
God Stats
41W - 42L
1,481 SR
Queue Stats
344W - 367L
428 MMR
Solo
Sol
Sol
Silver V
summer17walker
Sol
Silver V
Level 103
God Stats
18W - 20L
1,505 SR
Queue Stats
57W - 81L
496 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,497 SR
907 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,506 SR
867 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
NoissyChaos
Jing Wei
Silver II
Level 126
God Stats
2W - 6L
1,466 SR
Queue Stats
270W - 277L
1,079 MMR
Solo
Chaac
Chaac
Silver V
centre_figure5
Chaac
Silver V
Level 69
God Stats
0W - 2L
1,616 SR
Queue Stats
105W - 136L
606 MMR
Solo
Ares
Ares
Silver V
josephcrhcton
Ares
Silver V
Level 69
God Stats
11W - 16L
1,418 SR
Queue Stats
207W - 235L
535 MMR
Solo
Thor
Thor
Silver V
uJIJIapuoH
Thor
Silver V
Level 74
God Stats
8W - 15L
1,527 SR
Queue Stats
529W - 536L
614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 0 / 2
5,372
488
2,121
8,243
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
AirKouilßß
Bellona
11
7 / 1 / 2
7,194
654
11,939
10,265
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Spoon3674
Poseidon
11
3 / 3 / 0
6,087
553
5,379
5,464
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 0 / 2
6,030
548
4,237
4,518
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,246
477
8,310
6,679
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MedusaCliodhnaBastetArachne

VS

Bans
Chang'ePersephoneUllrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 2
5,374
489
4,183
6,600
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NoissyChaos
Jing Wei
8
1 / 2 / 1
5,086
462
5,767
6,914
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 1
4,722
429
4,261
13,284
4,895
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 1
5,477
498
2,533
9,094
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 3
5,064
460
3,526
8,972
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
4
5
Deaths
16
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
2
2
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Bellona
AirKouilßß
Bellona
7
1
2
8
L
Jing Wei
NoissyChaos
Jing Wei
1
2
1
0.75
W
Poseidon
Spoon3674
Poseidon
3
3
0
1
L
0
6
1
0.08
L
1
3
1
0.5
W
4
0
2
5
W
1
1
2
2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
20,270
35,169
Taken
44,864
21,173
Mitigated
15,945
13,405
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,121
246
255
2,596
8,243
6,847
153
1,784
6,459
11,092
0
L
Nu Wa
 
Nu Wa
4,183
1,027
0
1,207
6,600
1,759
118
1,582
5,018
28,255
0
W
Bellona
AirKouilßß
Bellona
11,939
5,010
0
3,445
10,265
9,695
482
1,781
8,484
0
46,037
L
Jing Wei
NoissyChaos
Jing Wei
5,767
4,298
0
2,466
6,914
2,006
0
3,481
3,433
0
25,329
W
Poseidon
Spoon3674
Poseidon
5,379
619
0
1,288
5,464
1,712
54
1,457
4,007
37,764
0
L
4,261
446
293
3,597
13,284
4,895
0
3,200
9,881
0
21,264
L
2,533
49
0
1,820
9,094
4,581
0
5,033
3,622
10,536
0
W
4,237
493
0
2,377
4,518
1,147
0
631
3,887
0
24,491
W
8,310
3,073
0
3,444
6,679
1,772
957
1,063
5,616
33,816
0
L
3,526
549
0
3,582
8,972
2,704
0
2,514
6,458
0
19,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
25,723
253
Minions Killed
202
0
Camps Cleared
0
1,028,950
Distance Traveled
1,030,449
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,372
488
22
2
0
214,045
3
L
Nu Wa
5,374
489
58
5
0
185,427
0
W
Bellona
7,194
654
78
7
0
211,825
1
L
Jing Wei
5,086
462
51
5
0
206,104
3
W
Poseidon
6,087
553
61
6
0
205,002
0
L
Chaac
4,722
429
43
4
0
211,775
0
L
Ares
5,477
498
12
1
0
205,005
4
W
Loki
6,030
548
46
4
0
211,693
0
W
Sol
5,246
477
46
4
0
186,385
3
L
Thor
5,064
460
38
3
0
222,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role