Player Matchup

Xbalanque
Xbalanque
Allninjaa
Xbalanque
Level 108
God Stats
1W - 0L
1,741 SR
Queue Stats
223W - 219L
1,491 Elo+
Solo
Yemoja
Yemoja
Relax9
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 45L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Whale1232713
Jormungandr
Level 28
God Stats
2W - 1L
1,369 SR
Queue Stats
13W - 20L
1,438 Elo+
Party 1
Arachne
Arachne
iStyLeiNfiNite__
Arachne
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 144L
1,359 Elo+
Party 2
Mulan
Mulan
tira_alusivo1
Mulan
Level 38
God Stats
4W - 9L
1,528 SR
Queue Stats
106W - 129L
1,445 Elo+
Party 2
Team Averages
Level 68
1,528 SR
1,447 Elo+

VS

Team Averages
Level 63
1,548 SR
1,476 Elo+
Thoth
Thoth
ConfusedHobo805
Thoth
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,575 Elo+
Solo
Vamana
Vamana
GandalfBRX
Vamana
Level 47
God Stats
8W - 11L
1,480 SR
Queue Stats
123W - 135L
1,459 Elo+
Solo
Ymir
Ymir
SXTH16
Ymir
Level 33
God Stats
8W - 5L
1,917 SR
Queue Stats
252W - 236L
1,436 Elo+
Party 3
Bakasura
Bakasura
ovvii
Bakasura
Level 148
God Stats
3W - 4L
1,501 SR
Queue Stats
341W - 339L
1,501 Elo+
Party 3
Da Ji
Da Ji
valxem-
Da Ji
Level 49
God Stats
65W - 74L
1,341 SR
Queue Stats
392W - 430L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Allninjaa
Xbalanque
13
3 / 3 / 6
8,312
594
7,138
8,267
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Relax9
Yemoja
12
1 / 5 / 10
7,439
531
5,736
10,377
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Whale1232713
Jormungandr
10
3 / 3 / 5
7,888
563
6,144
11,771
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 0 / 1
9,204
657
5,765
9,121
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 2
8,748
625
7,108
8,722
7,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,428
602
8,492
8,056
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
GandalfBRX
Vamana
12
1 / 4 / 1
6,844
489
4,666
10,071
8,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
SXTH16
Ymir
10
1 / 6 / 2
6,611
472
4,379
13,137
10,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ovvii
Bakasura
14
4 / 2 / 3
7,670
548
8,235
12,840
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
valxem-
Da Ji
5
0 / 2 / 1
4,903
350
1,516
2,679
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
11
11
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Allninjaa
Xbalanque
3
3
6
2
L
5
3
3
2.17
L
Vamana
GandalfBRX
Vamana
1
4
1
0.38
W
Yemoja
Relax9
Yemoja
1
5
10
1.2
L
Ymir
SXTH16
Ymir
1
6
2
0.33
W
Jormungandr
Whale1232713
Jormungandr
3
3
5
1.83
W
7
0
1
7.5
L
Bakasura
ovvii
Bakasura
4
2
3
2.75
W
3
0
2
4
L
Da Ji
valxem-
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,891
Damage
27,288
48,258
Taken
46,783
25,923
Mitigated
27,061
16,892
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Allninjaa
Xbalanque
7,138
3,394
0
2,992
8,267
2,335
150
2,210
5,902
0
48,947
L
8,492
704
0
1,934
8,056
2,918
1,167
3,034
5,022
60,830
0
L
Vamana
GandalfBRX
Vamana
4,666
2,117
0
2,250
10,071
8,252
421
601
9,470
0
41,327
W
Yemoja
Relax9
Yemoja
5,736
468
807
1,899
10,377
3,194
54
3,181
6,663
36,882
0
L
Ymir
SXTH16
Ymir
4,379
372
1,352
1,997
13,137
10,358
0
4,488
8,649
20,837
0
W
Jormungandr
Whale1232713
Jormungandr
6,144
1,829
262
2,419
11,771
9,135
0
3,865
7,501
24,646
0
W
5,765
4,445
0
3,918
9,121
3,981
0
3,615
5,506
0
63,413
L
Bakasura
ovvii
Bakasura
8,235
5,818
0
5,549
12,840
4,837
0
3,016
9,824
0
40,731
W
7,108
877
0
4,595
8,722
7,278
752
0
8,302
0
53,014
L
Da Ji
valxem-
Da Ji
1,516
157
0
748
2,679
696
0
741
1,938
0
6,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
34,456
441
Minions Killed
348
0
Camps Cleared
0
1,366,163
Distance Traveled
1,186,136
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,312
594
113
8
0
250,148
3
L
Thoth
8,428
602
123
9
0
263,285
4
L
Vamana
6,844
489
88
6
0
284,811
3
W
Yemoja
7,439
531
58
4
0
254,107
1
L
Ymir
6,611
472
25
2
0
242,984
0
W
Jormungandr
7,888
563
27
2
0
250,993
7
W
Arachne
9,204
657
121
9
0
343,006
1
L
Bakasura
7,670
548
92
7
0
302,140
3
W
Mulan
8,748
625
122
9
0
267,909
2
L
Da Ji
4,903
350
20
1
0
92,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role