Player Matchup

Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
DerKillerGr
Ymir
Silver V
Level 131
God Stats
2W - 1L
1,422 SR
Queue Stats
3W - 3L
1,545 MMR
Party 1
Fenrir
Fenrir
Silver V
J-ack0707
Fenrir
Silver V
Level 143
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 5L
1,545 MMR
Party 1
Poseidon
Poseidon
Platinum III
NosoyBlameFake
Poseidon
Platinum III
Level 64
God Stats
11W - 1L
1,841 SR
Queue Stats
65W - 45L
2,055 MMR
Party 2
Bellona
Bellona
Platinum I
starjordan23691
Bellona
Platinum I
Level 158
God Stats
6W - 3L
1,744 SR
Queue Stats
147W - 132L
1,852 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,653 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,563 SR
1,806 MMR
Persephone
Persephone
Diamond IV
CuteBoyMarty
Persephone
Diamond IV
Level 116
God Stats
24W - 11L
1,750 SR
Queue Stats
77W - 58L
2,213 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond V
CuteBoyZach
Ah Muzen Cab
Diamond V
Level 125
God Stats
0W - 1L
1,300 SR
Queue Stats
121W - 97L
2,068 MMR
Party 3
Cabrakan
Cabrakan
Gold III
Diddy Doodat138
Cabrakan
Gold III
Level 150
God Stats
0W - 1L
1,790 SR
Queue Stats
100W - 86L
1,750 MMR
Solo
The Morrigan
The Morrigan
Silver III
GR_Kagami11
The Morrigan
Silver III
Level 119
God Stats
1W - 3L
1,591 SR
Queue Stats
7W - 15L
1,495 MMR
Solo
Mercury
Mercury
Silver II
Mxte Kyro
Mercury
Silver II
Level 116
God Stats
0W - 1L
1,381 SR
Queue Stats
13W - 9L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 1 / 5
8,573
572
9,409
9,201
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 7
8,208
547
4,015
14,896
11,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
J-ack0707
Fenrir
14
7 / 3 / 2
8,738
583
6,538
12,527
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
17
5 / 0 / 2
10,406
694
6,221
5,801
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 3
8,699
580
6,719
11,533
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
YemojaBastetLokiCliodhna

VS

Bans
AthenaBakasuraCerberusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CuteBoyMarty
Persephone
13
0 / 5 / 3
7,678
512
5,898
8,352
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
CuteBoyZach
Ah Muzen Cab
11
3 / 4 / 1
7,011
467
8,733
10,317
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
15
2 / 1 / 3
8,088
539
8,462
9,151
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
GR_Kagami11
The Morrigan
11
1 / 5 / 3
6,542
436
3,151
7,023
3,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Mxte Kyro
Mercury
14
1 / 3 / 0
8,119
541
4,474
10,405
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
7
7
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
5
7.5
L
Persephone
CuteBoyMarty
Persephone
0
5
3
0.3
L
Ah Muzen Cab
CuteBoyZach
Ah Muzen Cab
3
4
1
0.88
W
1
3
7
1.5
L
Cabrakan
2
1
3
3.5
L
The Morrigan
GR_Kagami11
The Morrigan
1
5
3
0.5
W
Fenrir
J-ack0707
Fenrir
7
3
2
2.67
L
Mercury
Mxte Kyro
Mercury
1
3
0
0.33
W
Poseidon
5
0
2
6
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
30,718
53,958
Taken
45,248
30,330
Mitigated
19,222
18,754
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,409
3,939
0
4,158
9,201
2,694
2,418
3,318
5,883
0
62,230
L
Persephone
CuteBoyMarty
Persephone
5,898
243
0
1,697
8,352
2,772
0
4,824
3,523
53,769
0
L
Ah Muzen Cab
CuteBoyZach
Ah Muzen Cab
8,733
4,465
0
4,378
10,317
2,875
0
1,111
9,206
0
44,913
W
4,015
651
2,135
3,291
14,896
11,115
648
4,329
10,567
24,695
3,753
L
Cabrakan
8,462
934
0
4,057
9,151
6,062
0
1,687
7,464
51,013
0
L
The Morrigan
GR_Kagami11
The Morrigan
3,151
348
0
428
7,023
3,845
0
2,291
4,392
15,993
0
W
Fenrir
J-ack0707
Fenrir
6,538
936
0
3,536
12,527
5,236
0
4,636
7,891
0
47,695
L
Mercury
Mxte Kyro
Mercury
4,474
1,485
0
1,334
10,405
3,668
0
261
10,144
0
57,664
W
Poseidon
6,221
820
0
476
5,801
1,996
523
2,754
3,047
81,391
0
W
6,719
1,199
0
5,158
11,533
9,289
244
2,474
9,059
2,949
53,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,624
Gold Earned
37,438
551
Minions Killed
422
0
Camps Cleared
0
1,498,547
Distance Traveled
1,493,248
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,573
572
109
7
0
261,616
2
L
Persephone
7,678
512
104
7
0
274,109
5
L
Ah Muzen Cab
7,011
467
81
5
0
261,148
3
W
Ymir
8,208
547
74
5
0
276,182
6
L
Cabrakan
8,088
539
97
6
0
308,594
3
L
The Morrigan
6,542
436
21
1
0
284,770
1
W
Fenrir
8,738
583
79
5
0
322,950
5
L
Mercury
8,119
541
119
8
0
364,627
1
W
Poseidon
10,406
694
180
12
0
336,697
10
W
Bellona
8,699
580
109
7
0
301,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role