Player Matchup

Ne Zha
Ne Zha
Crazyënergy
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,328 Elo+
Party 1
Tyr
Tyr
DaniRDT
Tyr
Level 68
God Stats
8W - 4L
1,731 SR
Queue Stats
65W - 64L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Siljèmor
Yu Huang
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,328 Elo+
Party 1
Team Averages
Level 91
1,577 SR
1,375 Elo+

VS

Team Averages
Level 59
1,579 SR
1,384 Elo+
Horus
Horus
OneAlbino
Horus
Level 106
God Stats
26W - 26L
1,497 SR
Queue Stats
122W - 155L
1,435 Elo+
Solo
King Arthur
King Arthur
Vnsavele
King Arthur
Level 32
God Stats
0W - 1L
1,536 SR
Queue Stats
20W - 35L
1,269 Elo+
Solo
Charybdis
Charybdis
xImMagi
Charybdis
Level 39
God Stats
1W - 1L
1,705 SR
Queue Stats
22W - 26L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 7 / 10
12,944
647
14,812
34,746
34,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
18
7 / 5 / 6
14,269
713
21,474
27,706
48,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yu Huang
Siljèmor
Yu Huang
19
4 / 3 / 9
13,582
679
27,096
17,330
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OneAlbino
Horus
18
9 / 3 / 2
13,550
678
22,006
26,533
28,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Vnsavele
King Arthur
17
2 / 7 / 12
13,004
650
18,731
29,780
28,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
xImMagi
Charybdis
19
4 / 3 / 11
13,733
687
25,351
20,185
9,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
13
Kills
15
15
Deaths
13
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
7
10
1
W
Tyr
7
5
6
2
L
Horus
OneAlbino
Horus
9
3
2
3.33
W
Yu Huang
Siljèmor
Yu Huang
4
3
9
2.83
L
King Arthur
Vnsavele
King Arthur
2
7
12
1.14
L
Charybdis
xImMagi
Charybdis
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,382
Damage
66,088
79,782
Taken
76,498
89,231
Mitigated
66,168
25,681
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
14,812
4,687
746
12,993
34,746
34,398
267
176
34,570
0
38,672
W
Tyr
21,474
4,598
0
5,645
27,706
48,269
881
91
27,015
6,574
43,374
L
Horus
OneAlbino
Horus
22,006
10,658
2,012
5,083
26,533
28,905
500
9,645
16,432
0
39,732
W
Yu Huang
Siljèmor
Yu Huang
27,096
3,260
329
5,968
17,330
6,564
1,111
22
17,308
74,354
0
L
King Arthur
Vnsavele
King Arthur
18,731
3,162
377
5,078
29,780
28,008
373
14,002
15,159
0
44,047
L
Charybdis
xImMagi
Charybdis
25,351
15,964
0
5,448
20,185
9,255
2,022
6,691
13,051
0
95,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
40,287
190
Minions Killed
210
5
Camps Cleared
9
1,014,869
Distance Traveled
1,026,661
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,944
647
38
2
2
316,956
5
W
Tyr
14,269
713
58
3
1
342,546
3
L
Horus
13,550
678
48
2
2
356,333
3
W
Yu Huang
13,582
679
94
5
2
355,367
2
L
King Arthur
13,004
650
33
2
2
359,491
4
L
Charybdis
13,733
687
129
6
5
310,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role