Player Matchup

Mulan
Mulan
Bebop181
Mulan
Level 66
God Stats
0W - 4L
1,235 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Fedman7749
Jormungandr
Level 5
God Stats
0W - 3L
1,152 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Rama
Rama
SPdr
Rama
Level 72
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 48
1,248 SR
1,500 Elo+

VS

Team Averages
Level 85
1,580 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Chillykiwi
Artio
Level 122
God Stats
4W - 0L
1,737 SR
Queue Stats
90W - 64L
1,631 Elo+
Solo
Nemesis
Nemesis
vitla
Nemesis
Level 4
God Stats
7W - 13L
1,502 SR
Queue Stats
403W - 383L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bebop181
Mulan
12
2 / 7 / 3
8,456
705
8,013
15,025
7,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Fedman7749
Jormungandr
11
1 / 8 / 2
8,286
691
4,381
16,249
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
SPdr
Rama
12
2 / 6 / 2
7,901
658
7,786
11,581
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
11 / 1 / 9
10,881
907
20,616
8,444
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
15
6 / 2 / 14
9,633
803
12,393
15,453
15,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
vitla
Nemesis
13
4 / 2 / 13
8,998
750
6,132
10,039
3,550
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
21
21
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
1
9
15.5
L
Mulan
Bebop181
Mulan
2
7
3
0.5
W
Artio
6
2
14
6.5
L
Jormungandr
Fedman7749
Jormungandr
1
8
2
0.25
L
Rama
SPdr
Rama
2
6
2
0.5
W
Nemesis
vitla
Nemesis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
39,141
42,855
Taken
33,936
23,032
Mitigated
22,338
7,871
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,616
1,710
0
3,217
8,444
3,451
1,191
1,473
6,971
60,271
0
L
Mulan
Bebop181
Mulan
8,013
566
734
3,927
15,025
7,736
408
11,743
3,282
0
22,746
W
Artio
12,393
1,110
1,345
8,162
15,453
15,337
0
2,447
13,006
28,820
0
L
Jormungandr
Fedman7749
Jormungandr
4,381
1,299
0
640
16,249
11,487
0
12,215
4,034
15,536
0
L
Rama
SPdr
Rama
7,786
6,122
0
2,570
11,581
3,809
969
9,203
2,378
0
23,408
W
Nemesis
vitla
Nemesis
6,132
2,000
0
551
10,039
3,550
1,033
931
9,108
0
12,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
29,512
94
Minions Killed
130
1
Camps Cleared
8
505,053
Distance Traveled
689,215
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,881
907
99
8
7
224,948
0
L
Mulan
8,456
705
32
3
1
179,932
0
W
Artio
9,633
803
21
2
0
233,232
3
L
Jormungandr
8,286
691
23
2
0
169,852
0
L
Rama
7,901
658
39
3
0
155,269
0
W
Nemesis
8,998
750
10
1
1
231,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role