Player Matchup

Nox
Nox
Platinum III
MJamie
Nox
Platinum III
Level 124
God Stats
54W - 5L
2,057 SR
Queue Stats
104W - 18L
2,148 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
NotNinu
Ah Muzen Cab
Platinum III
Level 69
God Stats
9W - 0L
1,993 SR
Queue Stats
35W - 2L
2,148 MMR
Party 1
Ares
Ares
Platinum III
tungpi777
Ares
Platinum III
Level 97
God Stats
7W - 0L
1,900 SR
Queue Stats
57W - 18L
2,118 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,983 SR
2,138 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,509 SR
1,401 MMR
Ullr
Ullr
Bronze III
Dard251
Ullr
Bronze III
Level 121
God Stats
0W - 1L
1,505 SR
Queue Stats
7W - 5L
1,500 MMR
Party 2
Sol
Sol
Silver V
JackPotPanda
Sol
Silver V
Level 47
God Stats
1W - 1L
1,523 SR
Queue Stats
10W - 28L
1,203 MMR
Solo
Bacchus
Bacchus
Bronze III
lordUmbragen
Bacchus
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
MJamie
Nox
13
2 / 1 / 12
9,401
783
3,993
9,977
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
NotNinu
Ah Muzen Cab
15
12 / 2 / 5
10,797
900
17,845
9,383
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
5 / 2 / 13
10,661
888
12,330
17,005
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AtlasShivaGebAgniBastet

VS

Bans
YemojaPersephoneSobekScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dard251
Ullr
12
2 / 8 / 1
8,263
689
7,765
13,563
4,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 3
8,322
694
8,139
11,944
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
lordUmbragen
Bacchus
11
1 / 6 / 3
8,103
675
6,844
17,730
20,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
4
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
Dard251
Ullr
2
8
1
0.31
L
1
5
3
0.5
W
Nox
MJamie
Nox
2
1
12
8
W
Ah Muzen Cab
NotNinu
Ah Muzen Cab
12
2
5
7.25
L
Bacchus
lordUmbragen
Bacchus
1
6
3
0.42
W
Ares
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,168
Damage
22,748
36,365
Taken
43,237
29,016
Mitigated
29,771
12,279
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Dard251
Ullr
7,765
2,989
0
682
13,563
4,441
48
4,500
9,063
0
27,825
L
8,139
2,383
0
3,133
11,944
4,580
0
6,387
5,557
32,129
2,569
W
Nox
MJamie
Nox
3,993
797
0
4,076
9,977
9,752
497
4,212
5,765
12,490
0
W
Ah Muzen Cab
NotNinu
Ah Muzen Cab
17,845
9,274
0
2,967
9,383
4,317
2,118
3,649
5,734
0
61,284
L
Bacchus
lordUmbragen
Bacchus
6,844
1,291
0
1,551
17,730
20,750
14
5,709
12,021
14,301
0
W
Ares
12,330
1,290
0
5,236
17,005
14,947
686
7,029
9,538
20,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
24,688
109
Minions Killed
122
3
Camps Cleared
7
646,430
Distance Traveled
589,593
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,263
689
48
4
4
174,611
0
L
Sol
8,322
694
58
5
3
202,747
4
W
Nox
9,401
783
19
2
0
216,506
3
W
Ah Muzen Cab
10,797
900
79
7
1
210,606
1
L
Bacchus
8,103
675
16
1
0
212,235
2
W
Ares
10,661
888
11
1
2
219,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role