Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TioJenkins
Bellona
Level 160
God Stats
5W - 2L
1,546 SR
Queue Stats
161W - 151L
1,590 Elo+
Solo
Atlas
Atlas
Williawesome480
Atlas
Level 89
God Stats
5W - 2L
1,612 SR
Queue Stats
86W - 76L
1,586 Elo+
Solo
Hera
Hera
lonestone
Hera
Level 108
God Stats
1W - 2L
1,371 SR
Queue Stats
182W - 186L
1,526 Elo+
Solo
Arachne
Arachne
ricky1423
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 93L
1,556 Elo+
Solo
Team Averages
Level 135
1,506 SR
1,552 Elo+

VS

Team Averages
Level 124
1,627 SR
1,545 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PanzerOfTheDeep
Ymir
Level 125
God Stats
7W - 8L
1,766 SR
Queue Stats
630W - 613L
1,548 Elo+
Solo
Yu Huang
Yu Huang
Zionelle
Yu Huang
Level 155
God Stats
29W - 25L
1,646 SR
Queue Stats
404W - 385L
1,549 Elo+
Solo
Pele
Pele
gab3412
Pele
Level 109
God Stats
4W - 3L
1,721 SR
Queue Stats
327W - 311L
1,517 Elo+
Solo
Xbalanque
Xbalanque
tieguy100
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 79L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 3
7,318
665
6,358
6,783
2,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
TioJenkins
Bellona
14
5 / 1 / 2
7,867
715
6,509
10,771
10,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 10
5,960
542
5,256
9,113
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
12
3 / 0 / 8
7,144
649
8,225
5,005
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ricky1423
Arachne
13
10 / 1 / 4
7,797
709
7,961
10,794
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 5 / 1
5,643
513
4,177
9,832
7,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 2
5,467
497
2,009
11,050
5,627
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Zionelle
Yu Huang
10
0 / 3 / 0
5,238
476
3,637
5,842
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
gab3412
Pele
11
3 / 5 / 1
6,738
613
4,099
9,618
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
tieguy100
Xbalanque
11
2 / 2 / 0
6,680
607
6,911
8,038
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
5
5
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
L
Horus
 
Horus
0
5
1
0.1
L
0
5
2
0.2
W
Bellona
TioJenkins
Bellona
5
1
2
6
W
0
2
10
2.5
L
Yu Huang
Zionelle
Yu Huang
0
3
0
0
L
Pele
gab3412
Pele
3
5
1
0.7
W
Hera
3
0
8
7
W
Arachne
ricky1423
Arachne
10
1
4
12
L
Xbalanque
tieguy100
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
20,833
42,466
Taken
44,380
24,270
Mitigated
19,959
14,962
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,358
2,681
0
2,445
6,783
2,129
0
332
6,451
0
56,670
L
Horus
 
Horus
4,177
1,665
43
1,761
9,832
7,538
0
1,596
8,236
3,786
23,533
L
2,009
434
113
1,809
11,050
5,627
0
5,847
5,203
11,397
0
W
Bellona
TioJenkins
Bellona
6,509
3,209
0
4,660
10,771
10,875
52
1,001
9,443
0
48,434
W
5,256
1,708
0
1,991
9,113
5,885
46
1,235
7,878
12,951
2,450
L
Yu Huang
Zionelle
Yu Huang
3,637
332
0
250
5,842
1,763
0
2,603
3,239
30,456
0
L
Pele
gab3412
Pele
4,099
531
0
2,523
9,618
3,021
0
2,516
7,102
0
30,075
W
Hera
8,225
1,898
148
1,444
5,005
1,450
236
2,720
2,285
45,399
0
W
Arachne
ricky1423
Arachne
7,961
4,509
0
4,274
10,794
3,931
481
1,440
9,354
0
49,261
L
Xbalanque
tieguy100
Xbalanque
6,911
3,718
0
2,760
8,038
2,010
0
562
7,476
0
46,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
29,766
411
Minions Killed
278
0
Camps Cleared
0
1,176,525
Distance Traveled
1,075,219
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,318
665
107
10
0
199,099
2
L
Horus
5,643
513
38
3
0
215,668
1
L
Ymir
5,467
497
21
2
0
204,617
3
W
Bellona
7,867
715
117
11
0
225,843
1
W
Atlas
5,960
542
22
2
0
240,908
4
L
Yu Huang
5,238
476
58
5
0
215,374
3
L
Pele
6,738
613
69
6
0
238,045
3
W
Hera
7,144
649
87
8
0
235,901
5
W
Arachne
7,797
709
78
7
0
274,774
2
L
Xbalanque
6,680
607
92
8
0
201,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role