Player Matchup

Sol
Sol
CubisticCrib177
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,186 Elo+
Solo
Chaac
Chaac
Loud-D_R_I_P
Chaac
Level 43
God Stats
1W - 3L
1,448 SR
Queue Stats
81W - 116L
1,280 Elo+
Solo
Arachne
Arachne
Prodigy Exp
Arachne
Level 65
God Stats
5W - 3L
1,351 SR
Queue Stats
22W - 27L
1,337 Elo+
Solo
Team Averages
Level 55
1,433 SR
1,268 Elo+

VS

Team Averages
Level 35
1,652 SR
1,352 Elo+
Gilgamesh
Gilgamesh
MC132
Gilgamesh
Level 41
God Stats
1W - 2L
1,723 SR
Queue Stats
190W - 304L
1,174 Elo+
Solo
Yu Huang
Yu Huang
STALQER 1USA
Yu Huang
Level 28
God Stats
16W - 8L
1,689 SR
Queue Stats
59W - 50L
1,472 Elo+
Party 1
Neith
Neith
cow3050
Neith
Level 37
God Stats
10W - 10L
1,542 SR
Queue Stats
98W - 141L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,035
704
4,145
10,150
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
0 / 0 / 0
5,546
555
158
354
175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Prodigy Exp
Arachne
11
5 / 7 / 2
7,774
777
6,956
12,287
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MC132
Gilgamesh
12
4 / 3 / 6
8,269
827
5,380
7,409
5,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
STALQER 1USA
Yu Huang
12
4 / 2 / 7
8,431
843
7,027
6,933
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
cow3050
Neith
13
4 / 2 / 4
8,595
860
6,471
7,419
3,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
12
12
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
0
0
0
0
W
Gilgamesh
MC132
Gilgamesh
4
3
6
2.33
L
Arachne
Prodigy Exp
Arachne
5
7
2
0.86
W
Yu Huang
STALQER 1USA
Yu Huang
4
2
7
3.75
W
Neith
cow3050
Neith
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,259
Damage
18,878
22,791
Taken
21,761
8,192
Mitigated
11,525
1,928
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,145
853
0
885
10,150
3,036
0
2,579
7,571
15,309
0
L
158
0
0
0
354
175
0
120
234
0
243
W
Gilgamesh
MC132
Gilgamesh
5,380
1,963
0
162
7,409
5,451
632
2,385
5,024
0
18,763
L
Arachne
Prodigy Exp
Arachne
6,956
4,045
0
1,043
12,287
4,981
0
4,732
7,555
0
18,164
W
Yu Huang
STALQER 1USA
Yu Huang
7,027
787
179
937
6,933
2,577
774
865
6,068
22,461
0
W
Neith
cow3050
Neith
6,471
3,223
35
2,323
7,419
3,497
1,045
1,470
5,949
0
33,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,355
Gold Earned
25,295
32
Minions Killed
131
2
Camps Cleared
7
339,380
Distance Traveled
536,966
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,035
704
17
2
0
153,938
0
L
Chaac
5,546
555
0
0
0
10,921
0
W
Gilgamesh
8,269
827
23
2
3
192,704
2
L
Arachne
7,774
777
15
2
2
174,521
0
W
Yu Huang
8,431
843
39
4
1
175,528
2
W
Neith
8,595
860
69
7
3
168,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role