Player Matchup

Achilles
Achilles
Iceattack
Achilles
Level 68
God Stats
8W - 3L
1,441 SR
Queue Stats
341W - 349L
1,438 Elo+
Solo
Ganesha
Ganesha
Juixzy
Ganesha
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 116L
1,131 Elo+
Solo
Zeus
Zeus
NuXeD
Zeus
Level 72
God Stats
2W - 7L
1,209 SR
Queue Stats
17W - 27L
1,327 Elo+
Solo
Team Averages
Level 65
1,383 SR
1,299 Elo+

VS

Team Averages
Level 63
1,446 SR
1,358 Elo+
Horus
Horus
Dicck_dodger1
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,382 Elo+
Party 1
Nox
Nox
ValdeTheCruel
Nox
Level 41
God Stats
3W - 9L
1,355 SR
Queue Stats
102W - 109L
1,366 Elo+
Solo
Neith
Neith
heckinwrekkin
Neith
Level 24
God Stats
15W - 15L
1,482 SR
Queue Stats
26W - 35L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iceattack
Achilles
17
5 / 4 / 5
11,830
739
11,341
19,651
23,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Juixzy
Ganesha
16
2 / 3 / 9
10,774
673
6,535
16,782
15,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
NuXeD
Zeus
15
5 / 7 / 6
11,693
731
18,795
9,796
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 5
10,321
645
13,847
19,876
10,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 8
10,695
668
12,272
10,007
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 7
9,806
613
8,826
12,272
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
12
Kills
13
14
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
W
Achilles
Iceattack
Achilles
5
4
5
1.88
W
Ganesha
Juixzy
Ganesha
2
3
9
2.17
W
Zeus
NuXeD
Zeus
5
7
6
1.14
L
5
3
8
3
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
34,945
46,229
Taken
42,155
41,822
Mitigated
17,749
8,047
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,847
7,789
1,252
2,586
19,876
10,457
432
9,101
10,775
0
30,095
W
Achilles
Iceattack
Achilles
11,341
3,084
181
3,785
19,651
23,928
719
5,094
14,557
0
32,267
W
Ganesha
Juixzy
Ganesha
6,535
393
1,646
1,721
16,782
15,136
592
5,107
11,675
25,276
0
W
Zeus
NuXeD
Zeus
18,795
912
620
94
9,796
2,758
897
2,157
7,336
42,991
0
L
12,272
613
0
172
10,007
3,421
358
7,209
2,798
47,624
0
L
8,826
2,985
0
658
12,272
3,871
343
9,371
2,901
0
23,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
30,822
122
Minions Killed
160
1
Camps Cleared
8
747,395
Distance Traveled
791,130
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,321
645
28
2
4
264,706
1
W
Achilles
11,830
739
50
3
1
252,342
4
W
Ganesha
10,774
673
8
1
0
300,200
3
W
Zeus
11,693
731
64
4
0
194,853
0
L
Nox
10,695
668
87
5
2
260,320
1
L
Neith
9,806
613
45
3
2
266,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role