Player Matchup

Cerberus
Cerberus
BoogShlizetti420
Cerberus
Level 64
God Stats
4W - 0L
1,747 SR
Queue Stats
181W - 186L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
OG-FinDeR
Baba Yaga
Level 147
God Stats
14W - 17L
1,500 SR
Queue Stats
322W - 340L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
OG-GriNDeR
Sun Wukong
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
315W - 339L
1,413 Elo+
Party 2
Chronos
Chronos
ShogunFenix
Chronos
Level 126
God Stats
3W - 0L
1,731 SR
Queue Stats
62W - 77L
1,472 Elo+
Solo
Nemesis
Nemesis
Trichloro
Nemesis
Level 153
God Stats
5W - 6L
1,599 SR
Queue Stats
375W - 380L
1,503 Elo+
Solo
Team Averages
Level 127
1,615 SR
1,464 Elo+

VS

Team Averages
Level 128
1,493 SR
1,469 Elo+
Mercury
Mercury
KingKong13905
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 188L
1,522 Elo+
Solo
The Morrigan
The Morrigan
LemmKova
The Morrigan
Level 160
God Stats
4W - 6L
1,720 SR
Queue Stats
729W - 766L
1,512 Elo+
Solo
Merlin
Merlin
RiZE S1chO
Merlin
Level 129
God Stats
1W - 2L
1,248 SR
Queue Stats
72W - 100L
1,514 Elo+
Solo
Artio
Artio
Soul54
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,344 Elo+
Party 1
Hercules
Hercules
sonspidey67
Hercules
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 19
14,807
740
17,716
35,486
44,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
OG-FinDeR
Baba Yaga
20
9 / 2 / 14
14,597
730
28,828
13,412
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
OG-GriNDeR
Sun Wukong
20
7 / 4 / 18
14,237
712
22,248
26,481
28,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
ShogunFenix
Chronos
20
8 / 6 / 13
13,718
686
19,996
15,266
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Trichloro
Nemesis
17
1 / 8 / 12
11,360
568
9,580
16,118
10,658
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 7 / 9
12,626
631
16,341
19,136
8,623
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
LemmKova
The Morrigan
19
3 / 8 / 7
12,438
622
11,833
13,616
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
RiZE S1chO
Merlin
20
6 / 5 / 14
14,038
702
29,067
17,981
10,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Soul54
Artio
20
4 / 4 / 17
12,838
642
15,480
28,689
31,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
sonspidey67
Hercules
19
3 / 7 / 11
11,630
582
12,155
28,631
15,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
82
31
Kills
24
25
Deaths
31
76
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
5
19
3.1
L
Mercury
8
7
9
1.79
L
The Morrigan
LemmKova
The Morrigan
3
8
7
0.81
W
Baba Yaga
OG-FinDeR
Baba Yaga
9
2
14
8
W
Sun Wukong
OG-GriNDeR
Sun Wukong
7
4
18
4
L
Merlin
RiZE S1chO
Merlin
6
5
14
2.6
W
Chronos
ShogunFenix
Chronos
8
6
13
2.42
L
Artio
Soul54
Artio
4
4
17
3.13
W
Nemesis
Trichloro
Nemesis
1
8
12
0.88
L
Hercules
sonspidey67
Hercules
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,368
Damage
84,876
106,763
Taken
108,053
99,546
Mitigated
71,504
43,312
Healing
32,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,716
1,822
1,425
15,202
35,486
44,969
862
16,642
18,844
35,666
0
L
Mercury
16,341
2,883
2,540
1,707
19,136
8,623
0
10,277
8,859
0
30,438
L
The Morrigan
LemmKova
The Morrigan
11,833
1,218
922
1,244
13,616
6,066
587
7,869
5,728
33,445
0
W
Baba Yaga
OG-FinDeR
Baba Yaga
28,828
1,330
2,707
6,547
13,412
8,099
1,238
5,324
8,088
81,501
0
W
Sun Wukong
OG-GriNDeR
Sun Wukong
22,248
3,403
2,061
10,866
26,481
28,843
511
15,604
10,877
0
48,666
L
Merlin
RiZE S1chO
Merlin
29,067
1,637
873
1,210
17,981
10,022
1,018
10,426
7,555
76,370
0
W
Chronos
ShogunFenix
Chronos
19,996
3,546
0
1,284
15,266
6,977
3,997
10,354
4,912
44,237
0
L
Artio
Soul54
Artio
15,480
1,397
7,143
10,471
28,689
31,003
405
18,265
10,424
20,578
0
W
Nemesis
Trichloro
Nemesis
9,580
2,042
911
2,309
16,118
10,658
0
8,551
7,567
1,362
17,574
L
Hercules
sonspidey67
Hercules
12,155
3,599
1,193
4,796
28,631
15,790
496
20,278
8,353
0
17,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,719
Gold Earned
63,570
242
Minions Killed
194
0
Camps Cleared
0
1,836,269
Distance Traveled
1,637,991
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,807
740
32
2
0
322,167
0
L
Mercury
12,626
631
33
2
0
321,804
2
L
The Morrigan
12,438
622
50
3
0
308,260
3
W
Baba Yaga
14,597
730
98
5
0
405,113
0
W
Sun Wukong
14,237
712
56
3
0
393,879
2
L
Merlin
14,038
702
87
4
0
328,051
1
W
Chronos
13,718
686
38
2
0
373,605
0
L
Artio
12,838
642
12
1
0
346,041
5
W
Nemesis
11,360
568
18
1
0
341,505
4
L
Hercules
11,630
582
12
1
0
333,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role