Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FlUhX XtReAmZZ
Ah Muzen Cab
Level 89
God Stats
4W - 2L
1,648 SR
Queue Stats
193W - 185L
1,455 Elo+
Party 1
Poseidon
Poseidon
MrShubze
Poseidon
Level 48
God Stats
12W - 20L
1,374 SR
Queue Stats
102W - 137L
1,404 Elo+
Party 3
Awilix
Awilix
ZYX SprayZ
Awilix
Level 20
God Stats
3W - 3L
1,676 SR
Queue Stats
31W - 42L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
arbaaz_kazi
Jing Wei
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 117L
1,407 Elo+
Party 3
Achilles
Achilles
kaoij
Achilles
Level 66
God Stats
2W - 5L
1,355 SR
Queue Stats
112W - 97L
1,466 Elo+
Party 1
Team Averages
Level 55
1,511 SR
1,431 Elo+

VS

Team Averages
Level 56
1,390 SR
1,445 Elo+
Ymir
Ymir
Blobaz
Ymir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Loki
Loki
BoomerBailey534
Loki
Level 105
God Stats
3W - 8L
1,376 SR
Queue Stats
81W - 78L
1,502 Elo+
Party 2
Charybdis
Charybdis
Dragonil11
Charybdis
Level 48
God Stats
6W - 4L
1,615 SR
Queue Stats
60W - 68L
1,390 Elo+
Solo
Janus
Janus
HunterKieran
Janus
Level 76
God Stats
0W - 4L
1,167 SR
Queue Stats
52W - 46L
1,493 Elo+
Party 2
Rama
Rama
ImHashworth
Rama
Level 39
God Stats
0W - 2L
1,290 SR
Queue Stats
17W - 22L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FlUhX XtReAmZZ
Ah Muzen Cab
10
4 / 0 / 4
5,648
706
4,582
3,579
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MrShubze
Poseidon
9
2 / 1 / 1
5,044
631
2,753
3,629
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ZYX SprayZ
Awilix
8
1 / 1 / 0
4,615
577
1,225
4,381
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
arbaaz_kazi
Jing Wei
9
3 / 0 / 6
5,215
652
4,011
3,478
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
kaoij
Achilles
8
0 / 2 / 0
4,645
581
2,112
6,320
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blobaz
Ymir
5
0 / 4 / 0
3,527
441
171
5,457
1,254
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 2 / 1
5,021
628
3,336
5,431
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Dragonil11
Charybdis
6
0 / 3 / 0
3,769
471
880
4,601
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,291
661
1,623
2,594
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
5,484
686
3,108
3,256
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
Blobaz
Ymir
0
4
0
0
L
1
2
1
0.75
L
Charybdis
Dragonil11
Charybdis
0
3
0
0
W
Ah Muzen Cab
FlUhX XtReAmZZ
Ah Muzen Cab
4
0
4
6
L
1
1
1
1.5
L
2
0
0
2
W
Poseidon
MrShubze
Poseidon
2
1
1
2.5
W
Awilix
ZYX SprayZ
Awilix
1
1
0
1
W
Jing Wei
arbaaz_kazi
Jing Wei
3
0
6
6
W
Achilles
kaoij
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
9,118
21,387
Taken
21,339
7,639
Mitigated
4,312
7,979
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Blobaz
Ymir
171
97
0
250
5,457
1,254
0
0
5,457
3,219
0
L
3,336
748
0
2,223
5,431
1,151
0
1,304
4,098
0
23,390
L
Charybdis
Dragonil11
Charybdis
880
335
0
1,446
4,601
536
0
129
4,472
0
11,678
W
Ah Muzen Cab
FlUhX XtReAmZZ
Ah Muzen Cab
4,582
1,577
0
1,622
3,579
1,036
180
107
3,472
0
28,495
L
1,623
44
0
336
2,594
563
0
1,320
1,274
27,881
0
L
3,108
2,897
0
1,670
3,256
808
1,668
0
2,981
0
24,437
W
Poseidon
MrShubze
Poseidon
2,753
0
0
1,286
3,629
885
648
1,068
2,561
23,015
0
W
Awilix
ZYX SprayZ
Awilix
1,225
474
0
1,844
4,381
1,250
0
301
4,080
0
20,405
W
Jing Wei
arbaaz_kazi
Jing Wei
4,011
2,717
0
1,922
3,478
855
135
318
3,160
0
18,744
W
Achilles
kaoij
Achilles
2,112
174
68
1,237
6,320
3,613
0
0
6,320
0
18,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
23,092
233
Minions Killed
189
0
Camps Cleared
0
883,862
Distance Traveled
771,018
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,527
441
4
1
0
138,834
1
L
Loki
5,021
628
59
7
0
191,087
1
L
Charybdis
3,769
471
26
3
0
107,376
1
W
Ah Muzen Cab
5,648
706
46
6
0
178,921
4
L
Janus
5,291
661
55
7
0
181,046
5
L
Rama
5,484
686
45
6
0
152,675
0
W
Poseidon
5,044
631
45
6
0
173,229
3
W
Awilix
4,615
577
53
7
0
207,579
2
W
Jing Wei
5,215
652
41
5
0
166,561
1
W
Achilles
4,645
581
48
6
0
157,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role