Player Matchup

Yu Huang
Yu Huang
Dreepatz
Yu Huang
Level 125
God Stats
11W - 13L
1,281 SR
Queue Stats
91W - 95L
1,481 Elo+
Solo
Ganesha
Ganesha
JustABitSchizo
Ganesha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 276L
1,528 Elo+
Solo
Horus
Horus
artefare
Horus
Level 131
God Stats
3W - 6L
1,180 SR
Queue Stats
112W - 115L
1,555 Elo+
Solo
Nu Wa
Nu Wa
dev4gen
Nu Wa
Level 154
God Stats
2W - 5L
1,473 SR
Queue Stats
77W - 77L
1,533 Elo+
Solo
Izanami
Izanami
ivan2021
Izanami
Level 114
God Stats
6W - 10L
1,494 SR
Queue Stats
150W - 166L
1,510 Elo+
Solo
Team Averages
Level 132
1,386 SR
1,521 Elo+

VS

Team Averages
Level 128
1,534 SR
1,519 Elo+
Sobek
Sobek
Arithons
Sobek
Level 158
God Stats
8W - 7L
1,567 SR
Queue Stats
253W - 237L
1,495 Elo+
Solo
Ravana
Ravana
DeusArtifect
Ravana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,490 Elo+
Party 1
Thoth
Thoth
krztsio000
Thoth
Level 124
God Stats
2W - 3L
1,495 SR
Queue Stats
168W - 173L
1,469 Elo+
Party 1
Rama
Rama
markoSsSsS
Rama
Level 129
God Stats
8W - 10L
1,483 SR
Queue Stats
186W - 193L
1,547 Elo+
Solo
Ra
Ra
米津法师
Ra
Level 142
God Stats
7W - 4L
1,624 SR
Queue Stats
105W - 97L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dreepatz
Yu Huang
13
1 / 1 / 2
7,875
1,125
9,451
4,610
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 3
8,395
1,199
3,584
4,441
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
artefare
Horus
12
1 / 2 / 1
7,301
1,043
2,040
3,967
2,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Nu Wa
dev4gen
Nu Wa
13
0 / 4 / 3
7,446
1,064
4,711
6,105
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ivan2021
Izanami
13
1 / 1 / 0
7,918
1,131
6,967
7,546
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

291

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arithons
Sobek
13
0 / 0 / 7
7,842
1,120
2,716
9,768
9,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
13
3 / 1 / 3
8,324
1,189
2,773
4,961
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
14
0 / 1 / 7
7,694
1,099
7,927
3,046
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 4
8,398
1,200
6,244
6,483
2,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 5
8,422
1,203
4,784
3,822
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
3
Kills
8
8
Deaths
3
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arithons
Sobek
0
0
7
3.5
W
Ravana
3
1
3
4.5
L
Yu Huang
Dreepatz
Yu Huang
1
1
2
2
L
0
0
3
1.5
L
Horus
artefare
Horus
1
2
1
0.75
L
Nu Wa
dev4gen
Nu Wa
0
4
3
0.38
L
Izanami
ivan2021
Izanami
1
1
0
1
W
Thoth
0
1
7
3.5
W
3
0
4
5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
24,444
26,669
Taken
28,080
12,866
Mitigated
17,977
2,152
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arithons
Sobek
2,716
159
402
1,739
9,768
9,694
0
5,980
3,788
9,359
0
W
Ravana
2,773
411
0
298
4,961
4,102
0
2,396
2,565
0
10,585
L
Yu Huang
Dreepatz
Yu Huang
9,451
394
0
0
4,610
1,885
0
3,024
1,517
29,358
0
L
3,584
33
0
921
4,441
3,515
0
1,952
2,372
11,050
0
L
Horus
artefare
Horus
2,040
657
408
571
3,967
2,091
0
1,392
2,512
0
2,149
L
Nu Wa
dev4gen
Nu Wa
4,711
919
0
0
6,105
2,303
0
3,742
2,299
18,944
0
L
Izanami
ivan2021
Izanami
6,967
4,738
0
252
7,546
3,072
0
5,317
2,229
0
30,091
W
Thoth
7,927
240
0
0
3,046
724
0
2,077
969
16,766
0
W
6,244
5,452
0
1,218
6,483
2,082
0
5,062
1,421
0
25,288
W
4,784
0
1,182
733
3,822
1,375
0
2,231
1,591
36,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
40,680
158
Minions Killed
170
4
Camps Cleared
7
663,626
Distance Traveled
801,178
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,842
1,120
8
1
0
166,064
0
W
Ravana
8,324
1,189
8
1
3
164,488
1
L
Yu Huang
7,875
1,125
60
9
3
150,342
3
L
Ganesha
8,395
1,199
0
0
0
164,491
3
L
Horus
7,301
1,043
0
0
0
57,375
0
L
Nu Wa
7,446
1,064
37
5
0
133,836
1
L
Izanami
7,918
1,131
61
9
1
157,582
3
W
Thoth
7,694
1,099
27
4
0
161,335
0
W
Rama
8,398
1,200
55
8
3
135,591
1
W
Ra
8,422
1,203
72
10
1
173,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role