Player Matchup

Pele
Pele
BluffyTheNoob
Pele
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 100L
1,522 Elo+
Solo
Nox
Nox
Otakuqq_-__-_
Nox
Level 105
God Stats
8W - 6L
1,390 SR
Queue Stats
182W - 136L
1,566 Elo+
Party 1
Ymir
Ymir
Sertugu
Ymir
Level 108
God Stats
8W - 4L
1,412 SR
Queue Stats
132W - 100L
1,529 Elo+
Party 1
Team Averages
Level 100
1,434 SR
1,539 Elo+

VS

Team Averages
Level 111
1,515 SR
1,415 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cl3anKillx
Hou Yi
Level 146
God Stats
12W - 17L
1,546 SR
Queue Stats
350W - 487L
1,488 Elo+
Solo
Hel
Hel
G2567
Hel
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
7,851
785
8,229
7,134
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 1 / 7
8,368
837
7,361
3,888
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Sertugu
Ymir
13
7 / 1 / 6
8,596
860
8,694
7,325
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 7 / 2
7,189
719
6,755
11,079
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Cl3anKillx
Hou Yi
10
1 / 3 / 2
6,494
649
3,668
8,405
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
G2567
Hel
11
1 / 3 / 3
6,798
680
5,069
8,485
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
2
0.43
W
1
2
10
3
L
Hou Yi
Cl3anKillx
Hou Yi
1
3
2
0.67
L
Hel
G2567
Hel
1
3
3
0.83
W
5
1
7
8.5
W
Ymir
Sertugu
Ymir
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
15,492
18,347
Taken
27,969
10,580
Mitigated
13,392
6,898
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,755
2,360
0
376
11,079
7,762
0
5,368
5,400
0
16,119
W
8,229
1,694
458
1,849
7,134
4,473
0
2,351
4,571
0
26,559
L
Hou Yi
Cl3anKillx
Hou Yi
3,668
1,444
0
178
8,405
2,571
0
6,092
2,196
0
17,901
L
Hel
G2567
Hel
5,069
887
2,828
2,804
8,485
3,059
0
4,835
3,563
13,656
0
W
7,361
1,093
0
1,085
3,888
1,527
550
928
2,877
29,758
0
W
Ymir
Sertugu
Ymir
8,694
2,336
0
3,506
7,325
4,580
484
1,775
5,410
22,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
20,481
123
Minions Killed
75
7
Camps Cleared
2
567,035
Distance Traveled
557,849
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,189
719
19
2
1
170,735
3
W
Pele
7,851
785
37
4
4
190,846
3
L
Hou Yi
6,494
649
33
3
1
180,815
3
L
Hel
6,798
680
23
2
0
206,299
2
W
Nox
8,368
837
54
5
0
176,873
3
W
Ymir
8,596
860
32
3
3
199,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role