Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Maitre_Poplete
Horus
Level 138
God Stats
2W - 8L
1,516 SR
Queue Stats
342W - 336L
1,382 Elo+
Party 1
Arachne
Arachne
iSeven_lX
Arachne
Level 59
God Stats
16W - 14L
1,438 SR
Queue Stats
160W - 145L
1,432 Elo+
Party 1
Cerberus
Cerberus
kentvscrowssab
Cerberus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,698 Elo+
Solo
Nu Wa
Nu Wa
kyde116
Nu Wa
Level 44
God Stats
23W - 11L
1,535 SR
Queue Stats
93W - 126L
1,383 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,479 Elo+

VS

Team Averages
Level 59
1,515 SR
1,345 Elo+
Ymir
Ymir
Darzone73
Ymir
Level 91
God Stats
2W - 0L
1,811 SR
Queue Stats
21W - 28L
1,301 Elo+
Party 2
Ao Kuang
Ao Kuang
Meitti-_-
Ao Kuang
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 72L
1,361 Elo+
Party 3
Nox
Nox
Tibbyjabba
Nox
Level 68
God Stats
5W - 0L
1,814 SR
Queue Stats
274W - 265L
1,375 Elo+
Solo
Cernunnos
Cernunnos
ZolenTv
Cernunnos
Level 41
God Stats
1W - 2L
1,158 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 2
Medusa
Medusa
xLoVeMyScUfx0103
Medusa
Level 27
God Stats
10W - 17L
1,292 SR
Queue Stats
97W - 117L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 1
5,169
431
3,148
6,509
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 2
5,808
484
1,465
6,105
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
iSeven_lX
Arachne
11
3 / 5 / 1
6,853
571
4,442
11,294
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
8
1 / 3 / 0
4,916
410
517
6,381
1,951
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
kyde116
Nu Wa
10
1 / 5 / 2
5,835
486
5,639
6,003
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 1
6,344
529
2,455
5,748
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Meitti-_-
Ao Kuang
12
5 / 0 / 4
7,163
597
3,153
4,581
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 4 / 5
6,695
558
5,330
6,696
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ZolenTv
Cernunnos
11
2 / 1 / 0
6,493
541
3,491
6,777
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 4
7,639
637
5,554
6,420
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
16
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Ymir
0
0
1
0.5
L
1
0
2
2
W
Ao Kuang
Meitti-_-
Ao Kuang
5
0
4
7
W
4
4
5
1.63
W
Cernunnos
ZolenTv
Cernunnos
2
1
0
2
L
Arachne
iSeven_lX
Arachne
3
5
1
0.7
L
Cerberus
1
3
0
0.33
L
Nu Wa
kyde116
Nu Wa
1
5
2
0.4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,211
Damage
19,983
36,292
Taken
30,222
11,759
Mitigated
11,987
8,660
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,148
1,554
0
1,593
6,509
1,543
0
842
5,667
0
28,588
W
Ymir
2,455
168
0
1,904
5,748
3,852
196
497
5,251
22,064
0
L
1,465
747
1,013
2,804
6,105
2,834
0
1,708
4,389
0
9,699
W
Ao Kuang
Meitti-_-
Ao Kuang
3,153
701
0
2,870
4,581
1,848
0
1,037
3,544
23,658
4,199
W
5,330
550
0
647
6,696
1,861
0
3,494
3,202
22,404
0
W
Cernunnos
ZolenTv
Cernunnos
3,491
1,385
0
3,889
6,777
2,152
1,106
625
6,152
0
42,666
L
Arachne
iSeven_lX
Arachne
4,442
2,269
0
2,755
11,294
3,516
0
1,282
9,980
0
40,303
L
Cerberus
517
53
0
495
6,381
1,951
0
1,762
4,573
8,169
0
L
Nu Wa
kyde116
Nu Wa
5,639
1,204
0
0
6,003
1,915
0
4,796
903
27,414
0
W
5,554
2,226
0
1,827
6,420
2,274
2,710
503
5,917
0
45,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
34,334
226
Minions Killed
313
0
Camps Cleared
0
1,105,248
Distance Traveled
1,091,504
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,169
431
61
5
0
192,031
3
W
Ymir
6,344
529
48
4
0
233,914
1
L
Horus
5,808
484
22
2
0
245,176
2
W
Ao Kuang
7,163
597
55
5
0
245,557
1
W
Nox
6,695
558
45
4
0
180,934
1
W
Cernunnos
6,493
541
79
7
0
223,926
2
L
Arachne
6,853
571
77
6
0
270,805
0
L
Cerberus
4,916
410
16
1
0
181,767
1
L
Nu Wa
5,835
486
50
4
0
215,469
0
W
Medusa
7,639
637
86
7
0
207,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role