Player Matchup

Tiamat
Tiamat
KC4_BarCode
Tiamat
Level 137
God Stats
9W - 10L
1,500 SR
Queue Stats
35W - 51L
1,254 Elo+
Party 1
Ullr
Ullr
LaquaDivine
Ullr
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 30L
1,573 Elo+
Party 1
Mulan
Mulan
MovesLikeHobo
Mulan
Level 118
God Stats
2W - 1L
1,191 SR
Queue Stats
12W - 33L
1,218 Elo+
Party 1
Team Averages
Level 137
1,397 SR
1,348 Elo+

VS

Team Averages
Level 107
1,368 SR
1,426 Elo+
Merlin
Merlin
Shikas3200
Merlin
Level 141
God Stats
4W - 4L
1,538 SR
Queue Stats
133W - 167L
1,450 Elo+
Party 2
King Arthur
King Arthur
WilledKnight145
King Arthur
Level 124
God Stats
6W - 16L
1,296 SR
Queue Stats
160W - 199L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
toonsix-
Danzaburou
Level 56
God Stats
1W - 1L
1,270 SR
Queue Stats
15W - 17L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 7 / 6
10,355
609
6,738
13,936
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 3 / 4
11,810
695
18,620
16,831
6,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 6
10,708
630
8,679
16,569
18,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Shikas3200
Merlin
17
3 / 4 / 9
12,242
720
12,283
9,662
3,234
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
WilledKnight145
King Arthur
16
3 / 4 / 8
11,897
700
9,922
18,218
19,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
toonsix-
Danzaburou
18
9 / 2 / 5
13,875
816
14,456
15,746
6,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
15
15
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
6
0.57
L
6
3
4
2.67
L
3
5
6
1.2
W
Merlin
Shikas3200
Merlin
3
4
9
1.88
W
King Arthur
WilledKnight145
King Arthur
3
4
8
1.75
W
Danzaburou
toonsix-
Danzaburou
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
36,661
47,336
Taken
43,626
32,486
Mitigated
29,090
5,350
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,738
722
304
2,172
13,936
7,301
132
4,166
9,770
37,207
0
L
18,620
6,422
0
675
16,831
6,272
903
5,193
11,638
0
55,020
L
8,679
387
0
2,199
16,569
18,913
0
3,653
12,916
2,056
28,131
W
Merlin
Shikas3200
Merlin
12,283
333
0
1,084
9,662
3,234
550
2,090
7,429
38,422
0
W
King Arthur
WilledKnight145
King Arthur
9,922
98
621
2,038
18,218
19,489
159
2,999
14,961
0
23,851
W
Danzaburou
toonsix-
Danzaburou
14,456
7,200
0
6,155
15,746
6,367
1,954
2,957
12,529
0
69,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
38,014
168
Minions Killed
192
10
Camps Cleared
4
839,651
Distance Traveled
882,968
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,355
609
36
2
2
278,157
4
L
Ullr
11,810
695
88
5
5
282,671
2
L
Mulan
10,708
630
44
3
3
278,823
3
W
Merlin
12,242
720
69
4
3
290,529
3
W
King Arthur
11,897
700
22
1
1
319,614
2
W
Danzaburou
13,875
816
101
6
0
272,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role